View Full Version : Half Orcs OR Half Elfs
Ihsan
02-05-2008, 03:54 AM
In the latest DDOcast, Kate (i believe) said that they would be choosing between half orcs or half elfs to put into the game. Iam interested about which one is more popular.
I for one would much prefer half orcs then half elfs. My reasoning that is there are allready two elf races in the game and orcs would bring something new and different.
What are your thoughs and prefered race ?
Half-orcs dont really see the point of half-elves in ddo except for roleplay maybe they lose on of their pnp advantages the fact they use the same multi-class penalty as humans and in ddo noone takes a mult-class penalty, they also loose low-light vision. so they are really just gimped humans, at least half-orcs get a str bonus
honkuimushi
02-05-2008, 04:22 AM
Yep, I heard that too. Honestly, I was a little dissapointed. I would prefer to see Half-Orcs first because they are the most different from our current choices, but Half-Elves are probably easier. Also, Half-Orcs are generally a little stronger than Half-Elves as a race. That's especially true with free multiclassing and a lack of low-light vision. All that Half Elves get that is applicable to DDO are some bonuses to social skills and the ability to use race restricted elf gear(maybe human as well if the devs are generous.) Hopefully, we'll get the one left out in the next Mod.
Shade
02-05-2008, 04:50 AM
Yea definetely half-orc. They rock.
Half-elf are sucky and should be just a small thing thats easy to add whnever the devs are bored. All you do is put some pointy ears on a human, take away there extra feat, give them some gimp enhancements and you done.. They can have the same models and animations as humans, who cares. Even have it so there ears disapear when they put on hats.
Cold_Stele
02-05-2008, 05:09 AM
Since neither race makes it into the 4th edition Player's Handbook I don't want to see either.
I'd much rather that development time was spent elsewhere.
For this game to have a secure long term future I'd love to see it upgraded to 4.0 one day.
If that time comes it will be problematic if players have toons of a species that's been dropped.
ViVid7th
02-05-2008, 05:44 AM
Forget Half-orcs, bring in Orcs!
I loved DMs that allow MM characters on in higher level campaigns.
Vormaerin
02-05-2008, 06:12 AM
Regardless of the 4e PHB situation, both races are playable in 4e. They are important elements of the Ebberon setting, for one thing. Half orcs are also slated to be included as a 4e race in Dragon magazine (or whatever label they put their online stuff under) shortly after release. They are also mentioned as being in the FR campaign setting, IIRC.
Regarding Kate's words, I understood them to mean they were going to do one thing at a time. First monks, then one of the new races, then druids, then the other new race. Or something like that. They have repeatedly emphasized that they want to get the PHB content into the game. Though gnomes are far from making it, apparently.
As for which I'd rather have, that's easy. I like playing half orcs and regularly do so. They are also more likely to bring interesting new things to the game, since half elves will likely be a blend of elf and human enhancements and traits.
Dracolich
02-05-2008, 09:07 AM
Since neither race makes it into the 4th edition Player's Handbook I don't want to see either.
I'd much rather that development time was spent elsewhere.
For this game to have a secure long term future I'd love to see it upgraded to 4.0 one day.
If that time comes it will be problematic if players have toons of a species that's been dropped.
Yea 4e D&D for dumbies DDO is already a simplified D&D in my eyes it practically is 4e, because it sure isnt 3.5.
Also on 4e and a side note to the thread. has anyone read their reasoning for having dwarves live above ground now? They want people to see houses not holes in the mountain. Is it me or did people all of a sudden lose their immagination, just because their are no buildings visible or available for the artists to make money drawing does not make them any less grand.
Down with the money grab that is 4e. Of course 3.5 was a big money grab too.
MysticTheurge
02-05-2008, 09:11 AM
I like half-elves and have long argued against people who've said they're not even worth implementing, but...
If it's going to be one or the other, they should definitely do half-orcs first.
KoboldKiller
02-05-2008, 09:14 AM
Half-Orcs.
kingfisher
02-05-2008, 09:24 AM
bring on the tusks. half-orcs will be fun, cant wait to see the racial bonuses (other than the +2 STR) and enhancement lines.
