redoubt
09-11-2007, 01:06 AM
I was hoping for to find some good builds to look and and learn about barbs, not a lot of luck. Lots of good discussion on the aspects of barbs, but not how it all fits together.
Things I think I have learned so far:
1. rage is king. Get as much as you can.
2. hp and to-hit come from rage boosted stats. Means that toughness is not as important.
So, I decided to play with the char gen a bit. I went dwarf and all rage enhancers except extend 4. Crit II because everyone said it rocks. Four points of CON. A touch of toughness (mostly for pre-reqs) and armor mastery 2.
Put the dwarf in +5mfp and a daggerstooth belt = +3mfp+2armor master+2daggerstooth dex bonus for 7 total. I think that makes the AC 10base+13armor+7dex=30 before any other buffs. I'm not sure if this is a good direction to go or not.
I'm kinda at a loss for feats. I put in the 2h series for now.
I guess I'm hoping for high DPS, but not a total slouch for AC in case i'm not blurred/displaced etc. Let me know what is good and bad and why on both please.
Character Plan by DDO Character Planner Version 2.65
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 14 Neutral Good Dwarf Male
(14 Barbarian)
Hit Points: 284
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 14
Reflex: 7
Will: 3
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 14)
Strength 17 20
Dexterity 17 17
Constitution 16 20
Intelligence 8 8
Wisdom 8 8
Charisma 6 6
Level 1 (Barbarian)
Feat: (Selected) Toughness
Level 2 (Barbarian)
Level 3 (Barbarian)
Feat: (Selected) Two Handed Fighting
Level 4 (Barbarian)
Level 5 (Barbarian)
Level 6 (Barbarian)
Feat: (Selected) Improved Two Handed Fighting
Level 7 (Barbarian)
Level 8 (Barbarian)
Level 9 (Barbarian)
Feat: (Selected) Power Attack
Level 10 (Barbarian)
Level 11 (Barbarian)
Level 12 (Barbarian)
Feat: (Selected) Greater Two Handed Fighting
Level 13 (Barbarian)
Level 14 (Barbarian)
Enhancement: Barbarian Critical Rage I
Enhancement: Barbarian Critical Rage II
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Hardy Rage III
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Power Rage IV
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Armor Mastery II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Toughness I
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Constitution II
Enhancement: Barbarian Toughness I
Things I think I have learned so far:
1. rage is king. Get as much as you can.
2. hp and to-hit come from rage boosted stats. Means that toughness is not as important.
So, I decided to play with the char gen a bit. I went dwarf and all rage enhancers except extend 4. Crit II because everyone said it rocks. Four points of CON. A touch of toughness (mostly for pre-reqs) and armor mastery 2.
Put the dwarf in +5mfp and a daggerstooth belt = +3mfp+2armor master+2daggerstooth dex bonus for 7 total. I think that makes the AC 10base+13armor+7dex=30 before any other buffs. I'm not sure if this is a good direction to go or not.
I'm kinda at a loss for feats. I put in the 2h series for now.
I guess I'm hoping for high DPS, but not a total slouch for AC in case i'm not blurred/displaced etc. Let me know what is good and bad and why on both please.
Character Plan by DDO Character Planner Version 2.65
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 14 Neutral Good Dwarf Male
(14 Barbarian)
Hit Points: 284
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 14
Reflex: 7
Will: 3
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 14)
Strength 17 20
Dexterity 17 17
Constitution 16 20
Intelligence 8 8
Wisdom 8 8
Charisma 6 6
Level 1 (Barbarian)
Feat: (Selected) Toughness
Level 2 (Barbarian)
Level 3 (Barbarian)
Feat: (Selected) Two Handed Fighting
Level 4 (Barbarian)
Level 5 (Barbarian)
Level 6 (Barbarian)
Feat: (Selected) Improved Two Handed Fighting
Level 7 (Barbarian)
Level 8 (Barbarian)
Level 9 (Barbarian)
Feat: (Selected) Power Attack
Level 10 (Barbarian)
Level 11 (Barbarian)
Level 12 (Barbarian)
Feat: (Selected) Greater Two Handed Fighting
Level 13 (Barbarian)
Level 14 (Barbarian)
Enhancement: Barbarian Critical Rage I
Enhancement: Barbarian Critical Rage II
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Hardy Rage III
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Power Rage IV
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Armor Mastery II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Toughness I
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Constitution II
Enhancement: Barbarian Toughness I