Maldini
08-16-2007, 12:13 AM
This is a pretty standard Paladin build that I recently put together and leveled up to 14. I like the self-sufficiency of the Paladin class.
Level 14 Dwarf Paladin
Stats:
Strength - 16
Dexterity - 14
Constitution - 14
Intelligence - 8
Wisdom - 14
Charisma - 12
Maxxed Stats:
Strength - 16 +3 Levels +5 Item +2 Tome +2 Rage = 28 or +9 Mod -> Madstone Boots can get you another +3 Mod
Dexterity - 14 +5 Item +1 Tome = 20 or +5 Mod
Constitution - 14 +2 Dwarven Con +6 Item +2 Rage = 24 or +7 Mod
Wisdom - 14 +5 Item +1 Tome = 20
Charisma - 12 +6 Item +2 Pally Charisma II = 20 or +5 Mod
Feats:
1) Weapon Focus: Slashing
3) Toughness
6) Mental Toughness
9) Improved Critical: Slashing
12) Power Attack
Enhancements:
Dwarven Armor Mastery I (2)
Dwarven Axe Damage I (4)
Paladin Toughness I (5)
Paladin Charisma I (7)
Dwarven Constitution I (9)
Paladin Extra Lay on Hands I (11)
Paladin Bulwark of Good I (13)
Dwarven Toughness I (14)
Paladin Toughness II (16)
Paladin Charisma II (20)
Dwarven Axe Attack I (22)
Dwarven Toughness II (24)
Paladin Extra Lay on Hands II (28)
Dwarven Constitution II (32)
Paladin Bulwark of Good II (36)
Dwarven Toughness III (39)
Paladin Toughness III (42)
Paladin Toughness IV (46)
Dwarven Toughness IV (50)
Paladin Bulwark of Good III (56)
Hit Points:
140 Base
14 * 7 = 98 Con
16 Toughness Feat
100 Toughness Enhancements
30 Greater False Life
10 AA Favor
20 Heroic Durability
Total: 414
Spell Points:
145 Base
115 Wisdom Mod
75 Mental Toughness
125 Wizardry V (Black Dragon Armor)
Total: 460
Spell Choice:
Level 1: Virtue, Divine Favor, Bless
Level 2: Angleskin, Resist Energy
Level 3: Cure Moderate Wounds, Prayer
Level 4: Restoration
NOTE: I have a Superior Devotion III Ring that I wear so that's why I took Cure Mod. I can cure for about 30 - 40 HP which ain't bad when you're low on LoH's.
Lay on Hands will heal for 120 with a 20 Charisma.
Saves:
Fort - 9 Base +4 GH +5 Divine Grace +7 Constitution +4 Resistance +1 Aura = 30
Reflex - 4 Base +4 GH +5 Divine Grace +5 Dexterity +4 Resistance +1 Aura = 25
Will - 4 Base +4 GH +5 Divine Grace +5 Wisdom +4 Resistance +1 Aura = 25
Attack:
9 Strength
14 BAB
3 Divine Favor
4 GH (Planar Gird)
5 Weapon
Total (Self-Buffed): 35 - 5 (Power Attack) = 30
Damage:
9 Strength (One-Handed)
5 Power Attack (One-Handed)
3 Divine Favor
5 Weapon
Total (Self-Buffed): 22
AC:
10 Base
13 +5 Mith FP
7 +5 Mith Heavy Shield or 9 Madstone Shield
4 Aura of Good
2 Chaosguardes
4 Max Dex
2 Recitation
1 Haste
5 Barkskin
2 Defensive Fighting (if you're not in Power Attack mode)
5 Protection
1 Parrying (Optional)
Total: 56/58 Buffed or 59/61 with Chattering Ring and without Combat Expertise
Final Note:
Again I really like the well-roundedness of Paladins. They're a lot of fun to play, especially Dwarven Paladins with the higher AC and HP possibilities.
If you want to spec in single handed weapons, Heavy Picks (Piercing) might be the way to go instead of slashing and Dwarven Axes which I like to use.
