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spifflove
08-18-2007, 01:53 PM
HUMAN VERSION:

Level 12 Human Barbarian/Level 2 Rogue

Stats (32 Point Build):
Strength - 18 +3 (@ Levels 4, 8 and 12)
Dexterity - 12
Constitution - 14
Intelligence - 14
Wisdom - 8
Charisma - 8

Feats:
Level 1 - Combat Expertise, Power Attack
Level 3 - Weapon focus slashing or least dragonmark of passage
Level 6 - Improved Trip
Level 9 - Improved Critical: Slashing
Level 12 - Stun

Enhancements (Point Progression):
Human Versatility Boost (10)
Rogue Open Locks (1)
Rogue Disable Device (1)
Rogue bacstab training (1)
Barbarian Damage Reduction Boost I (1)
Barbarian Power Attack I (2)
Barbarian Constitution I (4)
Barbarian Extended Rage I (5)
Barbarian Extra Rage I (6)
Barbarian Improved Damage Reduction I (8)
Barbarian Power Rage I (9)
Human Improved Recovery I (11)
Barbarian Damage Reduction Boost II (13)
Barbarian Sprint Boost I (14)
Barbarian Extended Rage II (16)
Barbarian Power Attack II (18)
Barbarian Power Rage II (20)
Barbarian Extra Rage II (22)
Human Adaptability Strength I (24)
Barbarian Damage Reduction Boost III (27)
Barbarian Extended Rage III (30)
Barbarian Power Rage III (33)
Barbarian Damage Reduction Boost IV (37)
Barbarian Extended Rage IV (41)
Barbarian Extra Rage III (44)
Barbarian Power Rage IV (48)
Barbarian Critical Rage I (50)
Barbarian Sprint Boost II (56)

Skills:
Jump
Open Locks
Disable Device
Search
Optional: UMD (certainly not Conan-like)


HALFLING VERSION:

Level 12 Barbarian Level 2 Rogue
"Bilbo the Barbarian!"

Stats (32 Point Build):
Strength - 16 +3 (@ Levels 4, 8 and 12)
Dexterity - 14
Constitution - 14
Intelligence - 14
Wisdom - 8
Charisma - 8

Feats:
Level 1 - Combat Expertise
Level 3 - Power Attack
Level 6 - Improved Trip
Level 9 - Improved Critical: Slashing
Level 12 - Stun

Enhancements:
Rogue Action Boost (1)
Rogue Open Locks (1)
Rogue Disable Device (1)
Rogue bacstab training (1)
Barbarian Sprint Boost I
Barbarian Critical Rage I
Barbarian Extend Rage I
Barbarian Extend Rage II
Barbarian Extend Rage III
Barbarian Extend Rage IV
Barbarian Extra Rage I
Barbarian Extra Rage II
Barbarian Extra Rage III
Barbarian Hardy Rage I
Barbarian Hardy Rage II
Barbarian Power Rage I
Barbarian Power Rage II
Barbarian Power Rage III
Barbarian Power Rage IV
Barbarian Willpower I
Barbarian Willpower II
Halfling Dexterity I
Halfling Dexterity II
Halfing Luck I
Halfling Luck II
Barbarian Constitution I
Barbarian Constitution II

Concerning Evasion: Buffs will get your evasion high enough for most saves. In some cases it will be useful to hit the uncanny dodge button. Conan as described in Howards books would have evasion. Halfling luck will help here.

Concerning Combat expertise: Conan certainly used it judging by Howard's books and the movie. In practice you could grab an adamantine shield and hit the ce button if thats all you had left and the mob was undamageable.

Concerning Improved trip and Stun: We all know that barbarians rage 24/7 and never suffer fatigue effects in front of a mob. So stun and Trip will always be 100% effective.

Concerning hit points. You will be taking much less damage than your dorf counterparts so the slight loss of hp will be more than compensated for by auto crits to stunned and helpless mobs. Also no pesky AOE aggro.

Concerning will save: Using your extra extra speed run up to those pesky casters and land a trip. Keep swinging till they stop wigglin.

"I am the predator and you are my prey. This is your last action hero. Its Judgement day."

Sydril
08-18-2007, 04:09 PM
level 3 feat power attack and you're in business

Impaqt
08-18-2007, 05:25 PM
I dont believe you can get your DD or Search skill up high enough to be of any real value. Your Reflex save will also be poor.. Making Evasion not very useful.

btw... I certainly dont recall Conan ever disabling traps....

moorewr
08-18-2007, 06:44 PM
I am working on a 28pt. human 12 Barb/2 Rogue (Maharion) - he's 4/1 so far and doing well based on ye olde kill counts... he's envisioned as an evasion/improved uncanny dodge melee with added benefits from UMD and some lower-difficulty trapsmithing.

