View Full Version : Raid loot system
Quietstorm
10-26-2007, 02:22 PM
Just want to know if everyone likes the new raid loot system, at first it seemed like it was ok but recently no loot has been dropping. BTW I do run with a 12 person grp to maximise the chance for loot.
Yaga_Nub
10-26-2007, 03:35 PM
eaten by cube
Dude.... you are drunk! :eek:
akla_thornfist
10-26-2007, 03:36 PM
ive only been in 1 raid that had less than 2 items for end rewards and most have been at least 4, the hard part is getting people to part with the stuff i want.
Beherit_Baphomar
10-26-2007, 03:41 PM
ive only been in 1 raid that had less than 2 items for end rewards and most have been at least 4, the hard part is getting people to part with the stuff i want.
You lucky Akla.....every raid since the MOD changes has seen AT MOST 2 items drop, sometimes one....and Ive done mebbe eight, nine raids so far...just like loot tho, s'all random.
Vengenance
10-26-2007, 04:46 PM
Hate it!
Hafeal
10-26-2007, 04:52 PM
What is raid loot?
:p
Quietstorm
10-26-2007, 05:29 PM
The last 2 dragon raids dropped the Kun. del. gog.....that is it, and not one person even wanted them....BTW 1 set of goggles per raid and 2 raids had nothing at all as far as raid loot. I have had better loot doing tap. runs in the orchard, and you dont have to spend 2 hrs running the vons to get in the orchard. IMO the efforts to make raids a 8 - 12 player quest again has back fire, If it wasnt for the fact that von 5 and 6 are my favorite raid quest I dont think that I would raid at all.
bandyman1
10-26-2007, 06:31 PM
We told them so, but they wouldn't listen, lol.
Syrbryce
10-26-2007, 07:54 PM
Meh, two raids. 2 items dropped per raid. Full 12 parties.
Having the chance for more than 2 items per raid is nice but it would be a big letdown when 1 or none drop.
I know the raid's aren't all about the loot but how hard would it be to code:
Raid on normal, 10-12 party = 2 items drop
Raid on hard, 10-12 party = 3 items drop
Raid on elite, 10-12 party = 4 items drop
?
Law of diminishing returns on party size:
1 peice for 6 or less on normal, 7-10 1.5 peices
1.5 peices for 6 or less on hard, 7-10 2 peices
2 for 6 or less on leet, 7-10 3 peices
Gives some flexibility for party sizes and difficulty levels. Also no dissappointment at the end cause you are guaranteed those drops.
Meh....
Jondallar
10-26-2007, 08:54 PM
Sometimes we get good drops ..up to five including +3 tomes, sometimes not so much... Abbot in 3 wins = 1 item, 0 items, 2 items, and the night we got 0 raid drops we also ran SR elite for 0 drops... it ebbs and it flows.
Quietstorm
10-26-2007, 09:49 PM
Sometimes we get good drops ..up to five including +3 tomes, sometimes not so much... Abbot in 3 wins = 1 item, 0 items, 2 items, and the night we got 0 raid drops we also ran SR elite for 0 drops... it ebbs and it flows.
That is my point a raid with no raid loot???
I do agree with the fact that raids should be raid grps 8 - 12 player that work together but for not one person to get an item is just beyond me. Do the math for the raids that you put in the quote. 4 raids total 3 items assume there is a party of 12.
3 raid items over 48 chances(12 ppl * 4 raids) that is a 6.25% chance to get raid loot.
(old way) 2 raid items over 12 ppl that is a 16.6% chance to get raid loot.
total is 10% less chance to get raid loot now....and that wasnt even counting the fact that you did an elite run which should have increased the chance for loot.
Aspenor
10-27-2007, 01:18 PM
We told them so, but they wouldn't listen, lol.
Oh, they listened. This is just "working as intended." ;) :p :cool: :rolleyes:
Jondallar
10-27-2007, 02:43 PM
That is my point a raid with no raid loot???
I do agree with the fact that raids should be raid grps 8 - 12 player that work together but for not one person to get an item is just beyond me. Do the math for the raids that you put in the quote. 4 raids total 3 items assume there is a party of 12.
3 raid items over 48 chances(12 ppl * 4 raids) that is a 6.25% chance to get raid loot.
(old way) 2 raid items over 12 ppl that is a 16.6% chance to get raid loot.
total is 10% less chance to get raid loot now....and that wasnt even counting the fact that you did an elite run which should have increased the chance for loot.
I am not disagreeing but what about the times when in 12 person raids we have had 5 good items drop? I have had bad weeks and good weeks, One week on every raid (3 or 4) we had 4 or 5 items drop each time. We were really happy about this however we said, that we had to remember this when we got nothing because those days will suck:)
I like it that we always want to raid with full groups, because that is the team aspect of DDO, shortmanning raids though loot rich lack the comraderie that I play this game for.
Quietstorm
10-28-2007, 09:24 AM
I am not disagreeing but what about the times when in 12 person raids we have had 5 good items drop? I have had bad weeks and good weeks, One week on every raid (3 or 4) we had 4 or 5 items drop each time. We were really happy about this however we said, that we had to remember this when we got nothing because those days will suck:)
I like it that we always want to raid with full groups, because that is the team aspect of DDO, shortmanning raids though loot rich lack the comraderie that I play this game for.
I agree about the full raid group, it gives the guild a chance to play with everyone and BTW I have never seen more than 2 items drop at 1 time. I have done about 10 raids and less than 20 items dropped, but I am waiting to see the list after I complete 20 with 1 character.
Lorien_the_First_One
10-28-2007, 01:11 PM
I love the mechanics of the new raid (ie - items dropping for a person, not the guy with the star)
Drop rate hasn't been bad. I think I'm seeing the average sticking around 2, but I've seen everything from 1-5 items drop on full groups.
I DETEST what's coming out of the chest if you don't get a raid item. For a chest that was supposed to (according to the devs) be the top level chest available for that quest I have rarely pulled anything but junk that was too low to even be considered vendor fodder. I means seriously, in my last elite reavers raid I pulled like 1000plat and 5 water breathing potions....and that's it :eek:
Jorell
10-28-2007, 01:31 PM
Full 12 man group on Reaver (elite). Nothing for raid loot at all on 1st run. 1 item in 2nd run. Kinda kills the fun after a bit.
Quietstorm
10-28-2007, 01:34 PM
Full 12 man group on Reaver (elite). Nothing for raid loot at all on 1st run. 1 item in 2nd run. Kinda kills the fun after a bit.
Agreed...raiding is fun but pulling the raid loot is the icing on the cake.
Rickpa
10-29-2007, 02:03 PM
Since I have gained more raid loot in the last month than I had the preceding 18 months... yes I like the new system.
Jondallar
10-29-2007, 02:24 PM
2 more elite reavers 1 item first time, but 2 in second run including +3 cha tome with 3 sorcs and a pally in the group :D. Also I have gotten and seen some sweet nonraid loot drop like a +4 paralyzing Khopesh and a flaming khopesh of smiting, A +5 greater Aberattionbane longsword and some other really nice stuff
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