Mhykke
10-20-2007, 11:54 PM
Here's something I've been thinking about, was wondering on others' input...
With the new mod figuring total cha. mod. into number of turns, is divine light worth looking into for 1 AP?
I hate seeing I have 11 turns that are pretty much wasted. I like to use all aspects of my character, and would love to see if I could make these 11 turns useful.
Mod. 5 is pretty undead heavy, so these turns could come in handy.
What does everyone think? W/ the increased number of turns,the increased number of undead quests, is divine light even worth thinking about now, for only 1 AP (or more if you're into it)?
With the new mod figuring total cha. mod. into number of turns, is divine light worth looking into for 1 AP?
I hate seeing I have 11 turns that are pretty much wasted. I like to use all aspects of my character, and would love to see if I could make these 11 turns useful.
Mod. 5 is pretty undead heavy, so these turns could come in handy.
What does everyone think? W/ the increased number of turns,the increased number of undead quests, is divine light even worth thinking about now, for only 1 AP (or more if you're into it)?