Vinos
02-05-2008, 09:45 AM
1/2 orcs
walsh
02-05-2008, 09:48 AM
we need another shorty class give us gnomes
but half orc r better then 1/2 elf
dragnmoon
02-05-2008, 09:50 AM
I like half-elves and have long argued against people who've said they're not even worth implementing, but...
If it's going to be one or the other, they should definitely do half-orcs first.
Mystic... Since Half-Elves SUCK!! in the PnP game.. I would like to hear your reasoning other then for roleplaying purposes they are a good fit for this game?
MysticTheurge
02-05-2008, 09:57 AM
Mystic... Since Half-Elves SUCK!! in the PnP game.. I would like to hear your reasoning other then for roleplaying purposes they are a good fit for this game?
/sigh
Can you search for the other, older posts where I did this already? ;) :p
Basically, it boils down to enhancements. Dwarves really aren't all that great in D&D, they're good but not outstanding. In DDO though, thanks to their enhancements they're (ironically) head and shoulders above almost all the other races.
So, making half-elves a valuable addition to the game is simply a matter of making sure they have the enhancements to bring them up to par with everyone else.
kingfisher
02-05-2008, 10:01 AM
if half elves got the human versatility and free feats plus the elven weapon ehancements (or some mixing of the 2) then they would be very good for some builds
moorewr
02-05-2008, 10:01 AM
Half-Orcs first, but they should do half-elves. They' are part of Eberron, and besides, I want the Mark of Storms...
It's not all about min-maxing, or this would be Drow and Dwarves On-Line.
Brutous
02-05-2008, 10:41 AM
I would like to take a Kobold and mix it with a poodle and call it Kaboodle.
moorewr
02-05-2008, 10:49 AM
I would like to take a Kobold and mix it with a poodle and call it Kaboodle.
Does it come with a kit?
EDIT:
http://home.eckerd.edu/~moorewr/lj/image/ddo/web_Alpaca%20Poodle.JPG
dragnmoon
02-05-2008, 10:56 AM
/sigh
Can you search for the other, older posts where I did this already? ;) :p
Basically, it boils down to enhancements. Dwarves really aren't all that great in D&D, they're good but not outstanding. In DDO though, thanks to their enhancements they're (ironically) head and shoulders above almost all the other races.
So, making half-elves a valuable addition to the game is simply a matter of making sure they have the enhancements to bring them up to par with everyone else.
They will have to be really good Enhancments to do that. Because their Racial Abiltiies will not the have the worse set of racial abilities in the game.
And with out enhancements Dwarves are still 100x better then half-elfs.
Dwarves are one of the better races in D&D PnP... Not sure why you think differently
dragnmoon
02-05-2008, 10:59 AM
if half elves got the human versatility and free feats plus the elven weapon ehancements (or some mixing of the 2) then they would be very good for some builds
They may get the Enhancements... but the won't get the free Feat since that is a racial ability half-elves don't get..
Like MT said.. Half-elves will have to be made on their enhancements, because they are the worse race in the game when it comes to racial abilities.
Yvonne_Blacksword
02-05-2008, 11:05 AM
Was in the gianthol with my WF yesterday...looking for cheap xp.
lol.
...and noticed, not for the first time that the orcs there seem to be rather slight of build.
Now, my initial interest in re rolling my 1/2 orc barbarian was for the impressive size of the character...
Not necessarily the stat stuff.
I think that maybe I like my WF better. He is big. He looks mean, wel...as long as he doesnt move...then he looks like he is wearing the bunny footed pajamas out of "A Christmas Story".
Why are they so small (elf/drow sized?)?
dragnmoon
02-05-2008, 11:13 AM
Half-orcs are on Average Larger then Humans. Warforged on average are larger then Half-Orcs.
MysticTheurge
02-05-2008, 11:15 AM
Dwarves are one of the better races in D&D PnP... Not sure why you think differently
Oddly enough, I find humans to be the single most powerful race in D&D. Largely to due to the fact that they can get into a fair number of prestige classes as much as 3 levels earlier than everyone else. I have a very hard time getting my D&D players to play anything besides a human because of that bonus feat.
