View Full Version : My idea for a human Barbarian
Cowdenicus
11-03-2007, 10:52 AM
Feedback please.
This is a Two weapon fighting heavy pick/light pick Barbarian.
Character Plan by DDO Character Planner Version 2.75
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 14 Chaotic Good Human Male
(14 Barbarian)
Hit Points: 290
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 13
Reflex: 7
Will: 4
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 14)
Strength 16 21
Dexterity 16 17
Constitution 16 19
Intelligence 8 8
Wisdom 10 10
Charisma 8 8
Tomes Used
+1 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+1 Tome of Constitution used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 14)
Balance 5 11.5
Bluff -1 -1
Concentration 3 4
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 0 0
Hide 3 3
Intimidate 3 17
Jump 7 22
Listen 0 0
Move Silently 3 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 1 7.5
Swim 3 5
Tumble 4 4
Use Magic Device n/a n/a
Level 1 (Barbarian)
Feat: (Human Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Willpower I
Enhancement: Barbarian Intimidate I
Level 2 (Barbarian)
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Toughness I
Level 3 (Barbarian)
Feat: (Selected) Power Attack
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Rage I
Level 4 (Barbarian)
Enhancement: Barbarian Willpower II
Enhancement: Barbarian Toughness II
Level 5 (Barbarian)
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Item Defense I
Enhancement: Human Adaptability Strength I
Level 6 (Barbarian)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Power Rage II
Level 7 (Barbarian)
Enhancement: Barbarian Constitution II
Level 8 (Barbarian)
Enhancement: Barbarian Power Attack II
Level 9 (Barbarian)
Feat: (Selected) Improved Critical: Piercing Weapons
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Power Rage III
Level 10 (Barbarian)
Enhancement: Barbarian Item Defense II
Level 11 (Barbarian)
Enhancement: Barbarian Critical Rage I
Enhancement: Barbarian Hardy Rage III
Level 12 (Barbarian)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Barbarian Power Rage IV
Level 13 (Barbarian)
Enhancement: Barbarian Toughness III
Level 14 (Barbarian)
Enhancement: Barbarian Critical Rage II
Shade
11-03-2007, 01:21 PM
All good barbarian build start 18 strength. There is no reason not to, you have 32 points to play with, put them where it matters most.
Basicly looks like your trying to make a huge hp sponge type build, if thats the case youve suceeded. Personally I don't see a need for a 700+ hp build that greatly sacrices everything else for hp, 400 is fine.
Alpro28
11-06-2007, 08:30 PM
Hmmm tough decision +1 attack bonus and +1 damage when I hit on a 2 or 300 hp...Ill let u decide.
Aesop
11-06-2007, 08:47 PM
I'd say drop the Dex by 1 and the Wis by 1. Use the Favor tome on the Dex (before level 12... ya may have to grind a little to get there ... but I'm sure you can do it) to get the 17 Dex for Greater Two Weapon Fighting.
THat gives you 3 points to play with. I'll assume that you plan on pumping strength. If so you could put the points into Strength for a 17 and with Human Adaptability get to a 34 strength for level 20.
Or put it into Con and take 2 levels of fighter for the +1 Enhancement and 2 combat feats. then end up with the 34 strength and 32 Con (Greater Human Adaptability into con of course)
just a thought though
Aesop
Shade
11-06-2007, 11:29 PM
Hmmm tough decision +1 attack bonus and +1 damage when I hit on a 2 or 300 hp...Ill let u decide.
2 con gives you 300 hp?
Last I checked it gives you 14 hitpoints. I'd take +1 to hit/dmg over 14hp anyday.
Cowdenicus
11-07-2007, 03:57 AM
I'd say drop the Dex by 1 and the Wis by 1. Use the Favor tome on the Dex (before level 12... ya may have to grind a little to get there ... but I'm sure you can do it) to get the 17 Dex for Greater Two Weapon Fighting.
THat gives you 3 points to play with. I'll assume that you plan on pumping strength. If so you could put the points into Strength for a 17 and with Human Adaptability get to a 34 strength for level 20.
Or put it into Con and take 2 levels of fighter for the +1 Enhancement and 2 combat feats. then end up with the 34 strength and 32 Con (Greater Human Adaptability into con of course)
just a thought though
Aesop
I cannot drop dex on this build. Superior 2 wf is coming. SHHHHHHHHHHH
Aesop
11-07-2007, 07:29 AM
I cannot drop dex on this build. Superior 2 wf is coming. SHHHHHHHHHHH
shouldn't be. Unless its Epic. Then I wouldn't worry about it... you can always get more dex later... +5 Tomes should be out by then :)
PERFECT TWO-WEAPON FIGHTING [EPIC]
Prerequisites: Dex 25, Greater Two-Weapon Fighting, Improved Two-Weapon Fighting, Two-Weapon Fighting.
Benefit: The character can make as many attacks with his or her off-hand weapon as with his or her primary weapon, using the same base attack bonus. The character still takes the normal penalties for fighting with two weapons.
Normal: Without this feat, a character can only get a single attack with an off-hand weapon (or two attacks with an off-hand weapon if he or she has Improved Two-Weapon Fighting, or three attacks with an off-hand weapon if he or she has Greater Two-Weapon Fighting).
