View Full Version : usefullnes
jaitee
09-01-2007, 03:47 AM
whats more important
13/1 wiz/rouge for umd to self heal/umd items/scrolls
or 14 wiz straight up? and another lvl 7 spell
Locathus
09-01-2007, 08:11 AM
It's been tossed around for a while, and there is no correct answer. It depends on your style.
In my opinion, the extra spells are worth having. I don't consider UMD critical on a caster, and with my relatively low hp healing with pots is usually enough. Most people just run through traps anyway, and you can always look for a rogue if a particular quest has some nasty ones. There are quite a few times where I wish I could select one more spell of a particular level.
On the other hand, there are folks here who love their UMD and can disable most of the traps in the game, and they feel like this adds more to the party over the long run. And the slight lack of spell selection can be worked around without too much trouble - just look at sorcs.
Sorry for the non-answer, but I don't think there is a right or wrong to your question.
.
jaitee
09-01-2007, 08:00 PM
It's been tossed around for a while, and there is no correct answer. It depends on your style.
In my opinion, the extra spells are worth having. I don't consider UMD critical on a caster, and with my relatively low hp healing with pots is usually enough. Most people just run through traps anyway, and you can always look for a rogue if a particular quest has some nasty ones. There are quite a few times where I wish I could select one more spell of a particular level.
On the other hand, there are folks here who love their UMD and can disable most of the traps in the game, and they feel like this adds more to the party over the long run. And the slight lack of spell selection can be worked around without too much trouble - just look at sorcs.
Sorry for the non-answer, but I don't think there is a right or wrong to your question.
.
no its ok, i was asking for opinions
i went 14 wiz, but atm am regretting it, i like to solo, and to be able to heal myself, i dont like to rely on clerics, but owell
RandomToon
09-04-2007, 05:43 PM
whats more important
13/1 wiz/rouge for umd to self heal/umd items/scrolls
or 14 wiz straight up? and another lvl 7 spell
I guess it depends on why you want the level of Rogue - is it JUST for UMD for healing/scrolls or do you want to do traps too?
I play a 13wiz/1rog. I do not find myself acting as a trap monkey very often - builds with good trap skills aren't exactly THAT hard to find, and a lot of them also include evasion. When I do act as a trap guy, I am very, very good at it. Only trap I can't do so far is Cabal of One on Elite, and that is because I am still using a +11 search item. DOn't kid yourself into thinking you will be looked for to do traps very often though.
If you want it just for the UMD to be able to heal yourself and use scrolls, you are better off going 13wiz/1brd. Going bard gives you spell points, you can use the wands for healing without UMD (and thus use them starting at level one), and you get CLW if you want as an actual spell. And just as high a score in UMD for scrolls.
Personally, I don't actually miss the spell slots, just the spell points. Although I don't find myself soloing too often...
Rentz
09-04-2007, 05:46 PM
why not just go warforged and reconstruct yourself?
you are your own cleric.
RandomToon
09-04-2007, 06:05 PM
why not just go warforged and reconstruct yourself?
you are your own cleric.
Only reason is if you maybe you want to heal someone else.
I did it because I went Drow for the slightly higher base INT.
Also, some of the other scrolls are nice, as well as the bypassing of certain REQ's on items.
jaitee
09-21-2007, 09:37 AM
ok so now is the question.......
i am lvl 13 and the thing is drinking pots is just.........well too slow
i am the type of player who takes alot of damage, due to the nature of my zerging, yes even on a caster!
so i was thinking 13/1 wiz/cleric
i have not leveled up for days, thinking about what i should do
i know others have suggested WF caster, but i am human, with a based umd of 11
thoughts? pros? cons?
Vinos
09-21-2007, 09:43 AM
Well going 1 cleric at this point won't give you much. Only wand use and a weak healing spell and if you're taking that much damage a wand won't do much. You could go rogue for UMD but you won't be able to disable traps and such(need rogue at level 1 for that). Just depends on what you want.
jaitee
09-21-2007, 09:46 AM
Well going 1 cleric at this point won't give you much. Only wand use and a weak healing spell and if you're taking that much damage a wand won't do much. You could go rogue for UMD but you won't be able to disable traps and such(need rogue at level 1 for that). Just depends on what you want.
i dont care much for rouging abilites
but my biggest concern is staying alive, and being able to self heal
i know my mistake with rouge was not going rouge at lvl 1
i was thinking about cleric because it would let me use wands
so better to go with 14 wizzy eh?