But once you add in enhancements (and drop or drastically alter PrCs) they become one of the weaker races. (I still like the, but they're no DDO dwarves.)
So, really, all I'm saying is that whether half-elves are underpowered or not will depend largely on their enhancements. (Of course you could also go with one of the other tweaks I've seen proposed in various places and go ahead and give them +1 skill point per level.)
dragnmoon
02-05-2008, 11:24 AM
Oddly enough, I find humans to be the single most powerful race in D&D. Largely to due to the fact that they can get into a fair number of prestige classes as much as 3 levels earlier than everyone else. I have a very hard time getting my D&D players to play anything besides a human because of that bonus feat.
But once you add in enhancements (and drop or drastically alter PrCs) they become one of the weaker races. (I still like the, but they're no DDO dwarves.)
So, really, all I'm saying is that whether half-elves are underpowered or not will depend largely on their enhancements. (Of course you could also go with one of the other tweaks I've seen proposed in various places and go ahead and give them +1 skill point per level.)
Agreed... I think the Humans are the Most powerful in D&D...And Always play one...
Agreed I think they are underpowered in DDO because of enhancements... They were just right with the old HV, but since they changed it they are weak.
Bekki
02-05-2008, 11:54 AM
Mystic... Since Half-Elves SUCK!! in the PnP game.. I would like to hear your reasoning other then for roleplaying purposes they are a good fit for this game?
Uhhh... Did you notice the part where he said that
though he LIKES 1/2 Elves he would rather see 1/2 Orcs first?
I like half-elves and have long argued against people who've said they're not even worth implementing, but...
If it's going to be one or the other,they should definitely do half-orcs first.
I for one LIKE Half elves! I think they are cool, for the role play purposes.
In Fact I have said so before that
some of my favorite Characters (They are NOT Toons!)
were half elves in P&P!
But as far as DDO goes, I think 1/2 Orcs would be a much cooler addition.
Although I would say 1/2 Orcs Nay! Bring us ORCS! :D
Why go half Way!?
I say we mix elves and dwarfs and create a new race..
DagazUlf
02-05-2008, 12:13 PM
We needs the half-orcs.
Shaamis
02-05-2008, 12:14 PM
The difference of my decision would be how they do the enhancements.
that will make or break each races implementation.
If they are trying to insinuate that they are going to implement either OR, I say hogwash.
Half-elves can be implemented model-wise, and animation-wise (the two "time-consuming parts" they stated takes so long) extremely easy.
How?
Every 3-d model generating program out there has a way to scale the objects (body, clothes, head, hair, etc.) equally. This includes any joints, anchor points for model motion, and animation, even the animation itself.
the only alteration of the objects themselves could be color, humanize the elven features a little, and shorten the ear-points a little.
BAM! done. the hard point then would be the enhancements, feats, skills, and stat mods, but that should all be detailed in sourcebooks.
half-orcs, are the big part.
they are already modeled, but if they aren't constructed liek PC races, will have to go back to square one on them.
SO, to make a long story short, Half-ORCS fer sure :)
Beherit_Baphomar
02-05-2008, 12:17 PM
What I want to know before they are implemented is what one of you nasties knocked boots with an orc??
Where you drunk? Heavily addicted to illicit substances? BLIND!?
Why did ya do it?
Shaamis
02-05-2008, 12:21 PM
I say we mix elves and dwarfs and create a new race..
Shaamis just died a little when you said that Litz!
Blasphemy!
Atrocity!
Lunacy!
rpasell
02-05-2008, 12:34 PM
I prefer half elves, but will happily roll up a half orc druid.
In_Like_Flynn
02-05-2008, 12:38 PM
Half-Elves. Half-Orcs smell like cheese.
Beherit_Baphomar
02-05-2008, 12:39 PM
Half-Elves. Half-Orcs smell like cheese.
I missed the cheese.....
muffinlad
02-05-2008, 12:56 PM
I like half-elves and have long argued against people who've said they're not even worth implementing, but...
If it's going to be one or the other, they should definitely do half-orcs first.
/agree.
muffinlad
02-05-2008, 12:59 PM
What I want to know before they are implemented is what one of you nasties knocked boots with an orc??
Where you drunk? Heavily addicted to illicit substances? BLIND!?
Why did ya do it?
"When you have had Orc, a human's just pork!" - One-Eye'd Wanda, Madam of the of Rising Sun Tribe
muffinswinger
MysticTheurge
02-05-2008, 01:19 PM
I say we mix elves and dwarfs and create a new race..
Unfortunately, we wouldn't be the first to create dwelfs (http://www.google.com/search?q=dwelf+D%26D&sourceid=navclient-ff&ie=UTF-8&rlz=1B3GGGL_enUS237US237).
fortesimo_song_weav
02-05-2008, 01:23 PM
Unfortunately, we wouldn't be the first to create dwelfs (http://www.google.com/search?q=dwelf+D%26D&sourceid=navclient-ff&ie=UTF-8&rlz=1B3GGGL_enUS237US237).
I want to be one of those!
Yvonne_Blacksword
02-05-2008, 01:28 PM
Bah!...smaller than a WF?!!!
I want to be obnoxious and block everyone's view!!!
Tiny ½OrCkZeS? Why bother!!!?:D:p:mad::eek:
QuantumFX
02-05-2008, 01:30 PM
Mystic... Since Half-Elves SUCK!! in the PnP game.. I would like to hear your reasoning other then for roleplaying purposes they are a good fit for this game?
Go read Races of Destiny and PHB 2 and you'll understand how they can rock as a player race. (About 80% of the racial enhancements are based off of the racial paragons and substitution levels. Half elves have some really nice enhancement potential.)
And if I had to choose: Half Elves.
Beherit_Baphomar
02-05-2008, 01:40 PM
"When you have had Orc, a human's just pork!" - One-Eye'd Wanda, Madam of the of Rising Sun Tribe
muffinswinger
She had one eye...half blind...
Invalid_25
02-05-2008, 01:56 PM
HALF ORCS! I wanna recreate my Half orc monk dang it!
Ihsan
02-06-2008, 12:58 AM
I too also wondered why the orcs in game were so small, they seem only the size of a human and defintly not wide enough. I just hope they pull there act together and make the PC half-orcs big and tough.
Since neither race makes it into the 4th edition Player's Handbook I don't want to see either.
I'd much rather that development time was spent elsewhere.
For this game to have a secure long term future I'd love to see it upgraded to 4.0 one day.
If that time comes it will be problematic if players have toons of a species that's been dropped.
I dont ever see this going to 4E the games are to far apart IMO
MysticTheurge
02-06-2008, 07:08 AM
I dont ever see this going to 4E the games are to far apart IMO
In some ways DDO is kind of a mash-up of 4E and 3.5. They were definitely experimenting with 4E concepts when they built certain parts of DDO in certain ways.
Shaamis
02-06-2008, 07:14 AM
Turbine will do what other developers will do, and that is build a new MMO with the new rules.
For all we know, THAT'S where all of Turbine's Dev time is going.
With Wizards of the Coast starting a Living Realms campaign for RPGA play soon, heralding the coming of 4.0, I wouldn't be surprised if Turbine, and some other producer besides Atari (crossing fingers) are working on another MMO.
Lorien_the_First_One
02-06-2008, 07:18 AM
Since neither race makes it into the 4th edition Player's Handbook I don't want to see either.
I'd much rather that development time was spent elsewhere.
For this game to have a secure long term future I'd love to see it upgraded to 4.0 one day.
If that time comes it will be problematic if players have toons of a species that's been dropped.
1) This is 3.5 not 4.0 and lots of people will likely be happy about that given how 4.0 works. 4.0 would be a totally different game, and odds are any attempt to convert it would lead to grumpy experiences.
2) Those races may not be "core" in 4.0 but D&D has always allowed monsters as player classes, can you say Drow?
