View Full Version : Funny Little Barbarian
Shrazkil
08-24-2007, 10:18 PM
This was alittle Brain storm i had. The point is to duel wield Weakening of enfeebling weapons, or puncturing weapons (eventually wounding of puncturing). Proc's would go off on 13+ with rapiers , so mobs would hit like sissies ( with your DR making them almost nothing), for casters who dont melee often, Puncturing weapons would kill in like 3 rounds. I will definitely make one of these for fun ( might even consider taking precision at 12 instead of Greater TWF ).
Level 14 Chaotic or Neutral Good Halfling
(14 Barbarian)
Hit Points: 356
Spell Points: 0
BAB: 26/26/31/36
Fortitude: 22
Reflex: 17
Will: 14 Raged
Starting
Abilities Base Stats
(32 Point) (Level 1)
Strength 12 24 Raged
Dexterity 20 34 Max
Constitution 16 32 Raged
Intelligence 8
Wisdom 8
Charisma 8
Tomes Used
+3 Tome of Dexterity used at level 14
+2 Tome of Constitution used at level 14
Level 1 (Barbarian)
Feat: (Selected) Weapon Finesse
Level 2 (Barbarian)
Level 3 (Barbarian)
Feat: (Selected) Two Weapon Fighting
Level 4 (Barbarian)
Ability Raise: DEX
Level 5 (Barbarian)
Level 6 (Barbarian)
Feat: (Selected) Improved Two Weapon Fighting
Level 7 (Barbarian)
Level 8 (Barbarian)
Ability Raise: DEX
Level 9 (Barbarian)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 10 (Barbarian)
Level 11 (Barbarian)
Level 12 (Barbarian)
Ability Raise: DEX
Feat: (Selected) Greater Two Weapon Fighting
Level 13 (Barbarian)
Level 14 (Barbarian)
Enhancement: Barbarian Damage Reduction Boost I
Enhancement: Barbarian Damage Reduction Boost II
Enhancement: Barbarian Damage Reduction Boost III
Enhancement: Barbarian Damage Reduction Boost IV
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Critical Rage I
Enhancement: Barbarian Critical Rage II
Enhancement: Barbarian Improved Damage Reduction I
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Extend Rage IV
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Hardy Rage II
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Constitution II
Post 14: A couple levels of rogue would be an obvious choice. Maybe even fighter, as there are alot of feats that could benefit this build I.E. Dodge , focus piercing , power critical , precision, toughness.
Sojourner
08-24-2007, 10:57 PM
If you're going for TWF Stat damage, you're probably better off going ranger. Especially if you're building with such a high DEX.
And, overall, I'm not incredibly impressed with stat damage any more now that they've nerfed the **** out of it (red names immune, more red names in game, must do 1+ points of damage to damage, etc).
If you're staying Barb, drop the dex and weapon finessess. Play up to the barbs strengths - strength. Put some extra damage on top of the stat damage.
Maybe swap out the halfling dexterity for halfling flanking bonus (think they get it as a racial)
Shrazkil
08-24-2007, 11:12 PM
If you're going for TWF Stat damage, you're probably better off going ranger. Especially if you're building with such a high DEX.
And, overall, I'm not incredibly impressed with stat damage any more now that they've nerfed the **** out of it (red names immune, more red names in game, must do 1+ points of damage to damage, etc).
If you're staying Barb, drop the dex and weapon finessess. Play up to the barbs strengths - strength. Put some extra damage on top of the stat damage.
Maybe swap out the halfling dexterity for halfling flanking bonus (think they get it as a racial)
I have the halfling flanking bonus. Rangers would be far less effective due to not having the increased threat range, not to mention almost 100 less Hitpoints. Another key point of the build is having a High DR, while lowering their damage output significantly.
Those things in mind, the build definitely wouldnt be for everyone, boss fights would face the same limitations as most dex based characters face, which is needing ideal weapon modifiers to still do decent damage, but overall , should be an immense mana saver for cleric, and maintain a decent kill count.
Not to mention , with dexterity, you can actually end up with a moderately useful , robe wearing AC , even while raged. With current equipment & spells, can get 45AC while raged.
spifflove
08-26-2007, 12:16 PM
I have the halfling flanking bonus. Rangers would be far less effective due to not having the increased threat range, not to mention almost 100 less Hitpoints. Another key point of the build is having a High DR, while lowering their damage output significantly.
