sigtrent
08-28-2007, 06:11 PM
From Sigtrent's Build Request Thread (http://forums.ddo.com/showthread.php?t=117232)
Build Name: Monster Baiter
Author: Sigfried Trent
Requester: Shmuel
Last Updated:06/30/10
Key Words [Warforged, Tank, Stalwart Defender]
Objectives
The requster wanted a well rounded tank with good HP, AC, DR, which does not require mithral armor or other bits of exotic equipment. Having recently made a number of dwarven tanks I decided to go Warforged, especially since mithral armor really isn’t an issue unless you spend a feat on it. Warforged don’t always have stellar saves, but they are immune to a great many things other tanks must save agaisnt.
Design
In the original I went with a paladin/fighter as it mixed the best defensive bonuses available. For this update Stalwart Defender seems the way to go and it leaves little room for multi classing if you really want to max it out. I think pure fighter is great for Warforged as all the feats help offset whatever you need to pick up feat wise.
Like dwarven builds, warforged lends well to a THF / Sword and board switch build and fighter accommodates that well.
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Neutral Good Warforged Male
(20 Fighter)
Hit Points: 362
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 8
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 25
Dexterity 12 14
Constitution 16 18
Intelligence 12 14
Wisdom 8 10
Charisma 12 14
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 7
Bluff 1 2
Concentration 3 4
Diplomacy 1 2
Disable Device n/a n/a
Haggle 1 2
Heal -1 0
Hide 1 -3
Intimidate 5 40
Jump 7 19
Listen -1 0
Move Silently 1 -3
Open Lock n/a n/a
Perform n/a n/a
Repair 1 2
Search 1 2
Spot -1 0
Swim 3 -3
Tumble n/a 8
Use Magic Device n/a n/a
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Intimidate (+4)
Skill: Jump (+4)
Feat: (Selected) Adamantine Body
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Intimidate I
Enhancement: Warforged Healer's Friend I
Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Two Handed Fighting
Enhancement: Fighter Strength I
Enhancement: Warforged Brute Fighting I
Enhancement: Warforged Great Weapon Aptitude I
Level 3 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Item Defense I
Enhancement: Racial Toughness I
Enhancement: Fighter Toughness I
Level 4 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Intimidate II
Level 5 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Warforged Healer's Friend II
Level 6 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Feat: (Selected) Power Attack
Enhancement: Fighter Strength II
Level 7 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Fighter Haste Boost II
Enhancement: Warforged Construct Thinking I
Enhancement: Warforged Power Attack I
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Combat Expertise
Enhancement: Fighter Stalwart Defender I
Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Fighter Toughness II
Enhancement: Warforged Great Weapon Aptitude II
Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Bastard Sword Specialization I
Enhancement: Fighter Greatsword Specialization I
Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Enhancement: Fighter Intimidate III
Level 12 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Fighter Stalwart Defender II
Enhancement: Warforged Power Attack II
Level 13 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Enhancement: Fighter Intimidate IV
Level 14 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Enhancement: Warforged Great Weapon Aptitude III
Level 15 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Selected) Bullheaded
Enhancement: Fighter Armor Mastery II
Enhancement: Fighter Tower Shield Mastery I
Level 16 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Enhancement: Fighter Greatsword Specialization II
Enhancement: Fighter Item Defense II
Level 17 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Enhancement: Fighter Armor Class Boost III
Level 18 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+3)
Feat: (Selected) Skill Focus: Intimidate
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Stalwart Defender III
Enhancement: Fighter Toughness III
Level 19 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Fighter Tower Shield Mastery II
Level 20 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+3)
Feat: (Fighter Bonus) Shield Mastery
Enhancement: Fighter Weapon Alacrity
Enhancement: Fighter Bastard Sword Specialization II
Play
This is a fairly straight forward intim tank. You can also wade into combat with a greatsword and do very solid DPS. Even when not tanking, intim is great for pulling in monsters so you don’t need to chase them down. With no glancing blows while moving, that may be your best DPS option in most cases. Pin and kill.
Variations
I don’t see a lot of other directions to go with theis build. 28pts could be done but it would require sacrifice on charisma and strength to get the int target you need for CE, especially without the tomes.