Aesop
Cowdenicus
11-07-2007, 07:34 AM
shouldn't be. Unless its Epic. Then I wouldn't worry about it... you can always get more dex later... +5 Tomes should be out by then :)
PERFECT TWO-WEAPON FIGHTING [EPIC]
Prerequisites: Dex 25, Greater Two-Weapon Fighting, Improved Two-Weapon Fighting, Two-Weapon Fighting.
Benefit: The character can make as many attacks with his or her off-hand weapon as with his or her primary weapon, using the same base attack bonus. The character still takes the normal penalties for fighting with two weapons.
Normal: Without this feat, a character can only get a single attack with an off-hand weapon (or two attacks with an off-hand weapon if he or she has Improved Two-Weapon Fighting, or three attacks with an off-hand weapon if he or she has Greater Two-Weapon Fighting).
Aesop
Superior 2 weapon fighting comes out in Mod 6. Perfect 2 weapon fighting is epic.
Superior 2 weapon fighting adds a main hand attack to attack 5 making the entire sequence 11 hits now.
Aesop
11-07-2007, 07:46 AM
Superior 2 weapon fighting comes out in Mod 6. Perfect 2 weapon fighting is epic.
Superior 2 weapon fighting adds a main hand attack to attack 5 making the entire sequence 11 hits now.
SO they are adding a Feat from a non Source book? That's a little sketchy... hmmm... Then I request Sweeping Cleave be implemented... shouldn't be hard Flesh Renders already do this.
Aesop
Cowdenicus
11-07-2007, 08:01 AM
SO they are adding a Feat from a non Source book? That's a little sketchy... hmmm... Then I request Sweeping Cleave be implemented... shouldn't be hard Flesh Renders already do this.
Aesop
no crying in DDO. :D
Aesop
11-07-2007, 08:33 AM
no crying in DDO. :D
Just frustrated that the many feats that are source that should be implemented aren't and now we are getting one that isn't source... seems kinda dumb. What are the Prereqs for Superior. Greater has its Prereqs lowered from 19 to 17 Dex ... but what about Superior? Don't get me wrong my two weapon fighter will be thrilled... I'm just ... disappointed I suppose.
Aesop
Mad_Bombardier
11-07-2007, 08:45 AM
Just frustrated that the many feats that are source that should be implemented aren't and now we are getting one that isn't source... seems kinda dumb. What are the Prereqs for Superior. Greater has its Prereqs lowered from 19 to 17 Dex ... but what about Superior? Don't get me wrong my two weapon fighter will be thrilled... I'm just ... disappointed I suppose.You and me both, Aesop. It doesn't hurt full BAB classes at all, but completely prevents 3/4 BAB classes from getting all levels of combat feats.
Shade
11-08-2007, 12:36 AM
SO they are adding a Feat from a non Source book? That's a little sketchy... hmmm... Then I request Sweeping Cleave be implemented... shouldn't be hard Flesh Renders already do this.
Aesop
Ever heard of two handed fighting line? Power Critical? A number of other feats?
DDO already has lots of non official source book feats, so what? Most are still from widely recognized DnD books, and fun feats. Superior two handed should be in mod6 as well, and other new non source feats like force of personality.
And whats frustrating you? Whats the so called awesome feat from the official core rulebook thats missing? No cool ones i can think of..
BUpcott
11-08-2007, 03:05 AM
All good barbarian build start 18 strength. There is no reason not to, you have 32 points to play with, put them where it matters most.
Basicly looks like your trying to make a huge hp sponge type build, if thats the case youve suceeded. Personally I don't see a need for a 700+ hp build that greatly sacrices everything else for hp, 400 is fine.
Same old lines from Shade. Said the same thing with my barb and mine does just as fine as the ones running next to me
Cowdenicus
11-08-2007, 03:23 AM
2 con gives you 300 hp?
Last I checked it gives you 14 hitpoints. I'd take +1 to hit/dmg over 14hp anyday.
I would have to drop con by 4 to get to an 18 str.
Aesop
11-08-2007, 07:37 AM
Ever heard of two handed fighting line? Power Critical? A number of other feats?
DDO already has lots of non official source book feats, so what? Most are still from widely recognized DnD books, and fun feats. Superior two handed should be in mod6 as well, and other new non source feats like force of personality.
And whats frustrating you? Whats the so called awesome feat from the official core rulebook thats missing? No cool ones i can think of..
I'll give ya the Two handed fighting line... its pretty dumb over all. POwer Critical exists. Force of Personality is from Source Books. I never said CORE rulebook I said Source. Source implies WotC. Want an Awesome Feat... ok how about Energy Substitution and Energy Admixture for casters. How about the Reserve Feats. How about Diehard. How about Magical Aptitude...ok not awesome but still useful (though would need to be modyfied). How about every Item Creation Feat.
Aesop
MondoGrunday
11-12-2007, 01:59 PM
build looks good cow, i have a 13 lvl barb twf right now. i splashed in ranger for the twf feat and wand usage. but the theme remains the same and my toon kicks @$$ right now. just got rage crit at 13 (lvl 11 barb). i crit at 14 with my rapiers, can't wait till lvl cap so I can take superior twf and get my rage crit 2 :) . and people on this very forum shunned my build pffft. doubters.
the human aspect is great, lots of feats. I'd build umd into yours as well, with human versatility, it would be much easier to achieve.
mondo (Spiritmonger) i've grouped with Vanash plenty lately :D
Powered by vBulletin® Version 4.2.3 Copyright © 2025 vBulletin Solutions, Inc. All rights reserved.