jarlaxle_dourden
08-22-2007, 11:10 AM
I have these two builds ... One human Barb/Fighter and one Dwarf barb/fighter.
Obviously the big bonus for thre dwarfs are HP and a little extra con ... but because of all the toughness points spent I don't have anything left for the hardy and strength rages.
Also, I have +4 Fearsome Mith FP RR Human ... which is really making me smack at the idea of the human build.
Also with the extra feat with the human I was able to take power attack ... I was not able to take that with the dwarf build ... but still ... more than 60 HP more with the Dwarf build ... wow ...
Let me know what you think ....
Here are the two builds:
Character Plan by DDO Character Planner Version 2.70
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Human barbfighter
Level 14 Chaotic Good Human Male
(2 Fighter \ 12 Barbarian)
Hit Points: 348
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 18
Reflex: 4
Will: 3
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 14) (Level 14)
Strength 17 17 18
Dexterity 11 11 11
Constitution 18 21 25
Intelligence 8 8 8
Wisdom 8 8 8
Charisma 8 8 9
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 14) (Level 14)
Balance 0 0 0
Bluff -1 -1 -1
Concentration 4 7 7
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal -1 -1 -1
Hide 0 0 0
Intimidate 3 16 16
Jump 7 20 20
Listen 3 14 14
Move Silently 0 0 0
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 -1
Spot -1 -1 -1
Swim 7 20 20
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Barbarian)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Swim (+4)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Handed Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Fast Movement
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rage
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Barbarian Toughness I
Level 2 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Fighter Critical Accuracy I
Level 3 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Selected) Power Attack
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Enhancement: Barbarian Constitution I
Level 4 (Fighter)
Ability Raise: CON
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Power Critical
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Fighter Strength I
Level 5 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Automatic) Trap Sense
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Rage I
Level 6 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Barbarian Toughness II
Level 7 (Barbarian)
Skill: Intimidate (+1)
Skill: Listen (+1)
Skill: Swim (+2)
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Barbarian Improved Damage Reduction I
Enhancement: Barbarian Extend Rage II
Enhancement: Human Adaptability Charisma I
Level 8 (Barbarian)
Ability Raise: CON
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Constitution II
Level 9 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Toughness III
Level 10 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Enhancement: Barbarian Extend Rage III
Level 11 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Enhancement: Barbarian Hardy Rage III
Enhancement: Barbarian Power Rage III
Level 12 (Barbarian)
Ability Raise: CON
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Barbarian Toughness IV
Level 13 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Automatic) Greater Rage
Enhancement: Barbarian Constitution III
Level 14 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Enhancement: Barbarian Critical Rage I
Enhancement: Human Adaptability Constitution II
Character Plan by DDO Character Planner Version 2.70
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
dwarf barbfighter
Level 14 Chaotic Good Dwarf Male
(2 Fighter \ 12 Barbarian)
Hit Points: 412
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 19
Reflex: 4
Will: 3
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 14) (Level 14)
Strength 18 18 19
Dexterity 11 11 11
Constitution 19 22 27
Intelligence 8 8 8
Wisdom 8 8 8
Charisma 6 6 6
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 14) (Level 14)
Balance 0 0 4
Bluff -2 -2 -2
Concentration 4 8 8
Diplomacy -2 -2 -2
Disable Device n/a n/a n/a
Haggle -2 -2 -2
Heal -1 -1 -1
Hide 0 0 0
Intimidate 1 14 14
Jump 7 19 19
Listen 2 2 2
Move Silently 0 0 0
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 1
Spot -1 -1 -1
Swim 7 17 17
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Barbarian)
Skill: Intimidate (+3)
Skill: Jump (+3)
Skill: Listen (+3)
Skill: Swim (+3)
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Fast Movement
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Rage
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus (Dwarf)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Spell Defense I
Enhancement: Barbarian Toughness I
Level 2 (Fighter)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Fighter Critical Accuracy I
Level 3 (Barbarian)
Skill: Intimidate (+2)
Skill: Jump (+1)
Feat: (Selected) Two Handed Fighting
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Toughness I
Enhancement: Barbarian Constitution I
Level 4 (Fighter)
Ability Raise: CON
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Power Critical
Enhancement: Dwarven Axe Attack I
Enhancement: Fighter Strength I
Level 5 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Trap Sense
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Rage I
Level 6 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Dwarven Toughness II
Enhancement: Barbarian Toughness II
Level 7 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Level 8 (Barbarian)
Ability Raise: CON
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Enhancement: Dwarven Constitution II
Enhancement: Barbarian Constitution II
Level 9 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Dwarven Toughness III
Enhancement: Barbarian Toughness III
Level 10 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Enhancement: Dwarven Axe Attack II
Level 11 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Level 12 (Barbarian)
Ability Raise: CON
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Barbarian Constitution III
Level 13 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Greater Rage
Enhancement: Barbarian Toughness IV
Level 14 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Enhancement: Barbarian Power Rage II
Enhancement: Dwarven Toughness IV
Obviously the big bonus for thre dwarfs are HP and a little extra con ... but because of all the toughness points spent I don't have anything left for the hardy and strength rages.
Also, I have +4 Fearsome Mith FP RR Human ... which is really making me smack at the idea of the human build.
Also with the extra feat with the human I was able to take power attack ... I was not able to take that with the dwarf build ... but still ... more than 60 HP more with the Dwarf build ... wow ...
Let me know what you think ....
Here are the two builds:
Character Plan by DDO Character Planner Version 2.70
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Human barbfighter
Level 14 Chaotic Good Human Male
(2 Fighter \ 12 Barbarian)
Hit Points: 348
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 18
Reflex: 4
Will: 3
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 14) (Level 14)
Strength 17 17 18
Dexterity 11 11 11
Constitution 18 21 25
Intelligence 8 8 8
Wisdom 8 8 8
Charisma 8 8 9
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 14) (Level 14)
Balance 0 0 0
Bluff -1 -1 -1
Concentration 4 7 7
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal -1 -1 -1
Hide 0 0 0
Intimidate 3 16 16
Jump 7 20 20
Listen 3 14 14
Move Silently 0 0 0
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 -1
Spot -1 -1 -1
Swim 7 20 20
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Barbarian)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Swim (+4)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Handed Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Fast Movement
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rage
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Barbarian Toughness I
Level 2 (Fighter)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Fighter Critical Accuracy I
Level 3 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Selected) Power Attack
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Enhancement: Barbarian Constitution I
Level 4 (Fighter)
Ability Raise: CON
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Power Critical
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Fighter Strength I
Level 5 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Automatic) Trap Sense
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Rage I
Level 6 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Barbarian Toughness II
Level 7 (Barbarian)
Skill: Intimidate (+1)
Skill: Listen (+1)
Skill: Swim (+2)
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Barbarian Improved Damage Reduction I
Enhancement: Barbarian Extend Rage II
Enhancement: Human Adaptability Charisma I
Level 8 (Barbarian)
Ability Raise: CON
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Constitution II
Level 9 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Toughness III
Level 10 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Enhancement: Barbarian Extend Rage III
Level 11 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Enhancement: Barbarian Hardy Rage III
Enhancement: Barbarian Power Rage III
Level 12 (Barbarian)
Ability Raise: CON
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Barbarian Toughness IV
Level 13 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Automatic) Greater Rage
Enhancement: Barbarian Constitution III
Level 14 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Enhancement: Barbarian Critical Rage I
Enhancement: Human Adaptability Constitution II
Character Plan by DDO Character Planner Version 2.70
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
dwarf barbfighter
Level 14 Chaotic Good Dwarf Male
(2 Fighter \ 12 Barbarian)
Hit Points: 412
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 19
Reflex: 4
Will: 3
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 14) (Level 14)
Strength 18 18 19
Dexterity 11 11 11
Constitution 19 22 27
Intelligence 8 8 8
Wisdom 8 8 8
Charisma 6 6 6
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 14) (Level 14)
Balance 0 0 4
Bluff -2 -2 -2
Concentration 4 8 8
Diplomacy -2 -2 -2
Disable Device n/a n/a n/a
Haggle -2 -2 -2
Heal -1 -1 -1
Hide 0 0 0
Intimidate 1 14 14
Jump 7 19 19
Listen 2 2 2
Move Silently 0 0 0
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 1
Spot -1 -1 -1
Swim 7 17 17
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Barbarian)
Skill: Intimidate (+3)
Skill: Jump (+3)
Skill: Listen (+3)
Skill: Swim (+3)
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Fast Movement
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Rage
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus (Dwarf)
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Dwarven Armor Mastery I
Enhancement: Dwarven Spell Defense I
Enhancement: Barbarian Toughness I
Level 2 (Fighter)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Fighter Critical Accuracy I
Level 3 (Barbarian)
Skill: Intimidate (+2)
Skill: Jump (+1)
Feat: (Selected) Two Handed Fighting
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Toughness I
Enhancement: Barbarian Constitution I
Level 4 (Fighter)
Ability Raise: CON
Skill: Intimidate (+1)
Feat: (Fighter Bonus) Power Critical
Enhancement: Dwarven Axe Attack I
Enhancement: Fighter Strength I
Level 5 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Trap Sense
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Power Rage I
Level 6 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Improved Two Handed Fighting
Enhancement: Dwarven Toughness II
Enhancement: Barbarian Toughness II
Level 7 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Level 8 (Barbarian)
Ability Raise: CON
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Enhancement: Dwarven Constitution II
Enhancement: Barbarian Constitution II
Level 9 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Enhancement: Dwarven Toughness III
Enhancement: Barbarian Toughness III
Level 10 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Enhancement: Dwarven Axe Attack II
Level 11 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Level 12 (Barbarian)
Ability Raise: CON
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Greater Two Handed Fighting
Enhancement: Barbarian Constitution III
Level 13 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Greater Rage
Enhancement: Barbarian Toughness IV
Level 14 (Barbarian)
Skill: Intimidate (+1)
Skill: Jump (+1)
Skill: Swim (+1)
Enhancement: Barbarian Power Rage II
Enhancement: Dwarven Toughness IV