PDA

View Full Version : Build Feedback pls



Sutek
09-19-2007, 08:59 AM
I'm looking to make my first pally.

The goal is to have high enough DPS to matter while maintaining saves
and AC that will be high enough that I'm not takeing a lot of damage while being able to heal myself when I do take damage.
LoH and wand healing.
Sutek the WF barb is about to be reincarnated as Sutek the Dorf pally.

I don't have any tomes or raid gear ATM and only 28pt build.


I plan on using a Greataxe or SoS.

Here's what I'm thinking of doing.
Any constructive critisism or suggestions are welcome. Am I overlooking something that is going to make this build suck?


Character Plan by DDO Character Planner Version 2.65
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 14 Lawful Good Dwarf Male
(2 Fighter \ 12 Paladin)
Hit Points: 247
Spell Points: 156
BAB: 14\14\19\24
Fortitude: 22
Reflex: 11
Will: 12

Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 14)
Strength 16 20
Dexterity 10 10
Constitution 16 18
Intelligence 8 8
Wisdom 12 12
Charisma 12 14

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 14)
Balance 2 7
Bluff 1 2
Concentration 3 4
Diplomacy 1 2
Disable Device n/a n/a
Haggle 1 2
Heal 1 1
Hide 0 0
Intimidate 1 2
Jump 3 11.5
Listen 1 1
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 1
Spot 1 1
Swim 3 5
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Paladin)
Feat: (Selected) Two Handed Fighting

Level 2 (Paladin)

Level 3 (Paladin)
Feat: (Selected) Toughness

Level 4 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons

Level 5 (Fighter)
Feat: (Fighter Bonus) Power Attack

Level 6 (Paladin)
Feat: (Selected) Improved Two Handed Fighting

Level 7 (Paladin)

Level 8 (Paladin)

Level 9 (Paladin)
Feat: (Selected) Improved Critical: Slashing Weapons

Level 10 (Paladin)

Level 11 (Paladin)

Level 12 (Paladin)
Feat: (Selected) Greater Two Handed Fighting

Level 13 (Paladin)

Level 14 (Paladin)
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Attack II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Toughness I
Enhancement: Dwarven Toughness II
Enhancement: Fighter Critical Accuracy I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I



Could someone please check my AC calculations? I used the breakdown from Dworkin's guide. Awesome guide btw!

AC
----------------
10 - Base
13 - +5 Mithral Fullplate
3 – Dexterity
2 - Chaosguarde
1 - Paladin Aura
3 - Bulwark of Good or 4?
2 - Ring of Balance (Invaders)
----------------
34 AC Standing
----------------
4 – Shield of Faith
4 - Shield Clicky
1 – Haste
2 – Barkskin +3 (Potion) (only +2 over Ring of Balance as both are Natural Armor)
----------------
45 AC Self-Buffed
----------------
2 – Recitation
----------------
47 AC Buffed
----------------
3 – Chattering Ring
----------------
50 AC Buffed w/ Raid Loot
----------------
5 - +5 Mithral Tower Shield
2 – Defensive Fighting
----------------
57 AC in “Turtle” Mode - will never happen

Dworkin_of_Amber
09-20-2007, 11:17 AM
I'm looking to make my first pally.

The goal is to have high enough DPS to matter while maintaining saves
and AC that will be high enough that I'm not takeing a lot of damage while being able to heal myself when I do take damage.
LoH and wand healing.
Sutek the WF barb is about to be reincarnated as Sutek the Dorf pally.

I don't have any tomes or raid gear ATM and only 28pt build.


I plan on using a Greataxe or SoS.

Here's what I'm thinking of doing.
Any constructive critisism or suggestions are welcome. Am I overlooking something that is going to make this build suck?


Character Plan by DDO Character Planner Version 2.65
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Level 14 Lawful Good Dwarf Male
(2 Fighter \ 12 Paladin)
Hit Points: 247
Spell Points: 156
BAB: 14\14\19\24
Fortitude: 22
Reflex: 11
Will: 12

Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 14)
Strength 16 20
Dexterity 10 10
Constitution 16 18
Intelligence 8 8
Wisdom 12 12
Charisma 12 14

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 14)
Balance 2 7
Bluff 1 2
Concentration 3 4
Diplomacy 1 2
Disable Device n/a n/a
Haggle 1 2
Heal 1 1
Hide 0 0
Intimidate 1 2
Jump 3 11.5
Listen 1 1
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 1
Spot 1 1
Swim 3 5
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Paladin)
Feat: (Selected) Two Handed Fighting

Level 2 (Paladin)

Level 3 (Paladin)
Feat: (Selected) Toughness

Level 4 (Fighter)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons

Level 5 (Fighter)
Feat: (Fighter Bonus) Power Attack

Level 6 (Paladin)
Feat: (Selected) Improved Two Handed Fighting

Level 7 (Paladin)

Level 8 (Paladin)

Level 9 (Paladin)
Feat: (Selected) Improved Critical: Slashing Weapons

Level 10 (Paladin)

Level 11 (Paladin)

Level 12 (Paladin)
Feat: (Selected) Greater Two Handed Fighting

Level 13 (Paladin)

Level 14 (Paladin)
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Attack II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Toughness I
Enhancement: Dwarven Toughness II
Enhancement: Fighter Critical Accuracy I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Energy of the Templar I
Enhancement: Paladin Charisma I
Enhancement: Paladin Charisma II
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I

Could someone please check my AC calculations? I used the breakdown from Dworkin's guide. Awesome guide btw!