To the OPs question, Half-Orcs. Half-elves only have a point in PnP based on the advantages they have that are ignored by DDO (like low light vision)
SanguineDarkness
03-14-2008, 10:02 PM
I'd say Half-Orcs... I want to make my Half-Orc Barbarian Brute. Half-Elves would be cool though but I find Half-Orcs to be better in DDO from their strength bonus which I'd like. I'd make a half-elf too, but I'd rather get Half-Orcs first, half-elves will probably be short slender humans with pointed ears. Disappointed at the height of Half-Orc/Orcs to Warforged... I think they should be made at the same height if not larger, although it does not work with Eberron lore, I'd find it more comfortable and more interesting to play.
captain1z
03-14-2008, 10:05 PM
In the latest DDOcast, Kate (i believe) said that they would be choosing between half orcs or half elfs to put into the game. Iam interested about which one is more popular.
I for one would much prefer half orcs then half elfs. My reasoning that is there are allready two elf races in the game and orcs would bring something new and different.
What are your thoughs and prefered race ?
Half - orcs seem like more fun, a half- elf is really just an elf. What will really be interesting will be DragonBorn, which will be in 4.0 and hopefully in DDO by 2009.
Kobolds would also be interesting.
Grond
03-14-2008, 10:12 PM
I personally don't care for either half-orc or half-elf. I'd like to see shifter or kalashtar, but if we've got to chose between half-orc and half-elf, I'd take half elf.
SanguineDarkness
03-14-2008, 10:30 PM
As I said before I'd prefer Half-Orc, but it'd be cool to be an Orc as well. As it'd be cool if we could play monster races; Ogre/Kobald/Hobgoblin/Bugbear/Orc/etc... you could have monster races and you have to get enough favor to play as them. Probably would unbalance the game but just an idea.
Falco_Easts
03-16-2008, 05:29 PM
As I said before I'd prefer Half-Orc, but it'd be cool to be an Orc as well. As it'd be cool if we could play monster races; Ogre/Kobald/Hobgoblin/Bugbear/Orc/etc... you could have monster races and you have to get enough favor to play as them. Probably would unbalance the game but just an idea.
Can you say Minotaur Barbarian :)
Vhlad
03-16-2008, 06:12 PM
I dont see half-elf giving anything to DDO. In fact I'd see that as a big waste...
I've been waiting for half-orcs for a long time, even though they're considered one of the weakest races in pnp (I was hoping DDO would adopt some of the standard "fixes" for half-orcs that DMs generally use).
i.e.
These fixes range from constitution bonuses, bonuses to survival and intimidate skills, the removal of one of their ability penalties, saves against fear or disease, and sometimes the bonus feat humans receive
The difference between orcs in eberron and forgotten realms is something I'd like to see them explore more (i.e. focused on spirituality and nature-worship, with strong societies). It kind of paves the way to the druid class too. Although half-orcs are rare in eberron..
Not sure if full orcs would be the way to go? ;p
Half-orcs are fairly rare in Eberron though the half-orcs of House Tharashk in The Shadow Marches have developed a society of their own fueled by their knack for tracking things down, most notably dragonshards.
Shifters would be neat too. And Daelkyr Half-Bloods. Eneko...
*sigh*
WTB larger DDO budget. /rolls Jedi mind trick on WoW playerbase. *immune* - does not work on mindless creatures.
(ohhh, shifter monk, with natural weapons... assuming they let them follow the monk attack progression *drools*) (pretty sure NWN had shifter as a class, not a race though. ***?)
mmurphy1968
03-16-2008, 06:24 PM
Since neither race makes it into the 4th edition Player's Handbook I don't want to see either.
I'd much rather that development time was spent elsewhere.
For this game to have a secure long term future I'd love to see it upgraded to 4.0 one day.
If that time comes it will be problematic if players have toons of a species that's been dropped.
D&D 4th Edition will have any races and classes not introduced in the first release of the Player's Handbook released in later versions. D&D4E will have new core rules released once a year (Player's Handbook, DM's Guide and Monster Manual). Bards are not released in the first set of books, but will be released later.
I sure hope that a change to 4E never comes to DDO. Those kinds of sweeping changes could destroy the game.
jmelanie7
03-16-2008, 07:19 PM
Yep, I heard that too. Honestly, I was a little dissapointed. I would prefer to see Half-Orcs first because they are the most different from our current choices, but Half-Elves are probably easier. Also, Half-Orcs are generally a little stronger than Half-Elves as a race. That's especially true with free multiclassing and a lack of low-light vision. All that Half Elves get that is applicable to DDO are some bonuses to social skills and the ability to use race restricted elf gear(maybe human as well if the devs are generous.) Hopefully, we'll get the one left out in the next Mod.