I had a real eye on the benefits of evasion and skills, so I am a relatively weak, frail, smart, dextrous Barbarian. Furthering my voluntary gimping I went TWF to go with my high dex. We'll see how I do in higher level content. I'm definitely NOT Conan.

Starting stats..
Strength - 14 (all the ability raises etc go here)
Dexterity - 16 (tempted to go to 17)
Constitution - 12
Intelligence - 14
Wisdom - 8
Charisma - 10

So, in the end.. UMD 17, Human Versatility to +5, a CHA item, GTG.
Stunning blow and trip are really only effective when raged, working on lots of extended rages. Getting the usual Barbarian feats otherwise..

Will my reflex saves be high enough (looks like +10 unbuffed)? Not without serious buffs in the endgame, I expect. He'll need serious Strength and Dex items then.

added bonus - Human Versatility is about to become much more useful...



I dont believe you can get your DD or Search skill up high enough to be of any real value. Your Reflex save will also be poor.. Making Evasion not very useful.

btw... I certainly dont recall Conan ever disabling traps....

spifflove
08-18-2007, 07:07 PM
I dont believe you can get your DD or Search skill up high enough to be of any real value. Your Reflex save will also be poor.. Making Evasion not very useful.

Search and DD and OL will be mAxed. This does work in the end game. Evasion will require uncanny dodge if not properly buffed.



btw... I certainly dont recall Conan ever disabling traps....


If you want be be a purest put points into jump, balance, swim, tumble.

Shade
08-18-2007, 09:22 PM
Arnold Schwarzenegger is not a halfling!

spifflove
08-19-2007, 12:24 PM
Arnold Schwarzenegger is not a halfling!

Some people would like to have fun playing his twin Danny Devito.:p

spifflove
08-19-2007, 12:32 PM
I am working on a 28pt. human 12 Barb/2 Rogue (Maharion) - he's 4/1 so far and doing well based on ye olde kill counts... he's envisioned as an evasion/improved uncanny dodge melee with added benefits from UMD and some lower-difficulty trapsmithing.

I had a real eye on the benefits of evasion and skills, so I am a relatively weak, frail, smart, dextrous Barbarian. Furthering my voluntary gimping I went TWF to go with my high dex. We'll see how I do in higher level content. I'm definitely NOT Conan.

Starting stats..
Strength - 14 (all the ability raises etc go here)
Dexterity - 16 (tempted to go to 17)
Constitution - 12
Intelligence - 14
Wisdom - 8
Charisma - 10

So, in the end.. UMD 17, Human Versatility to +5, a CHA item, GTG.
Stunning blow and trip are really only effective when raged, working on lots of extended rages. Getting the usual Barbarian feats otherwise..

Will my reflex saves be high enough (looks like +10 unbuffed)? Not without serious buffs in the endgame, I expect. He'll need serious Strength and Dex items then.

added bonus - Human Versatility is about to become much more useful...

Yikes 14 strength? My fighter tank cant even hit anything with 16. I suggest you roll a cleric or drow bard and get your 1750 favor. Believe me you will be s a v i n g time

moorewr
08-19-2007, 12:57 PM
Yikes 14 strength? My fighter tank cant even hit anything with 16. I suggest you roll a cleric or drow bard and get your 1750 favor. Believe me you will be s a v i n g time

*shrug* ..or eat a STR tome along the way.

Is he two points of bonus off a max strength barbarian? Yes. With all the bonuses in the endgame we're looking at, what, something on the order of +32 to +34?

Perhaps people make too much of that. After attribute raises, enhancements, and gear, we're still talking a weakling with raged strength of what - 32? After all, my cleric can still hit things in the end game, and his total to hit bonus is something like +15.

We'll see how the end-game goes but at low levels the hit/miss ratio is pretty good, even on elite, even dual-wielding, even un-enraged.

I couldn't see taking evasion with a low reflex save or rogue levels with a low int. From the high Dex I went to raged strength damage bonuses with two weapons. Daisy chain for Satan and all that. :)

(PS: My 14th level cleric is my favor project, when I'm not running guild raids with him - he's most of the way there.)