Those things in mind, the build definitely wouldnt be for everyone, boss fights would face the same limitations as most dex based characters face, which is needing ideal weapon modifiers to still do decent damage, but overall , should be an immense mana saver for cleric, and maintain a decent kill count.
Not to mention , with dexterity, you can actually end up with a moderately useful , robe wearing AC , even while raged. With current equipment & spells, can get 45AC while raged.
A nice attempt to think outside the box. I'm not sure it would be any more effective in practice than a rogue. Tell me how it works out.
Shrazkil
08-26-2007, 02:08 PM
A nice attempt to think outside the box. I'm not sure it would be any more effective in practice than a rogue. Tell me how it works out.
Thanks, i will as soon as we get more character slots :).
I have been thinking about it even more, and i realized its actually prett easy to get 50+ AC when full buffed, as i wasnt factoring in halfling racial, or Improved uncanny dodge. Also decided upon final class split at 20. 14 Barb / 6 rogue , giving me access to rogue prestige enhancements. Way of the acrobat, or assasin , either would go nicely.
nbhs275
09-04-2007, 03:08 PM
do you have the WP rapiers this build would need? if not, i would not bother with this build. And even with, its still alot worse off then many other barbs
Rickpa
09-25-2007, 04:52 PM
I have tried other barbarian builds, but never made it past level 4. I have an extreme aversion to being a mana sink!
Well.... I finally made a barbarian that I love, and am now level 6 with her. With the Halfling Luck semi un nerf at module 5, the will saves will be as awesome as the damage!
Character Plan by DDO Character Planner Version 2.65
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Shiela Na Gig
Level 14 Neutral Good Halfling Female
(14 Barbarian)
Hit Points: 244
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 14
Reflex: 8
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 14)
Strength 16 19
Dexterity 14 16
Constitution 15 18
Intelligence 8 8
Wisdom 12 12
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 14)
Balance 4 11
Bluff -1 -1
Concentration 2 4
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 1 3
Hide 2 5
Intimidate -1 -1
Jump 7 20
Listen 5 20
Move Silently 2 5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot 1 1
Swim 3 6
Tumble n/a 4
Use Magic Device n/a n/a
Level 1 (Barbarian)
Feat: (Selected) Least Dragonmark of Healing
Enhancement: Barbarian Damage Reduction Boost I
Enhancement: Jorasco Healing I
Enhancement: Halfling Luck I
Level 2 (Barbarian)
Enhancement: Barbarian Constitution I
Level 3 (Barbarian)
Feat: (Selected) Two Handed Fighting
Level 4 (Barbarian)
Level 5 (Barbarian)
Level 6 (Barbarian)
Feat: (Selected) Lesser Dragonmark of Healing
Level 7 (Barbarian)
Level 8 (Barbarian)
Level 9 (Barbarian)
Feat: (Selected) Greater Dragonmark of Healing
Level 10 (Barbarian)
Level 11 (Barbarian)
Level 12 (Barbarian)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 13 (Barbarian)
Level 14 (Barbarian)
Enhancement: Barbarian Damage Reduction Boost II
Enhancement: Barbarian Damage Reduction Boost III
Enhancement: Barbarian Damage Reduction Boost IV
Enhancement: Barbarian Critical Rage I
Enhancement: Barbarian Critical Rage II
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Willpower I
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Jorasco Healing II
Enhancement: Halfling Luck II
Enhancement: Halfling Luck III
Enhancement: Barbarian Constitution II
Enhancement: Barbarian Constitution III
Citymorg
09-26-2007, 10:57 AM
I swear you stole my build! I had a Halfling TWF fighter that I decided to reroll as a barbarian. However, instead of stat damaging, I am going for pure DPS, more swings=more damage (I think that is a barbarian's strong suite). Anyway, I know he's gimped, but still fun to play and something different
Beherit_Baphomar
09-27-2007, 10:55 AM
I have tried other barbarian builds, but never made it past level 4. I have an extreme aversion to being a mana sink!
Try playing different. Not all barbarians are mana sinks....for instance, most every quest I'll run I'll be the one taking the heals, no one else...this saves mana, or....the mobs die too fast to hit me...saving mana....
But I gotta tell ya, I ran Madstone last night for the first time on elite and jebus....I was getting pounded...I gotta run that quest more often, figure out whats going wrong....those skellies and their AOE damage....
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