Anshar
02-05-2008, 10:41 AM
Hello all. I am a fairly new player, and I need some help with the character I am working on.
Character Plan by DDO Character Planner Version 2.80
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Jamil
Level 16 Chaotic Good Drow Male
(14 Rogue \ 2 Ranger)
Hit Points: 120
Spell Points: 0
BAB: 12\12\17\22
Fortitude: 7
Reflex: 21
Will: 3
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 16) (Level 16)
Strength 10 10 10
Dexterity 20 24 29
Constitution 10 10 10
Intelligence 16 16 16
Wisdom 8 8 8
Charisma 10 10 10
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 9 26
Bluff 4 18
Concentration 0 1
Diplomacy 4 17
Disable Device 7 31
Haggle 0 1
Heal -1 0
Hide 9 29
Intimidate 0 1
Jump 4 20
Listen -1 2
Move Silently 9 29
Open Lock 9 35
Perform n/a n/a
Repair 3 6
Search 7 32
Spot 3 27
Swim 0 1
Tumble n/a n/a
Use Magic Device 4 20
Level 1 (Rogue)
Feat: (Selected) Nimble Fingers
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Disable Device I
Enhancement: Rogue Open Lock I
Enhancement: Rogue Improved Trap Sense I
Level 2 (Rogue)
Enhancement: Elven Perception I
Enhancement: Rogue Fire Trap Lore I
Enhancement: Rogue Search I
Level 3 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Weapon Finesse
Enhancement: Elven Dexterity I
Enhancement: Rogue Dexterity I
Level 4 (Ranger)
Level 5 (Rogue)
Enhancement: Elven Perception II
Level 6 (Rogue)
Feat: (Selected) Weapon Focus: Piercing Weapons
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock II
Enhancement: Rogue Search II
Enhancement: Rogue Improved Trap Sense II
Level 7 (Rogue)
Level 8 (Rogue)
Enhancement: Way of the Mechanic I
Enhancement: Rogue Dexterity II
Level 9 (Rogue)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Elven Dexterity II
Level 10 (Rogue)
Enhancement: Rogue Disable Device III
Level 11 (Rogue)
Enhancement: Rogue Skill Boost III
Level 12 (Rogue)
Feat: (Selected) Improved Critical: Piercing Weapons
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Dexterity III
Level 13 (Rogue)
Level 14 (Rogue)
Enhancement: Rogue Skill Boost IV
Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Rogue Bonus) Skill Mastery
Enhancement: Rogue Disable Device IV
Enhancement: Rogue Search III
Level 16 (Rogue)
Enhancement: Elven Keen Eyes I
Enhancement: Elven Keen Eyes II
Enhancement: Rogue Spot I
Enhancement: Rogue Spot II
I am currently level 5, and will have to respec my enhancements as I was originally trying for more combat oriented rogueliness. I would like to be able to deal with traps and such but also have decent fighting abilities. I am working to be pretty self sufficient but will prefer to group if possible. All of you experts with advice, please critique me to your heart's content. I have no gear loaded here because I am not certain what is needed. Any advice along these lines would be great as well.
Character Plan by DDO Character Planner Version 2.80
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Jamil
Level 16 Chaotic Good Drow Male
(14 Rogue \ 2 Ranger)
Hit Points: 120
Spell Points: 0
BAB: 12\12\17\22
Fortitude: 7
Reflex: 21
Will: 3
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 16) (Level 16)
Strength 10 10 10
Dexterity 20 24 29
Constitution 10 10 10
Intelligence 16 16 16
Wisdom 8 8 8
Charisma 10 10 10
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 16)
Balance 9 26
Bluff 4 18
Concentration 0 1
Diplomacy 4 17
Disable Device 7 31
Haggle 0 1
Heal -1 0
Hide 9 29
Intimidate 0 1
Jump 4 20
Listen -1 2
Move Silently 9 29
Open Lock 9 35
Perform n/a n/a
Repair 3 6
Search 7 32
Spot 3 27
Swim 0 1
Tumble n/a n/a
Use Magic Device 4 20
Level 1 (Rogue)
Feat: (Selected) Nimble Fingers
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Disable Device I
Enhancement: Rogue Open Lock I
Enhancement: Rogue Improved Trap Sense I
Level 2 (Rogue)
Enhancement: Elven Perception I
Enhancement: Rogue Fire Trap Lore I
Enhancement: Rogue Search I
Level 3 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Weapon Finesse
Enhancement: Elven Dexterity I
Enhancement: Rogue Dexterity I
Level 4 (Ranger)
Level 5 (Rogue)
Enhancement: Elven Perception II
Level 6 (Rogue)
Feat: (Selected) Weapon Focus: Piercing Weapons
Enhancement: Rogue Skill Boost II
Enhancement: Rogue Disable Device II
Enhancement: Rogue Open Lock II
Enhancement: Rogue Search II
Enhancement: Rogue Improved Trap Sense II
Level 7 (Rogue)
Level 8 (Rogue)
Enhancement: Way of the Mechanic I
Enhancement: Rogue Dexterity II
Level 9 (Rogue)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Elven Dexterity II
Level 10 (Rogue)
Enhancement: Rogue Disable Device III
Level 11 (Rogue)
Enhancement: Rogue Skill Boost III
Level 12 (Rogue)
Feat: (Selected) Improved Critical: Piercing Weapons
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Dexterity III
Level 13 (Rogue)
Level 14 (Rogue)
Enhancement: Rogue Skill Boost IV
Level 15 (Rogue)
Feat: (Selected) Greater Two Weapon Fighting
Feat: (Rogue Bonus) Skill Mastery
Enhancement: Rogue Disable Device IV
Enhancement: Rogue Search III
Level 16 (Rogue)
Enhancement: Elven Keen Eyes I
Enhancement: Elven Keen Eyes II
Enhancement: Rogue Spot I
Enhancement: Rogue Spot II
I am currently level 5, and will have to respec my enhancements as I was originally trying for more combat oriented rogueliness. I would like to be able to deal with traps and such but also have decent fighting abilities. I am working to be pretty self sufficient but will prefer to group if possible. All of you experts with advice, please critique me to your heart's content. I have no gear loaded here because I am not certain what is needed. Any advice along these lines would be great as well.