Vinos
09-21-2007, 09:50 AM
i dont care much for rouging abilites
but my biggest concern is staying alive, and being able to self heal
i know my mistake with rouge was not going rouge at lvl 1
i was thinking about cleric because it would let me use wands
so better to go with 14 wizzy eh?
Well I don't know how high you could get your UMD with one level of rogue but if you can get it high enough to use heal scrolls on a 4 or so(36 UMD) then it may be worth it. Otherwise I would stick with wiz.
wiglin
09-21-2007, 10:09 AM
If you do not like doing traps, then look at taking 1 level of bard for umd, and focusing chant.
Vienemen
09-21-2007, 12:43 PM
Well, I would vote straight caster. As a human wiz, I can have enough umd to use cure light wands, even some cure moderate with decent success if I need more healing than from potions (which I use 95% of the time).
But the biggest difference here...if comparing to a sorc soloing to my speed, Mavnimo (a sorc on Khyber for those who dont know) and I frequently duo stuff, and we also try to solo the same quests...he does alot more of it, but I still give em a try when I have time. I end up taking more time to set the encounter up than he does. Granted this might just be play style, but I think it happens for specific reasons. I cannot run in blasting every encounter with max/emp...nor do I do the dmg he does. I have to approach my soloing with a more tactical/stategic mind frame. It is more effective of me to round up a room of bad guys drop a web and cloudkill and just wait it out.
This is getting a little long winded and I am getting further from my point...which is the long term end game. Right now, not so obvious. But when we are up at the 18-20 level range that pure caster build is going to have those extra 9th lvl slots. Now depending on which spells they implement and how they work, might make this decision the difference of night and day. If you have other casters made, eh give multi-class a try, or if you level fast and can get raid items quickly, go for it. But if your like me and dont want to go through the hassle of getting all that stuff over, you prob made the right decision.
V
jaitee
09-21-2007, 12:50 PM
Well, I would vote straight caster. As a human wiz, I can have enough umd to use cure light wands, even some cure moderate with decent success if I need more healing than from potions (which I use 95% of the time).
But the biggest difference here...if comparing to a sorc soloing to my speed, Mavnimo (a sorc on Khyber for those who dont know) and I frequently duo stuff, and we also try to solo the same quests...he does alot more of it, but I still give em a try when I have time. I end up taking more time to set the encounter up than he does. Granted this might just be play style, but I think it happens for specific reasons. I cannot run in blasting every encounter with max/emp...nor do I do the dmg he does. I have to approach my soloing with a more tactical/stategic mind frame. It is more effective of me to round up a room of bad guys drop a web and cloudkill and just wait it out.
This is getting a little long winded and I am getting further from my point...which is the long term end game. Right now, not so obvious. But when we are up at the 18-20 level range that pure caster build is going to have those extra 9th lvl slots. Now depending on which spells they implement and how they work, might make this decision the difference of night and day. If you have other casters made, eh give multi-class a try, or if you level fast and can get raid items quickly, go for it. But if your like me and dont want to go through the hassle of getting all that stuff over, you prob made the right decision.
V
ah, i play with mav on risia pretty regularly
i know how he plays on his sorc, and he knows how i play on my sorc
we met each other in ghost of predition, we can basicly destroy that thing in seconds.......together anyways, our play style is much alike....
i will prolly go 14 wiz, because with a wiz, i have realize i need to think about what i want to do then just do it!
setting up CC before running in etc, unlike my sorc, i go running with with 2 arms in the air ready to rumble
EDIT: eh i took cleric, i zerg way too much
zm00094
09-24-2007, 09:33 AM
If you are just worried about UMD for scrolls and wands, then take the level of cleric. You'll be able to use every wand and scroll in the game without UMD.
Powered by vBulletin® Version 4.2.3 Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.