That is a good point, the RR items, which should be a great advantage compared to the other races, having the choice between human and elf RR items IS something I'd be looking for, but frankly, the half-orcs are something i can't wait to try out, finally getting those really HIGH str barb and ftrs, cause i suppose, if we follow the natural order in enhancements(is there any?) they will get a race bonus to str, but in the other hand, get a -2 to in and -2 to cha for that +2 to str, so they should fit in the 32 pts build. Same thing goes for half-elf, but i wonder what would be their enahcement tree in terms of +stat, would it be like humans or elves? Or maybe give the playert the choice of the stat(+2 in total to the same one), that would be another advantage over humans.
Considering all this, i would vote for half-orc, but i'm not sure it is the right choice. It really depends on what advantages they will give to the half-elf to compensate the fact that they actually lose all their advantages ( even in pnp they're pretty gimped compared to other races, but that is only an opinion).
Deriaz
03-16-2008, 07:37 PM
Half-Orcs. . .
. . . So long as they aren't taller than Warforged! Heheh.
-D
bandyman1
03-16-2008, 08:30 PM
For variety, I'd have to say half-orc.
However, remember that half-elves are one of the dragonmarked races of ebberon, and therefore very important to the flavor of the world we are all running around in here.
woodspider
03-16-2008, 08:55 PM
Half-Orcs, Gnomes, then Half elves
MysticTheurge
03-16-2008, 09:22 PM
Although half-orcs are rare in eberron..
Curious, I've never gotten the impression that they're notably rarer than they are in other settings.
In fact, given the nature of Orcs in Eberron (i.e. they're not always out to kill everything) it seems like half-orcs could be more prevalent than in other settings.
I don't suppose your source gave a source.
penumbra
03-16-2008, 09:23 PM
I personally don't care for either half-orc or half-elf. I'd like to see shifter or kalashtar,...
+1
@Vhlad/Sair:
shifter was a prestige class in NWN. in Eborron it is a race.
JustTurner
03-16-2008, 09:35 PM
Half-orc.. i would prefer not see.. I know i for one am guilty in rolling a dwarf mostly because they have an edge in this game, I would like to see gnomes or shifters, Kalashtar i would like to see, Or even Kobolds would be fantastic
Musmanno
03-16-2008, 10:30 PM
Since neither race makes it into the 4th edition Player's Handbook I don't want to see either.
I'd much rather that development time was spent elsewhere.
For this game to have a secure long term future I'd love to see it upgraded to 4.0 one day.
If that time comes it will be problematic if players have toons of a species that's been dropped.
The developers of 4E have said you can't really convert characters, for instance, from 3.5E to 4.0E. I don't think DDO have a move to 4E rules in its futures. Maybe if they develop a new game (i.e. DDO2), but it seems to me that converting this game to 4E rules would be prohibitive, so the devs shouldn't worry about what is or isn't in 4E.
Musmanno
03-16-2008, 10:36 PM
Yea 4e D&D for dumbies DDO is already a simplified D&D in my eyes it practically is 4e, because it sure isnt 3.5.
Also on 4e and a side note to the thread. has anyone read their reasoning for having dwarves live above ground now? They want people to see houses not holes in the mountain. Is it me or did people all of a sudden lose their immagination, just because their are no buildings visible or available for the artists to make money drawing does not make them any less grand.
Down with the money grab that is 4e. Of course 3.5 was a big money grab too.
I don't care about the money part. The company has to stay in business. But most of the rule changes I've seen for 4E lead me to believe it is going to suck. The game is going to undergo some fundamental changes for the worse. I'll take a look at the rules books to make my final judgment, but I've been playing since 1980 and I think this will be the first time I don't go with the new edition. Some of it just sounds stupid. We'll see.
LOUDRampart
03-16-2008, 10:46 PM
1/2 orcs get my vote.
Then get druids working followed by gnomes.
Vhlad
03-16-2008, 10:47 PM
Curious, I've never gotten the impression that they're notably rarer than they are in other settings.
