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jellyfish21
02-09-2008, 10:10 AM
I want to congraduate the developers for a very excelent mod six. I am totally enjoying it.
PUGS do great in all the quests.
I am finding clerics are using a low amount of heal scrolls.
All this is in my personal experience.
The story line is very interesting.
We do not just walk thru the quest: at times, we die or wipe, showing the quest is hard at times.
Tactics must be learned and used.
Kudos.

moorewr
02-09-2008, 10:29 AM
I wanted to add to the tactics praise in the new quests...

I ran Running with the Devils, and wow.. until you settle on working tactics the bosses WILL wipe you. Rarely has it been so clear whether you have a working team and the right spell choices.. Church and the Cult comes to mind.. vampires are analogous to eladrin with fast regen and unrestricted movement...

One charm or wall of fire can ruin Let Sleeping Dust Lie.. I wish we had more quests where mobs were only conditionally aggressive.. even if not involved in quest objectives.. more uses for the "social skills" and more reasons to watch where and how you fight.. like an instanced town with good and bad guys in it.

I hear they are thinking about updating the three-barrel cove area, which is a great idea! This would be the perfect place to play with having more mobs that are not auto-aggro.