Tulsa_Doom
08-19-2007, 02:17 PM
I have a evasion barbarian and have some thoughts on your post. Posted starting dex is too low to be useful. I know of a couple who didnt think so and spent alot of time for wasted lvls of rogue. Also I think you are spreading out too much. Just wont have enough in initial stats to have more than one or 2 good rogue skills. I focused on open lock and umd on mine. The biggest weakness of evasion barbs is no indomitable will. That hits hard in higher lvls and the loss of imp crit rage 2 is lamentable as well. When the cap is raised tho you would get it. I took the extra lvl of rogue on mine for addtl sneak attack damage and umd but in retrospect I should have stopped at 2 lvls. Starting stats for mine were 16 16 16 8 8 8. Reflex ended up with uncanny dodge at 31 at its max, umd is 30 w/o umd skill focus, hps at about 458 raged higher with double madstone, open lock mod at around 40, and crits with sos at around 180 or higher if bard is around. The evasion isnt used as much as I initially thought but rocks when needed.

Tavok
08-20-2007, 02:51 AM
You can't use CE while in rage, nor rage with it on. Kinda pointless on a barb.

spifflove
08-20-2007, 02:57 AM
You can't use CE while in rage, nor rage with it on. Kinda pointless on a barb.

Its a requirement for improved trip

spifflove
08-20-2007, 03:01 AM
I have a evasion barbarian and have some thoughts on your post. Posted starting dex is too low to be useful. I know of a couple who didnt think so and spent alot of time for wasted lvls of rogue. Also I think you are spreading out too much. Just wont have enough in initial stats to have more than one or 2 good rogue skills. I focused on open lock and umd on mine. The biggest weakness of evasion barbs is no indomitable will. That hits hard in higher lvls and the loss of imp crit rage 2 is lamentable as well. When the cap is raised tho you would get it. I took the extra lvl of rogue on mine for addtl sneak attack damage and umd but in retrospect I should have stopped at 2 lvls. Starting stats for mine were 16 16 16 8 8 8. Reflex ended up with uncanny dodge at 31 at its max, umd is 30 w/o umd skill focus, hps at about 458 raged higher with double madstone, open lock mod at around 40, and crits with sos at around 180 or higher if bard is around. The evasion isnt used as much as I initially thought but rocks when needed.

I will contemplate this on the tree of woe.

*contemplating*-hmm need 13 intel for ce, a requirement for improved trip. Why not add some rogue skillz? I mean just one more point into intel. Yay baby! Mojo!"

Tulsa_Doom
08-20-2007, 05:50 AM
Not sure CE is worth stat investment. As a high str barb you will be able to trip just fine and shouldnt have to worry too much about how long the target is on the ground. As far as rogue skills theres just no way you can be good enough with all of them to really justify spending the points. And to appeal to the whole Conan theme you want to establish, he might have been able to pick locks to steal things but traps were probably beyond him. In any case good luck to you and hope it turns out the way you want it to.

Tulsa_Doom
08-20-2007, 05:56 AM
As I was looking at your starting stats the 12 con was pretty glaring. Besides str, con is the most important attribute to a barbarian. It determines how long his rage lasts. 10 charisma isnt needed with the two lvls of rogue for a decent umd. I mean whatever works for you, you cant use ce while raging and it seems like you might think about sword and boarding, while that might be closer to your vision of Conan (either Arnold or the original Robert E. Howard creation) I think you will be dissappointed when paired with other barbarian builds. Anyways still good luck to you and just some things to contemplate on the tree of woe.


Crucify him.

moorewr
08-20-2007, 08:31 AM
I had the twelve con and 10 cha for my trickster character. My focus is a little different - I wanted to base more of his actions on his rogue skills, take maximum advantage of evasion, etc. Also I want enough UMD with Human Vitality to recite raise dead in a pinch.

Go ahead and crucify me, not Spifflove!

The OP's Conan build has 14 CON and 8 CHA. Conan should surely have a high con. If I was building Conan I'd drop the Int and put all my skill points into jump and balance, basically. Heh, you should raise the Charisma, because, well, he's Conan. :)




As I was looking at your starting stats the 12 con was pretty glaring. Besides str, con is the most important attribute to a barbarian. It determines how long his rage lasts. 10 charisma isnt needed with the two lvls of rogue for a decent umd. I mean whatever works for you, you cant use ce while raging and it seems like you might think about sword and boarding, while that might be closer to your vision of Conan (either Arnold or the original Robert E. Howard creation) I think you will be dissappointed when paired with other barbarian builds. Anyways still good luck to you and just some things to contemplate on the tree of woe.