In fact, given the nature of Orcs in Eberron (i.e. they're not always out to kill everything) it seems like half-orcs could be more prevalent than in other settings.
I don't suppose your source gave a source.
Just going by what they wrote here:
http://eberron.wikia.com/wiki/Half-orc
cdbd3rd
03-16-2008, 10:53 PM
Half-orcs > half-elves.
Plus, as has been touched on already...
Half-elves would be so relatively easy to implement, they should show up WITH the half-orcs. (Which, btw, would make both sides happy and mix the population up a little come rollout time.);)
However. My final answer is, whatever shows up, that's what I'll roll up. (ain't saying how long before I reroll it, but I'll still give it a test drive.):p
Vormaerin
03-16-2008, 11:10 PM
For variety, I'd have to say half-orc.
However, remember that half-elves are one of the dragonmarked races of ebberon, and therefore very important to the flavor of the world we are all running around in here.
Half orcs are dragonmarked also, with the Mark of Finding (House Tharashk, I think). Adding both would be ideal and does seem to be the plan. But apparently its one then the other instead of both together. Given that, I'd definitely think half orcs would provide more variety than half elves.. who would be similar to existing elf and human characters.
Pellegro
03-16-2008, 11:12 PM
Half orcs.
And seriously ... couldn't they just pump out half-elves in like a day or two? I mean really, tweak a few facial features, create a new enhancement set. In fact, they could just pick and choose from human and elf enhancements, let em take either human or elf dragonmarks, let em use rr: human or rr:elf ...
Really. I bet a dedicated coder could do it in a week.
heh. Shows what I know about making a video game ....
lucien123
03-16-2008, 11:54 PM
In light of what the op asked, I would have to go with half-elf for my choice. Even though I do love half-orcs, half-elves are more interesting from a role playing stand point.
But, I am understandably confused, I am operating under the assumption that this is a ROLE PLAYING game.
/flame retardant on!
Hvymetal
03-17-2008, 02:11 AM
Half-orc.. i would prefer not see.. I know i for one am guilty in rolling a dwarf mostly because they have an edge in this game, I would like to see gnomes or shifters, Kalashtar i would like to see, Or even Kobolds would be fantastic
And your dwarf would remain exactly the same..........
winsom
03-17-2008, 02:22 AM
I'd rather see half-orcs in DDO first.. Half elves would not be adding much to the game unless Turbine invents a bunch of non-core D&D benefits for them.
The primary benefit of half elf is having low light vision (and a couple of other perks) while being able to multiclass without any exp penalty. That benefit would not exist in DDO.
penumbra
03-17-2008, 05:20 AM
I'd rather see half-orcs in DDO first.. Half elves would not be adding much to the game unless Turbine invents a bunch of non-core D&D benefits for them.
The primary benefit of half elf is having low light vision (and a couple of other perks) while being able to multiclass without any exp penalty. That benefit would not exist in DDO.
you mean some thing like an enhancement system...
Vormaerin
03-17-2008, 05:31 AM
In light of what the op asked, I would have to go with half-elf for my choice. Even though I do love half-orcs, half-elves are more interesting from a role playing stand point.
But, I am understandably confused, I am operating under the assumption that this is a ROLE PLAYING game.
/flame retardant on!
What is more interesting about half elves from an RP perspective? Half orcs I've always found much more interesting. Where half elves are caught between two *player race* cultures, the half orc draws on traditions that would otherwise not be in the traditional party.. even if the half orc doesn't have much or any contact with orcs prior to the campaign starting. Half orcs also get the benefit of being outcasts, getting to enjoy the added challenge of overcoming distrust to win fame as a bad *** hero. Or getting so frustrated that they perhaps turn the other way.
In ebberon, orcs have a rich culture to draw on that is full of many interesting elements. More so than half elves, I'd think. Most half elves seem to live in essentially human cultural environs from my (admittedly limited) reading..
geoffhanna
03-17-2008, 07:38 AM
Half-Orcs first, but they should do half-elves. They' are part of Eberron, and besides, I want the Mark of Storms...
It's not all about min-maxing, or this would be Drow and Dwarves On-Line.
wait... its not Drow and Dwarves On-Line? :eek:
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