wiglin
08-27-2007, 04:53 PM
I have had this character capped for a while. It has been a fun build to play. I have soloed tanked the reaver on elite, played firewall magnet in Temple of Vol (also unlocking the extra chest room), and kept up in the kill count on madstone elite with a critical raging barbarian. Very versatile, great survivability. (Just remember to hot key those divine power clickies)
Name: Wigs
Server: Ghallanda
Level 14 Lawful Good Dwarf Male
(2 Paladin / 2 Rogue / 10 Sorcerer)
Hit Points: 313+False Life Spell=333 +other buffs.
Spell Points: 1148
Saves:
Fortitude: 22 +4GH +5Item=31 / 34 vs. spells / 33 vs. poisons
Reflex: 21 +4GH +5Item +1Haste=31 / 34 vs. spells / 32 vs. traps
Will: 17 +4GH +5Item=26 / 29 vs. spells
Stats:
Str 15 +3Level +6Item +2Favor Tome +2Rage=28 (+9)
Dex 14 +1Enhancement +1Tome +6Item=22 (+6)
Con 16 +2Enhancement +6 Item +2Rage=26 (+8)
Int 12
Wis 8 +Item =14 (+2)
Cha 13 +2Tome +3Enhancement +6Item=24 (+7)
Skills:
Concentration 24 +Item = Enough
Use Magic Device 27 +3Cartouche +4GH +2Boost +1Rabbit Gloves=37
Level 1 (Rogue) Toughness
Level 2 (Paladin)
Level 3 (Paladin) Skill Focus: Use Magic Device
Level 4 (Rogue)
Level 5 (Sorcerer)
Level 6 (Sorcerer) Maximize Spell
Level 7 (Sorcerer)
Level 8 (Sorcerer)
Level 9 (Sorcerer) Extend Spell
Level 10 (Sorcerer)
Level 11 (Sorcerer)
Level 12 (Sorcerer) Power Attack
Level 13 (Sorcerer)
Level 14 (Sorcerer)
Other noted abilities:
Evasion, Lay On Hands=84 hp's, Smite Evil
Enahancements:
Enhancement: Rogue Skill Boost I
Enhancement: Dwarven Axe Attack II
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Spell Defense I
Enhancement: Dwarven Toughness IV
Enhancement: Sorcerer Elemental Manipulation III
Enhancement: Sorcerer Energy of the Dragonblooded III
Enhancement: Sorcerer Charisma III
Enhancement: Rogue Dexterity I
Enhancement: Paladin Toughness I
Enhancement: Sorcerer Wand Mastery II
Spells:
L1 Jump, Expeditious Retreat, Ray of Enfeeblement, Shield
L2 Blur, False Life, Scorching Ray, Resists
L3 Haste, Displacement, Rage
L4 Firewall, Stoneskin
L5 Cloud Kill
AC:
10 base
9 - +5 Mithral Chainshirt
6 - 22 Dex
5 - Protection Item
3 - Barkskin potion
2 - Chaos Guard
1 - Haste
1 - Paladin Aura
4 - Shield Spell
1 - Parry when needed for tanking.
-2 - Rage
=40 self-buffed while Raged and 2hand fighting.
=44 vs. giants
With +5 Mithral Light Shield: -Rage=44
vs. Giants +4=48
To Hit:
8 BAB
9 STR
4 GH
1 Haste
5 Weapon
2 Enhancement
=29 Regular Mobs
=30 vs orcs and goblins
+6 with Divine Power clicky
-5 Power Attack
=30 Bosses
=31 If boss is an orc or goblin
This build really needs one more level to shine. (3rd ray for scorching ray, 30-point resists)
The key to making this work is hot keying divine power clickies to keep you BAB = to a fighter.
The idea is to stand in your own firewall or cloud kill while dishing out damage.
Pros:
+You can umd heal scrolls on a 5 or better
+Wand Mastery II boosts your CSW wands
+AC is respectable
+Evasion with a reflex save high enough to matter
+Raise Dead scrolls without failure,
+You can spam yourself (and the party) with stoneskin, blur, displacement, haste, GH (via scrolls
until level cap increase), false life, rage, and resists.
+84 hp LOH for that uh-oh moment
+300 hp's with buffs
+1100 sp on a mellee dps
Cons:
-Relying on Divine Power clickies for hard to hit mobs
-Pugging
Here is a list of the weapons I have acquired.
DPS:
+5 True Law Greataxe of Righteousness
+5 Greataxe of Pure Good
+2 Acid Greataxe of Greater Orc Bane
+3 Shock Greataxe of Greater Aberration Bane
Stat Effecting and Instakill:
+2 Vorpal Dwarven Axe (Use with a shield for maximum ac)
+1 Dwarven Axe of Disruption (Use with a shield for maximum ac)
+2 Paralyzing Dwarven Axe (Use with a sheild for maximum ac)
+3 Cursespewing Great Axe (Use with a shield for maximum ac)
+2 Dwarven Axe of Smiting (Use with a shield for maximum ac)
Tanking:
+5 Dwarven Axe of Parrying
Equipment Layout:
Head: Magi / Swap in a Diplomacy or Concentration item
Body: +5 Mithril Chain Shirt, Fearsome Robe of Moderate Fortification
Belt: +6 Con / Swap in Bubble Belt
Feet: +6 Dex
Gloves: +6 Str / Swap in Rabbit Gloves
Bracer: Chaos Guard
Ring: Greater False Life
Ring: Tumble +13
Neck: Protection 5 / Swap in Cartouche / Swap in +6 Wisdom necklace
Trinket: Kardin's Eye / Swap in Mummified Bat
Name: Wigs
Server: Ghallanda
Level 14 Lawful Good Dwarf Male
(2 Paladin / 2 Rogue / 10 Sorcerer)
Hit Points: 313+False Life Spell=333 +other buffs.
Spell Points: 1148
Saves:
Fortitude: 22 +4GH +5Item=31 / 34 vs. spells / 33 vs. poisons
Reflex: 21 +4GH +5Item +1Haste=31 / 34 vs. spells / 32 vs. traps
Will: 17 +4GH +5Item=26 / 29 vs. spells
Stats:
Str 15 +3Level +6Item +2Favor Tome +2Rage=28 (+9)
Dex 14 +1Enhancement +1Tome +6Item=22 (+6)
Con 16 +2Enhancement +6 Item +2Rage=26 (+8)
Int 12
Wis 8 +Item =14 (+2)
Cha 13 +2Tome +3Enhancement +6Item=24 (+7)
Skills:
Concentration 24 +Item = Enough
Use Magic Device 27 +3Cartouche +4GH +2Boost +1Rabbit Gloves=37
Level 1 (Rogue) Toughness
Level 2 (Paladin)
Level 3 (Paladin) Skill Focus: Use Magic Device
Level 4 (Rogue)
Level 5 (Sorcerer)
Level 6 (Sorcerer) Maximize Spell
Level 7 (Sorcerer)
Level 8 (Sorcerer)
Level 9 (Sorcerer) Extend Spell
Level 10 (Sorcerer)
Level 11 (Sorcerer)
Level 12 (Sorcerer) Power Attack
Level 13 (Sorcerer)
Level 14 (Sorcerer)
Other noted abilities:
Evasion, Lay On Hands=84 hp's, Smite Evil
Enahancements:
Enhancement: Rogue Skill Boost I
Enhancement: Dwarven Axe Attack II
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Spell Defense I
Enhancement: Dwarven Toughness IV
Enhancement: Sorcerer Elemental Manipulation III
Enhancement: Sorcerer Energy of the Dragonblooded III
Enhancement: Sorcerer Charisma III
Enhancement: Rogue Dexterity I
Enhancement: Paladin Toughness I
Enhancement: Sorcerer Wand Mastery II
Spells:
L1 Jump, Expeditious Retreat, Ray of Enfeeblement, Shield
L2 Blur, False Life, Scorching Ray, Resists
L3 Haste, Displacement, Rage
L4 Firewall, Stoneskin
L5 Cloud Kill
AC:
10 base
9 - +5 Mithral Chainshirt
6 - 22 Dex
5 - Protection Item
3 - Barkskin potion
2 - Chaos Guard
1 - Haste
1 - Paladin Aura
4 - Shield Spell
1 - Parry when needed for tanking.
-2 - Rage
=40 self-buffed while Raged and 2hand fighting.
=44 vs. giants
With +5 Mithral Light Shield: -Rage=44
vs. Giants +4=48
To Hit:
8 BAB
9 STR
4 GH
1 Haste
5 Weapon
2 Enhancement
=29 Regular Mobs
=30 vs orcs and goblins
+6 with Divine Power clicky
-5 Power Attack
=30 Bosses
=31 If boss is an orc or goblin
This build really needs one more level to shine. (3rd ray for scorching ray, 30-point resists)
The key to making this work is hot keying divine power clickies to keep you BAB = to a fighter.
The idea is to stand in your own firewall or cloud kill while dishing out damage.
Pros:
+You can umd heal scrolls on a 5 or better
+Wand Mastery II boosts your CSW wands
+AC is respectable
+Evasion with a reflex save high enough to matter
+Raise Dead scrolls without failure,
+You can spam yourself (and the party) with stoneskin, blur, displacement, haste, GH (via scrolls
until level cap increase), false life, rage, and resists.
+84 hp LOH for that uh-oh moment
+300 hp's with buffs
+1100 sp on a mellee dps
Cons:
-Relying on Divine Power clickies for hard to hit mobs
-Pugging
Here is a list of the weapons I have acquired.
DPS:
+5 True Law Greataxe of Righteousness
+5 Greataxe of Pure Good
+2 Acid Greataxe of Greater Orc Bane
+3 Shock Greataxe of Greater Aberration Bane
Stat Effecting and Instakill:
+2 Vorpal Dwarven Axe (Use with a shield for maximum ac)
+1 Dwarven Axe of Disruption (Use with a shield for maximum ac)
+2 Paralyzing Dwarven Axe (Use with a sheild for maximum ac)
+3 Cursespewing Great Axe (Use with a shield for maximum ac)
+2 Dwarven Axe of Smiting (Use with a shield for maximum ac)
Tanking:
+5 Dwarven Axe of Parrying
Equipment Layout:
Head: Magi / Swap in a Diplomacy or Concentration item
Body: +5 Mithril Chain Shirt, Fearsome Robe of Moderate Fortification
Belt: +6 Con / Swap in Bubble Belt
Feet: +6 Dex
Gloves: +6 Str / Swap in Rabbit Gloves
Bracer: Chaos Guard
Ring: Greater False Life
Ring: Tumble +13
Neck: Protection 5 / Swap in Cartouche / Swap in +6 Wisdom necklace
Trinket: Kardin's Eye / Swap in Mummified Bat