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View Full Version : Prevent Loot from Displaying in General Chat



Palmetto
08-24-2007, 08:34 AM
Normally I don't mind my loot being displayed in general chat, but when the "are you going to use that" guy is in the group I would rather my loot remain hidden. All we need is a display loot on/off switch.

mrtreats
08-24-2007, 08:40 AM
Normally I don't mind my loot being displayed in general chat, but when the "are you going to use that" guy is in the group I would rather my loot remain hidden. All we need is a display loot on/off switch.

They can still see in the chest

Palmetto
08-24-2007, 08:42 AM
They can still see in the chest
Not if I am the first to open the chest and I loot it very quickly.

Also, I could be the slow poke and loot the chest after everyone has left the room.

Shaamis
08-24-2007, 08:48 AM
easy answer: "yeah"

if you are having a hard time saying "no" to someone, for an item you might consider using, tell them you might consider using it, so get with you at the end of th eadventure, when you have time to look at it, and think whether you actually want to trade, or pass it to another character of yours.

I don't think dev time should be devoted to something that can be settled with a one word answer in party chat.

And I have a hard time telling people "no", myself.

P.S.: I usually say "I have an alt that can use it" as my default answer to those questions.

Palmetto
08-24-2007, 08:55 AM
easy answer: "yeah"
Usually my answer would be "**** yes, and don't ****ing ask me again!" However, that brings its own bagage, so an on/off switch would be the best solution.

tihocan
08-24-2007, 09:21 AM
Please don't do that. I like seeing what others pull :)

Tenkari_Rozahas
08-24-2007, 09:22 AM
Please don't do that. I like seeing what others pull :)

I like to see what other people pulled as well, I never ask for items unless they are wands/spell components that my current char can use. I'd like to see what people pull so people cant say "sweet, I got a tome, I got a vorpal! +5 Mith FP!" three chests in a row, i mean if you cant see what hes pulling, he could be lying <.< I want proof of good pulls :p

Lorien_the_First_One
08-24-2007, 09:24 AM
Please don't do that. I like seeing what others pull :)

Me too... In the "good chests" such as the dragon chests I often wait and watch the chests to see what others get so you can celebrate with them... Even if I don't get a scale, it was worth the work if SOMEONE did. That's part of D&D for me...

Impaqt
08-24-2007, 09:41 AM
I never ask for anything. Period. Its downright rude. If I see Something drop I'll send a tell to the pwerson asking if he wants to trade it.

As for wands and spell Componants... If they dont Move it over in the chest to you, then chances are they feel they can use it. So I dont bother with that stuff either.

Eladiun
08-24-2007, 09:54 AM
Ya, know this may be the most selfish ridiculous request ever. People ask me for stuff I get in chests and I don't want that. It's my stuff you can't have it and I don't want the cleric to know I'm hording the cure wand I just pulled. Come on this is suppose to be a social game...

I give stuff away all the time, especially on my lowbies... If someone in the party needs something and it's just vendor junk to me I'll trade or give that item for free. In the end, I benefit anyway because the party is better. If your too much of a wimp to handle telling an anonymous stranger, "No, I have an alt that can really use that whajmahousy." then play dumb and ignore them.

I for one like seeing what the party got. When something really cool is pulled most times you hear ooohs, ahhhs and grats not can i have it.

Tenkari_Rozahas
08-24-2007, 09:58 AM
As for wands and spell Componants... If they dont Move it over in the chest to you, then chances are they feel they can use it. So I dont bother with that stuff either.

that's assuming that they remember the new system, I rarely ever see it being used. a few times with my cleric the person pulled the item fro mthe chest and gave it to me without me saying a thing.

Palmetto
08-24-2007, 10:26 AM
YCome on this is suppose to be a social game...
Then why is there a "solo" option on many quests?


I give stuff away all the time, especially on my lowbies... If someone in the party needs something and it's just vendor junk to me I'll trade or give that item for free.
I am not talking about "vendor junk", this is about high to moderately high end loot. I am sick of hearing the snot-nosed little kid - sometimes it is the big kid too - asking for loot after EACH chest. A simple non-comfrontational fix would be to block your loot from being displayed to everyone.

Laith
08-24-2007, 10:42 AM
while i would not use it, and am therefore tempted to say it's "not worth developer time", i can see why some would appreciate the feature.

Palmetto
08-24-2007, 10:43 AM
...........hiding loot from your party members is seriously bad kharma.
So is outright begging for a piece of loot.

rimble
08-24-2007, 10:43 AM
I think it's fine. Speak up and put the "I want that guy" in his place. I don't think an individual toggle is right. Either leave things alone (my preference) or make it a toggle the group leader can set.

I do somewhat like to retain the spirit of D&D here, and hiding loot from your party members is seriously bad kharma.

rimble
08-24-2007, 10:46 AM
So is outright begging for a piece of loot.

Ah, right. Fight jerky with jerky. Bone up, tell those fools to shut it.

KaKa
08-24-2007, 10:47 AM
You might find this interesting then. The current Mod 5 build on Risia has it so that the list of items that are looted from the chest show up in Bold lettering now like the player names when using chat. In turn if you click on the name of the item that was looted a examine window opens and you can see all the info on the item. For those that played WOW its like their system.

Palmetto
08-24-2007, 10:51 AM
Bone up, tell those fools to shut it.
Oh, that is not the problem. I have no problem telling them to go pound sand. It is the delivery of the message that could be easily avoided with a simple modification.

And no, I am not going to change my personality and try to "soften" the message.

Palmetto
08-24-2007, 10:51 AM
For those that played WOW its like their system.
Oh joy. :rolleyes:

Lorien_the_First_One
08-24-2007, 10:55 AM
As for wands and spell Componants... If they dont Move it over in the chest to you, then chances are they feel they can use it. So I dont bother with that stuff either.

If its just an average chest, especially if I'm on my barb and eager to zerg ahead while the rage and haste are still up, half the time I don't look...I just click like crazy. I once pulled a vorpal and someone had to tell me I pulled it. *check inventory..omg...I did*. So please feel free to ask about componants. If I don't have someone that can use them, here you go...

As for moving over...it was a great idea but I stopped doing it... half the time you move things a second after they turn away and the stuff gets left behind. I generally just make a mental note if I want to give soemthing away and trade it at the next chest when we are all stopped anyway.

Impaqt
08-24-2007, 10:58 AM
that's assuming that they remember the new system, I rarely ever see it being used. a few times with my cleric the person pulled the item fro mthe chest and gave it to me without me saying a thing.


And the Key to that sentence is?

Mercules
08-24-2007, 10:59 AM
Oh, that is not the problem. I have no problem telling them to go pound sand. It is the delivery of the message that could be easily avoided with a simple modification.

And no, I am not going to change my personality and try to "soften" the message.

Then don't. Listen, you are upfront and honest about it. Being able to set it so people can't see what you pulled is basically avoiding the issue.

The issue isn't you saying no, or really even your way of saying no, although that might be better in a different manner. The issue is why people are asking for your items anyway. I mean if someone pulled a lovely repeater I might ask if they would be willing to trade for it as I have a character built for them, but I wouldn't be asking if I could have it and if they said no, that would be it.

If "snot nosed kids" are asking you at every chest, educate them. "Listen, it's rude and obnoxious to beg from people, stop." Then when the quest is done kick them or leave the group, /squelch and write their name on a list. I can't believe you run into too many of them unless you are getting the same one over and over. Most people understand common manners.

Zenako
08-24-2007, 11:06 AM
Then why is there a "solo" option on many quests?


I am not talking about "vendor junk", this is about high to moderately high end loot. I am sick of hearing the snot-nosed little kid - sometimes it is the big kid too - asking for loot after EACH chest. A simple non-comfrontational fix would be to block your loot from being displayed to everyone.

I think I have played with that "kid" before....

Imagine ransacking the graveyard loot run with someone like that in the group...

I was non-commital most of the time, and got tells from others in the group to not just give stuff to the requestor....

That being said, it was not enough of an issue to make it a needed change for me to even consider.

PaintHorseCowboy
08-24-2007, 11:08 AM
I'd swear, but it's not polite.

What is the next completely absurd thing we can find to whine about?

You're tired of hearing the "little" kid begging for loot after every chest?

Simple fix to that problem: /squelch. You can't hear/see his voice/typed requests, but he can still hear your party leader's instructions.

Problem Solved.

If it annoys you enough, when you leave the dungeon, *DING* Player X has been removed from party.

If it was just a minor inconvenience, you can unsquelch him after Player X gets the point.

Palmetto
08-24-2007, 11:10 AM
Simple fix to that problem: /squelch. You can't hear/see his voice/typed requests, but he can still hear your party leader's instructions.
I don't /squelch anyone. If they deserve a /squelch, then I make it so uncomfortable for them that they end up squelching me. :p

JosephKell
08-24-2007, 11:13 AM
I doubt the developers will implement this.

Being able to see what each party member pulled is one way to encourage good social conformity (being polite).

How does it do this when you seem to have people begging?

Because (1) you see how people react when they pull a certain class of item and (2) how others react to someone else pulling an item.

If someone is constantly begging for items, then don't group with that person again.

And this isn't just limited to items being pulled.

That said, everyone should be pulling the same level of stuff in general. The thing about these "great items drop all the time" people is that they do a LOT of quests, so the 1-10% drops seem to occur more often. However when someone is getting a plain Dagger on a chest that you got a +3 Flaming Warhammer it means they have nearly ransacked the chest! Which means they have been there several times before!

So the only reason to be begging from another player is if that player bragged about their items beforehand and made it clear that they were there for the experience and not the loot.

On the way to endgame, it is better for me to outfit my party so that they are better at their roles than it is for me to sell the same gear. Better party -> Less potions used -> money saved.
I don't /squelch anyone. If they deserve a /squelch, then I make it so uncomfortable for them that they end up squelching me. :pAnd I would have to say that this is your problem. Instead of taking responsibility and walking away from a bad situation, you exacerbate it to get them to quit.

If that is how you handle social problems, DDO is probably not the game for you.

Darkwolf
08-24-2007, 11:21 AM
Then why is there a "solo" option on many quests?
Because people cried loud enough and long enough that the devs caved and added the option.

Solo content was not part of the original design.

DaveyCrockett
08-24-2007, 11:24 AM
A ridiculous request. With the new raid loot mechanics, many groups will have agreements on the loot that would require the capability of seeing what other people pull. Furthermore, it is very easy to not group with a begger more than once. Solve your own problems, and quit expecting Daddy to handle your fights.

Palmetto
08-24-2007, 11:24 AM
And thus risk getting reported for harassment? What a wonderful idea.


??????????:confused:
Hey, they won't be reporting you. ;)

Mercules
08-24-2007, 11:25 AM
I don't /squelch anyone. If they deserve a /squelch, then I make it so uncomfortable for them that they end up squelching me. :p

And thus risk getting reported for harassment? What a wonderful idea.


??????????:confused:

flowmaster
08-24-2007, 12:19 PM
For those that played WOW its like their system.

Yet another example of the WoWification of DDO. I never played WoW, never played any MMO, but I understand our new 'adventure' areas that started with Cerulean are more akin to that game. I definitely understand why they do it though. If little changes like this serve to pull a few more of those nine million peeps over to our side, then it's all good.

WeaselKing
08-24-2007, 12:22 PM
Personally I never ask a group member if I can have something they take out of a chest but I might ask for something that someone left in there. The only exception might be with guild members. If someone offers something up that is another matter entirely.

bh
Weasel

Argonessomaber
Proud Officer of Iron Liege
Flezzta Drow 11 rgr/3 rog
Fleshik WF 8 clr/1 wiz
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Thelanis
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flowmaster
08-24-2007, 12:22 PM
A ridiculous request. With the new raid loot mechanics, many groups will have agreements on the loot that would require the capability of seeing what other people pull.

If they pull the raid loot, it's too late.

Tenkari_Rozahas
08-24-2007, 12:27 PM
If they pull the raid loot, it's too late.

well, ifthe party agreed ahead of time that anyone who gets raid loot in the chest has to roll on the items, then they should know if he got raid loot from the chest and didnt have people roll on it, thus they knot not to let him in their raids again.

Mercules
08-24-2007, 12:30 PM
Hey, they won't be reporting you. ;)

Eh, just commenting on the intelligence of such a Passive Aggressive way of resolving an issue. Instead of just ignoring the idiot you feed into their behavior by lowering yourself to their level and being an annoying twit. Does that actually work once we move out of the playground?

If you decided you didn't like something I did in game(I can be unintentionally snarky and not realize what I said was offensive) and proceeded to harass me until I squelched you it is likely you will also have your name on a harassment ticket. Why go through all that effort when /Squelch add Palmetto would resolve the issue quickly and completely? :)

Palmetto
08-24-2007, 12:54 PM
Eh, just commenting on the intelligence of such a Passive Aggressive way of resolving an issue. Instead of just ignoring the idiot you feed into their behavior by lowering yourself to their level and being an annoying twit. Does that actually work once we move out of the playground?

If you decided you didn't like something I did in game(I can be unintentionally snarky and not realize what I said was offensive) and proceeded to harass me until I squelched you it is likely you will also have your name on a harassment ticket. Why go through all that effort when /Squelch add Palmetto would resolve the issue quickly and completely? :)
Why exactly are you arguing with me about the way I handle certain situations? You want to offer suggestions? Fine. I really don't care about harassment tickets or all the ingenious ways you personally developed to handle different situations.

youbei
08-24-2007, 01:28 PM
i like the other people can see what you get

i hated the old style.. where you would have the instaclick idiots they would get ****ed if you saw what they pulled... but then again if i get anything good i leave it in the chest so everyone can see.... *just for a small ego boost :D*

Palmetto
08-24-2007, 01:45 PM
... but then again if i get anything good i leave it in the chest so everyone can see.... *just for a small ego boost :D*
Oh sure, flaunting your loot in everyones face can be fun. That absolutely is not beneath me, but occassionaly you have the idiot in your group that you do want to hide stuff from.

JosephKell
08-24-2007, 02:00 PM
Oh sure, flaunting your loot in everyones face can be fun. That absolutely is not beneath me, but occassionaly you have the idiot in your group that you do want to hide stuff from.Why are you grouping with a person that you feel is an idiot?

Please send me a PM with what server you play on and your characters' names so I know who I should avoid.

Palmetto
08-24-2007, 02:09 PM
Why are you grouping with a person that you feel is an idiot?
Very rarely do my lfm's distinguish specific levels or classes. Nor do I put a comment in the description that says, "no idiots allowed". So to answer your question, I group with anyone that joins the lfm.


Please send me a PM with what server you play on and your characters' names so I know who I should avoid.
PM not necessary. Sarlona.

When you create a character on that server - I highly doubt you will - and that character reaches lvl 14, then send me a tell or in game email. At that point you will get the full list of characters you can add to you list.

Beherit_Baphomar
08-24-2007, 02:16 PM
If they pull the raid loot, it's too late.

Pull being the general term for loot in a chest, not necessarily used for when an item is removed from the chest.

lenric
08-24-2007, 02:32 PM
well, ifthe party agreed ahead of time that anyone who gets raid loot in the chest has to roll on the items, then they should know if he got raid loot from the chest and didnt have people roll on it, thus they knot not to let him in their raids again.


I do not agree with the original poster but I would hate to be in a raid like this. The whole reason I liked the new raid loot system is for no more rolling and losing chances at raid loot, hell if your dice made it so you got raid loot then you deserve to decided what to do with it, if you want it keep it if not then feel free to put it up for a roll.

Palmetto
08-24-2007, 02:38 PM
IThe whole reason I liked the new raid loot system is for no more rolling and losing chances at raid loot, hell if your dice made it so you got raid loot then you deserve to decided what to do with it, if you want it keep it if not then feel free to put it up for a roll.
Learn to run all the raids (except the dragon) with two people like I have. Problem solved.

JosephKell
08-24-2007, 02:49 PM
Very rarely do my lfm's distinguish specific levels or classes. Nor do I put a comment in the description that says, "no idiots allowed". So to answer your question, I group with anyone that joins the lfm.Or you could vote with your feet and leave a group.

Chances are if you are doing a chain and you find someone is being a nuisance that other people are as well. So start sending tells around that this player is bothering you and leave. Some may follow you.

There have been many times where I have looked at the group composition and just knew that we could do a quest on Elite, and the group majority decided to do it on Normal. However there is that one person that wants to do it on Elite because he has done it on Hard already without much difficulty (mostly because the group that did it on Hard with him were all 2 levels higher than our highest group except for him). So when we get to the portal what does he do? He opens it on Elite. What does the rest of the party do? We tell him we are doing it on Normal and to exit. When he refuses, we all just drop group and reform without the guy.

It is very easy.

This game (and every other game) gives you many choices, this game gives a lot more.

This isn't WoW or another MMO with shared adventure areas, a jilted player can't just vulture your targets (for example, hitting an instant attack when they see you start casting a casting time spell). If you don't like PlayerX, leave group. PlayerX can't follow you into instances. And if they harass you, /squelch add PlayerX.

The only possible benefit hiding your loot would do is allow someone to effectively lie about their item income for the purposes of being able to beg other players for stuff.

That I am against.

Your problem seems to be more a case of Alpha Gamer-itis than a fault with the game. You can't PK a person that bugs you, so you (but your own admission) antagonize that person instead to get them to squelch you.

As to your server of residence, I am glad you are on Sarlona because I'm not. I am happy on my server and with my 5 characters on it.

Palmetto
08-24-2007, 02:57 PM
As to your server of residence, I am glad you are on Sarlona because I'm not. I am happy on my server and with my 5 characters on it.
Good to know.

I see you gave up on the idea already of joining my server and adding me to you "do not group with" list. :eek: **** shame, I was looking foward to it.

OKCRandy1
08-24-2007, 03:38 PM
I would not like to see any dev time spent on this concern. I personally do not mind being asked about loot, it's a social game, I'm a social person and it's just part of the game. Most of the time I ENJOY discussing loot and being asked about items and being generous about giving away items. Call me a gullible, but it's fun helping others better their characters.

Hvymetal
08-25-2007, 07:15 AM
Seriously, how often does this happen to you? I've had maybe one or two people bug me for stuff since headstart, doesn't really seem to be that prolific of a problem that it needs to be "fixed". They actually have a fix, /squelch , don't want to use it I don't know what to tell you.

Arlith
08-25-2007, 08:30 AM
Please don't do that. I like seeing what others pull :)

So do I! I get to aks them "Ar you gonna use that?"

(Note, outside of painfully obvious jesting I have NEVER actually said that)

Spell
08-25-2007, 06:32 PM
If you are constantly grouping with a "chest-sponge" just beat him to the punch and ask for everything he pulls out out of the chest. If he wants something, ask what he'll give for it.

cdbd3rd
08-25-2007, 07:06 PM
As for moving over...it was a great idea but I stopped doing it... half the time you move things a second after they turn away and the stuff gets left behind. I generally just make a mental note if I want to give soemthing away and trade it at the next chest when we are all stopped anyway.

Seconded. Unless I'm with a close guildie who I know will come back for the stuff when I tell them about it, I grab it all. Next buffing pause I try to offload the gear to the people who can use it.

On the thread topic, IMO, I enjoy watching what folks pull to enjoy the pull - cuz I sure don't pull the goodies myself. :rolleyes:
Hiding pulls is further away from the spirit of D&D. (At least the good aligned part of the game....)

Tenkari_Rozahas
08-25-2007, 07:55 PM
My bard pulled a +1 Str Tome out of the white dragon chest.... I like that people could see if i pulled something like that <.< it was my second tome pull ever.

XFracture
08-25-2007, 10:01 PM
Just grow a sack and learn to tell people no.

Jebus, people need to grow the funk up. How the hell do you manage real life situations when you have trouble telling someone "no", over a third party chatting medium?!?

Frodo_Lives
08-26-2007, 05:29 PM
I have very rarely run into this problem, only once or twice did I group with a person who kept asking if he could have this or that. It is annoying, and thankfully rare.

I simply told him that I'd sell it or trade it to him and if he pulls anything I could use than maybe we could make a deal. The other time I ran into this I was a little more straightforward and told him to bugger off. After all I was running on my cleric and going through a few wands and I had to support my wand habit somehow.

I have also had people in the harbor just come up and send me a tell for wands or plat. Great, pan handlers in Stormreach.

That being said I usually let everyone know that if I pull anything that they can use let me know. But that is generally for level 6 - 8 loot, so far very few people have even asked for anything I've pulled. Much less asked when I haven't even offered.