Build Name: Monster Baiter
Author: Sigfried Trent
Requester: Shmuel
Last Updated:06/30/10
Key Words [Warforged, Tank, Stalwart Defender]
Objectives
The requster wanted a well rounded tank with good HP, AC, DR, which does not require mithral armor or other bits of exotic equipment. Having recently made a number of dwarven tanks I decided to go Warforged, especially since mithral armor really isn’t an issue unless you spend a feat on it. Warforged don’t always have stellar saves, but they are immune to a great many things other tanks must save agaisnt.
Design
In the original I went with a paladin/fighter as it mixed the best defensive bonuses available. For this update Stalwart Defender seems the way to go and it leaves little room for multi classing if you really want to max it out. I think pure fighter is great for Warforged as all the feats help offset whatever you need to pick up feat wise.
Like dwarven builds, warforged lends well to a THF / Sword and board switch build and fighter accommodates that well.
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Neutral Good Warforged Male
(20 Fighter)
Hit Points: 362
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 16
Reflex: 8
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 25
Dexterity 12 14
Constitution 16 18
Intelligence 12 14
Wisdom 8 10
Charisma 12 14
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 7
Bluff 1 2
Concentration 3 4
Diplomacy 1 2
Disable Device n/a n/a
Haggle 1 2
Heal -1 0
Hide 1 -3
Intimidate 5 40
Jump 7 19
Listen -1 0
Move Silently 1 -3
Open Lock n/a n/a
Perform n/a n/a
Repair 1 2
Search 1 2
Spot -1 0
Swim 3 -3
Tumble n/a 8
Use Magic Device n/a n/a
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Intimidate (+4)
Skill: Jump (+4)
Feat: (Selected) Adamantine Body
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Intimidate I
Enhancement: Warforged Healer's Friend I
Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Two Handed Fighting
Enhancement: Fighter Strength I
Enhancement: Warforged Brute Fighting I
Enhancement: Warforged Great Weapon Aptitude I
Level 3 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Toughness
Enhancement: Fighter Armor Class Boost I
Enhancement: Fighter Item Defense I
Enhancement: Racial Toughness I
Enhancement: Fighter Toughness I
Level 4 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Intimidate II
Level 5 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Warforged Healer's Friend II
Level 6 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Two Handed Fighting
Feat: (Selected) Power Attack
Enhancement: Fighter Strength II
Level 7 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Fighter Haste Boost II
Enhancement: Warforged Construct Thinking I
Enhancement: Warforged Power Attack I
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Combat Expertise
Enhancement: Fighter Stalwart Defender I
Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Fighter Toughness II
Enhancement: Warforged Great Weapon Aptitude II
Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Armor Class Boost II
Enhancement: Fighter Bastard Sword Specialization I
Enhancement: Fighter Greatsword Specialization I
Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Enhancement: Fighter Intimidate III
Level 12 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Dodge
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Fighter Stalwart Defender II
Enhancement: Warforged Power Attack II
Level 13 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Enhancement: Fighter Intimidate IV
Level 14 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
Enhancement: Warforged Great Weapon Aptitude III
Level 15 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Selected) Bullheaded
Enhancement: Fighter Armor Mastery II
Enhancement: Fighter Tower Shield Mastery I
Level 16 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Enhancement: Fighter Greatsword Specialization II
Enhancement: Fighter Item Defense II
Level 17 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Tumble (+1)
Enhancement: Fighter Armor Class Boost III
Level 18 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+3)
Feat: (Selected) Skill Focus: Intimidate
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Stalwart Defender III
Enhancement: Fighter Toughness III
Level 19 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Fighter Tower Shield Mastery II
Level 20 (Fighter)
Ability Raise: STR
Skill: Intimidate (+1)
Skill: Jump (+3)
Feat: (Fighter Bonus) Shield Mastery
Enhancement: Fighter Weapon Alacrity
Enhancement: Fighter Bastard Sword Specialization II
Play
This is a fairly straight forward intim tank. You can also wade into combat with a greatsword and do very solid DPS. Even when not tanking, intim is great for pulling in monsters so you don’t need to chase them down. With no glancing blows while moving, that may be your best DPS option in most cases. Pin and kill.
Variations
I don’t see a lot of other directions to go with theis build. 28pts could be done but it would require sacrifice on charisma and strength to get the int target you need for CE, especially without the tomes.