CSFurious
01-07-2008, 01:36 PM
i need some feedback with respect to my level 14 dwarf 10 rogue/4 fighter
current attributes:
str 21: i am using a +5 item right now eventhough it makes no difference; i started with 15 base & used a +1 tome; i have 4 rage rings & 2 capes of the roc, i try to always be raged & utilize the roc-capes for certain fights; raged & rocced his str is 24; i will likely increase this attribute at level 16 unless i have to increase my base dex for superior 2-weapon fighting (if this feat is ever implemented)
con 20: i am using a +4 item right now; i started with 14 base & increased con at level 8; i have used the dwarf con 1 enhancement; i have not used a +1 tome here as i am intending to use a +2 favor tome to increase this stat; i chose dwarf for lots of hitpoints
dex 22: i am using a +3 item right now; i started with 16 base, used a +1 tome, and increased dex at level 4; i made my dex high for greater 2-weapon fighting at level 14 & better reflex saves
int 16: i have +6 goggles but i rarely use them as i switch between +11 search goggles & +13 disable goggles; i started with 14 base, used a +1 tome, and increased this stat at level 12 because i do not want to be a bad trapsmith
wis 12: i use owl's wisdom situationally for +4 as i have no space to equip a good item; i started with base 11 & used a +1 tome; i usually wear my kundarak goggles which are +10 to spot (i think lol)
cha 16: i am using a +5 item; i started with base of 11 & will likely use a +1 tome when i acquire a +6 chr item
i think the above stats are balanced, but i wish that this build was a little stronger
feats:
1: toughness
3: luck of heroes
f1: 2-weapon fighting
6: sf:umd
f2: improved 2-weapon fighting
9: combat expertise
12: improved feint
f4: greater 2-weapon fighting
as to my feats, i rarely if ever fight with my combat expertise up & while i like improved feint, it's effective use requires me to keep my +5chr ring & +7 bluff helmet equipped
i also do not have an improved critical feat; although i am in search of the elusive bloodstone & my trinket slot is currently unequipped because my kundarak goggles & roc-capes have replaced my mummified bat; i also use a +4 seeker (+8 for critical) heavy pick of maiming in one of my main weaponsets to try & score more criticals
any feedback on this build is appreciated
also, does the +6 from the bloodstone stack with improved critical feats? does it stack with seeker weapons? ANSWERED IN GENERAL DISCUSSION THREAD
thanks for any help
current attributes:
str 21: i am using a +5 item right now eventhough it makes no difference; i started with 15 base & used a +1 tome; i have 4 rage rings & 2 capes of the roc, i try to always be raged & utilize the roc-capes for certain fights; raged & rocced his str is 24; i will likely increase this attribute at level 16 unless i have to increase my base dex for superior 2-weapon fighting (if this feat is ever implemented)
con 20: i am using a +4 item right now; i started with 14 base & increased con at level 8; i have used the dwarf con 1 enhancement; i have not used a +1 tome here as i am intending to use a +2 favor tome to increase this stat; i chose dwarf for lots of hitpoints
dex 22: i am using a +3 item right now; i started with 16 base, used a +1 tome, and increased dex at level 4; i made my dex high for greater 2-weapon fighting at level 14 & better reflex saves
int 16: i have +6 goggles but i rarely use them as i switch between +11 search goggles & +13 disable goggles; i started with 14 base, used a +1 tome, and increased this stat at level 12 because i do not want to be a bad trapsmith
wis 12: i use owl's wisdom situationally for +4 as i have no space to equip a good item; i started with base 11 & used a +1 tome; i usually wear my kundarak goggles which are +10 to spot (i think lol)
cha 16: i am using a +5 item; i started with base of 11 & will likely use a +1 tome when i acquire a +6 chr item
i think the above stats are balanced, but i wish that this build was a little stronger
feats:
1: toughness
3: luck of heroes
f1: 2-weapon fighting
6: sf:umd
f2: improved 2-weapon fighting
9: combat expertise
12: improved feint
f4: greater 2-weapon fighting
as to my feats, i rarely if ever fight with my combat expertise up & while i like improved feint, it's effective use requires me to keep my +5chr ring & +7 bluff helmet equipped
i also do not have an improved critical feat; although i am in search of the elusive bloodstone & my trinket slot is currently unequipped because my kundarak goggles & roc-capes have replaced my mummified bat; i also use a +4 seeker (+8 for critical) heavy pick of maiming in one of my main weaponsets to try & score more criticals
any feedback on this build is appreciated
also, does the +6 from the bloodstone stack with improved critical feats? does it stack with seeker weapons? ANSWERED IN GENERAL DISCUSSION THREAD
thanks for any help