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lianonddo
09-21-2007, 12:15 AM
Character Plan by DDO Character Planner Version 2.70
DDO Character Planner Home Page

Level 14 Chaotic Good Dwarf Male
(8 Fighter / 6 Ranger)
Hit Points: 251
Spell Points: 45

BAB: 14/14/19/24
Fortitude: 14
Reflex: 10
Will: 5

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 14) (Level 14)
Strength 17 22 24
Dexterity 14 15 16
Constitution 15 16 16
Intelligence 12 12 12
Wisdom 9 10 10
Charisma 9 10 10

Tomes Used
+2 Tome of Strength used at level 1
+1 Tome of Dexterity used at level 1
+1 Tome of Constitution used at level 1
+1 Tome of Wisdom used at level 1
+1 Tome of Charisma used at level 1

Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 14) (Level 14)
Balance 4 11.5 15.5
Bluff 0 0 0
Concentration 3 5 5
Diplomacy 0 0 0
Disable Device n/a n/a n/a
Haggle 0 0 0
Heal 4 9 9
Hide 4 8 8
Intimidate 2 11.5 13.5
Jump 8 24 24
Listen 4 9 9
Move Silently 2 3 3
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 1 1
Search 1 1 3
Spot 4 9 9
Swim 6 11 11
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a

Level 1 (Ranger)
Skill: Balance (+2)
Skill: Heal (+4)
Skill: Hide (+2)
Skill: Intimidate (+2)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Spot (+4)
Skill: Swim (+2)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus (Dwarf)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy

Level 2 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Spot (+1)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting

Level 3 (Ranger)
Skill: Balance (+0.5)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Spot (+1)
Feat: (Selected) Two Weapon Defense

Level 4 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Spell (1): Camouflage
Spell (1): Jump
Spell (1): Longstrider
Spell (1): Resist Energy
Spell (1): Summon Nature's Ally I
Spell (1): Tumble
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Axe Damage I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Favored Resistance I
Enhancement: Ranger Dexterity I

Level 5 (Ranger)
Skill: Balance (+0.5)
Skill: Heal (+1)
Skill: Hide (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Spot (+1)
Feat: (Favored Enemy) Favored Enemy: Giant

Level 6 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Spot (+1)
Skill: Swim (+1)
Feat: (Selected) Toughness
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot

Level 7 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency

Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons

Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Mobility

Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons

Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)

Level 12 (Fighter)
Ability Raise: STR Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Bullheaded
Feat: (Fighter Bonus) Spring Attack

Level 13 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)

Level 14 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Enhancement: Dwarven Armor Mastery II
Enhancement: Dwarven Armor Mastery III
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Attack II
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Giant Dodger I
Enhancement: Dwarven Spell Defense I
Enhancement: Dwarven Spell Defense II
Enhancement: Dwarven Toughness I
Enhancement: Dwarven Toughness II
Enhancement: Dwarven Toughness III
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Energy of the Wild I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II