Crucify him.

spifflove
08-20-2007, 12:43 PM
As I was looking at your starting stats the 12 con was pretty glaring. Besides str, con is the most important attribute to a barbarian. It determines how long his rage lasts. 10 charisma isnt needed with the two lvls of rogue for a decent umd. I mean whatever works for you, you cant use ce while raging and it seems like you might think about sword and boarding, while that might be closer to your vision of Conan (either Arnold or the original Robert E. Howard creation) I think you will be dissappointed when paired with other barbarian builds. Anyways still good luck to you and just some things to contemplate on the tree of woe.


Crucify him.

*stuns Tulsa with a blow to th neck*
*thudddd thuddd thudd thud thud thud*

moorewr
08-20-2007, 12:46 PM
CE? Crew Exposed?

Casta
08-20-2007, 04:56 PM
Two feats just so you can get improved trip isn't worth it, you could go dwarf and just use enhancments on it instead.

spifflove
08-20-2007, 10:54 PM
Two feats just so you can get improved trip isn't worth it, you could go dwarf and just use enhancments on it instead.

I suppose you could use stun and use trip as a poor mans strategest build. There are plenty of Dorf builds out there if that is what you want move along.

spifflove
08-20-2007, 11:00 PM
I have a evasion barbarian and have some thoughts on your post. Posted starting dex is too low to be useful. I know of a couple who didnt think so and spent alot of time for wasted lvls of rogue. Also I think you are spreading out too much. Just wont have enough in initial stats to have more than one or 2 good rogue skills. I focused on open lock and umd on mine. The biggest weakness of evasion barbs is no indomitable will. That hits hard in higher lvls and the loss of imp crit rage 2 is lamentable as well. When the cap is raised tho you would get it. I took the extra lvl of rogue on mine for addtl sneak attack damage and umd but in retrospect I should have stopped at 2 lvls. Starting stats for mine were 16 16 16 8 8 8. Reflex ended up with uncanny dodge at 31 at its max, umd is 30 w/o umd skill focus, hps at about 458 raged higher with double madstone, open lock mod at around 40, and crits with sos at around 180 or higher if bard is around. The evasion isnt used as much as I initially thought but rocks when needed.

Reflex save:
+4 barbarian
+2 Rogue
+1 dex
+4 trap blast googles
+4 greater heroism
+4 Improved uncanny dodge
+3 dex item
Total 22

Acceptable.

Halfing build gets you to 25.

theniffirg
04-29-2010, 10:45 AM
Hi, I tried searching for a "Conan" build on the forums but could only find really old posts about them before the level cap was raised to 20, so i've decided to bump this post since it's somewhat relevant to the topic.

Has anyone currently got a good "Conan" lvl 20 build? I'd be very interested for any ideas people may have.

Pardish
04-30-2010, 10:52 AM
holy thread res batman...:eek:

just throw 2 rogue on a barb and boom "Conan"

Ambulance
05-03-2010, 04:37 AM
Arnold Schwarzenegger is not a halfling!

:)

I'd say he's rather the result of a human-warforged relationship ^^

joneb1999
05-03-2010, 07:38 AM
You possibly cant do Conan justifiable on anything in DDO as in Hyboria he was one of a kind. The reason he went from being a mountain dwelling barbaric Cimmerian to the King of Aquilonia, the most civilised country in the Hyborian Age, was because he was as super as a mortal man with no special powers or magic could get. Incredibly strong, fast and enduring, very intelligent, wise and charismatic, Conan (fictiionally I know lol ) fought gods and devils in epic quests and often solo with no raid parties. He was a thief, a reaver, a slayer, a buccaneer, a destroyer, a conqueror and so on.

Even with a full tr'd babrbarian you would need to start with 16th Str, 16 Con, 16 Dex, 10 int, 10 wis, 10 cha to get anywhere near equal to him by 20th lvl with +4 tomes in each a MUST. Someone mentioned in a thread if he fought Zorro wielding a 2 handed sword he would be much slower. No chance. His combination of immense strength, agfility, endurance and skill would make him equal Zorros speed using a lighter much smaller rapier. Thats why he was often pictured at the epicenter of battle or with bodies piled around him.

http://i158.photobucket.com/albums/t98/joneb1999/frazettamovie.jpg

spifflove
05-03-2010, 12:27 PM
Wow, you necro'd a thread I totally forgot about. This is how it would look now:

Human 20 barb
past life monk x2

18
14
14
10
14
08

1) Stun
h1) power attack
3) past life monk
6) cleave
9)ics
12) thf line