I've been having a blast with it so far.
Level 14 Dwarf Paladin
Stats:
Strength - 16
Dexterity - 14
Constitution - 14
Intelligence - 8
Wisdom - 14
Charisma - 12
Maxxed Stats:
Strength - 16 +3 Levels +5 Item +2 Tome +2 Rage = 28 or +9 Mod -> Madstone Boots can get you another +3 Mod
Dexterity - 14 +5 Item +1 Tome = 20 or +5 Mod
Constitution - 14 +2 Dwarven Con +6 Item +2 Rage = 24 or +7 Mod
Wisdom - 14 +5 Item +1 Tome = 20
Charisma - 12 +6 Item +2 Pally Charisma II = 20 or +5 Mod
Feats:
1) Weapon Focus: Slashing
3) Toughness
6) Mental Toughness
9) Improved Critical: Slashing
12) Power Attack
Enhancements:
Dwarven Armor Mastery I (2)
Dwarven Axe Damage I (4)
Paladin Toughness I (5)
Paladin Charisma I (7)
Dwarven Constitution I (9)
Paladin Extra Lay on Hands I (11)
Paladin Bulwark of Good I (13)
Dwarven Toughness I (14)
Paladin Toughness II (16)
Paladin Charisma II (20)
Dwarven Axe Attack I (22)
Dwarven Toughness II (24)
Paladin Extra Lay on Hands II (28)
Dwarven Constitution II (32)
Paladin Bulwark of Good II (36)
Dwarven Toughness III (39)
Paladin Toughness III (42)
Paladin Toughness IV (46)
Dwarven Toughness IV (50)
Paladin Bulwark of Good III (56)
Hit Points:
140 Base
14 * 7 = 98 Con
16 Toughness Feat
100 Toughness Enhancements
30 Greater False Life
10 AA Favor
20 Heroic Durability
Total: 414
Spell Points:
145 Base
115 Wisdom Mod
75 Mental Toughness
125 Wizardry V (Black Dragon Armor)
Total: 460
Spell Choice:
Level 1: Virtue, Divine Favor, Bless
Level 2: Angleskin, Resist Energy
Level 3: Cure Moderate Wounds, Prayer
Level 4: Restoration
NOTE: I have a Superior Devotion III Ring that I wear so that's why I took Cure Mod. I can cure for about 30 - 40 HP which ain't bad when you're low on LoH's.
Lay on Hands will heal for 120 with a 20 Charisma.
Saves:
Fort - 9 Base +4 GH +5 Divine Grace +7 Constitution +4 Resistance +1 Aura = 30
Reflex - 4 Base +4 GH +5 Divine Grace +5 Dexterity +4 Resistance +1 Aura = 25
Will - 4 Base +4 GH +5 Divine Grace +5 Wisdom +4 Resistance +1 Aura = 25
Attack:
9 Strength
14 BAB
3 Divine Favor
4 GH (Planar Gird)
5 Weapon
Total (Self-Buffed): 35 - 5 (Power Attack) = 30
Damage:
9 Strength (One-Handed)
5 Power Attack (One-Handed)
3 Divine Favor
5 Weapon
Total (Self-Buffed): 22
AC:
10 Base
13 +5 Mith FP
7 +5 Mith Heavy Shield or 9 Madstone Shield
4 Aura of Good
2 Chaosguardes
4 Max Dex
2 Recitation
1 Haste
5 Barkskin
2 Defensive Fighting (if you're not in Power Attack mode)
5 Protection
1 Parrying (Optional)
Total: 56/58 Buffed or 59/61 with Chattering Ring and without Combat Expertise
Final Note:
Again I really like the well-roundedness of Paladins. They're a lot of fun to play, especially Dwarven Paladins with the higher AC and HP possibilities.
If you want to spec in single handed weapons, Heavy Picks (Piercing) might be the way to go instead of slashing and Dwarven Axes which I like to use.
I've been having a blast with it so far.