AC
----------------
10 - Base
13 - +5 Fullplate
1 – Dexterity
3 - Spectacular Optics
2 - Chaosguarde
1 - Paladin Aura
3 - Bulwark of Good or 4?
2 - Ring of Balance (Invaders)
----------------
35 AC Standing
----------------
4 – Shield of Faith
1 – Haste
2 – Barkskin +3 (Potion) (only +2 over Ring of Balance as both are Natural Armor)
----------------
42 AC Self-Buffed
----------------
2 – Recitation
----------------
44 AC Buffed
----------------
3 – Chattering Ring
----------------
47 AC Buffed w/ Raid Loot
----------------
5 - +5 Mithral Tower Shield
2 – Defensive Fighting
----------------
54 AC in “Turtle” Mode - will never happen

Ok, a couple of thoughts...

If you are only ever planning for +5 Full Plate, then why not drop DEX to 8, then use a +4 Item to get to 12, which maxes your Dex Bonus. Then I would recommend dropping 1 point out of Wisdom (drop to 11), so you can get starting STR to 17. As +5 Items are very easy to find, and +6 are a bit higher, this still allows for 16 WIS with a +5 Item... This also allows for a higher STR. 17 (Base) + 3 (Levels) + 2 (1750 Tome) + 6 (Item) = 28. This saves the Fighter's STR AP to put into something more useful (ie. more Dwarven or Paladin Toughness).

I would also consider dropping Bulwark/Resistance down to 2 instead of 3. The 12 points this costs could otherwise be used for maxxing out your Dwarven and Paladin Toughness or Dwarven Axe Damage.


Alternately, if you don't want to change the starting stats, then I would also suggest dropping BoG/RoG to 2, giving room for some Dwarven Armor Mastery to make up the AC, and/or picking up some Dwarven Tactics and maxing out the Toughness Enhancements.

But it looks like a good start overall.

The one other advantage of 17 STR base, is that if you ever get lucky enough to get a +3 Tome, then you pickup Fighter's STR 1 and go to 30 STR.:D

Girevik
09-20-2007, 11:32 AM
I like your starting stats. You achieved pretty good bang for your buck.

Enhancements are easily respecable as you level based on what gear you have available at the time.

As far as they are concerned though, forget the Fighter Toughness. You have more Paladin levels than Fighter levels and should invest in that chain instead.

I also agree that the level 3 Aura enhancements are quite expensive. That is 12 Action points on those two Enhancements alone. I would trade those in on 60 more hit points through Toughness Enhancements in a blink.

As far as the Dex, don't forget you have Armor Mastery Enhancements available. If you do get up to a 14 or 16 Dex you can arrange your enhancements to get AC from it. (And if you get +5 Mithral FP you can rearrange them again to get something else useful.)

Sutek
09-20-2007, 12:36 PM
Thanks for the advice guys.

I think I'm going to leave stats as is and hope to pull a mith FP from a chest eventualy.

With 10 dex +1 tome +5 item gives me 16 (+3) for the mith FP if I ever get lucky enough to get my hands on these items. This will also help with balance and whatnot.

I'll definatly drop the BoG and RoG to 2 and pick up more toughness and maybe Axe Damage if I can squeeze it in. I do find the HP to be the weak link in this build.

And thanks for fixing my AC numbers Dworkin. :D

P.S. Is 47 AC enough for end game elite content or am I just wasting time trying to get high AC on a two handed fighter?

Impaqt
09-20-2007, 12:49 PM
SoF and the Spec Ops provice the same AC Bonus... You'll only gain +1 over the SPecops when casting SoF.


a 10 Dex means its pretty easy to Fill Out Mithral Ful Plate if you ever come across it. Remeber, Even +4 Mthral Full Plate can ofer more AC than +5 Steel Full Plate with enough Dex.

THe other Glaring Mistake in the AC(Unless I'm Missing it for some reason) is your SHeild......

a +5 Tower Sheild is +9 AC +11 WHile Blocking. (Maybe ou inteneded to put a "4- Sheild CLicky" in there somewhere.)

Dworkin_of_Amber
09-20-2007, 02:32 PM
Wow... I must be asleep today to not have noticed the SoF & TS errors.... DOE! :confused: