Reisei
08-14-2007, 10:38 PM
Character Plan by DDO Character Planner Version 2.65
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
jhy
Level 14 Lawful Good Drow Male
(3 Fighter \ 11 Paladin)
Hit Points: 160
Spell Points: 140
BAB: 14\14\19\24
Fortitude: 16
Reflex: 12
Will: 12
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 14) (Level 14)
Strength 16 19 20
Dexterity 13 13 14
Constitution 10 10 10
Intelligence 13 14 14
Wisdom 14 14 14
Charisma 12 13 14
Tomes Used
+1 Tome of Intelligence used at level 14
+1 Tome of Charisma used at level 14
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 14) (Level 14)
Balance 1 2 2
Bluff 1 2 2
Concentration 0 0 0
Diplomacy 1 2 2
Disable Device n/a n/a n/a
Haggle 1 2 2
Heal 4 4 4
Hide 1 2 2
Intimidate 5 6 6
Jump 7 9 9
Listen 2 2 4
Move Silently 1 2 2
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 2 2
Search 1 2 4
Spot 2 2 4
Swim 3 5 5
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Fighter)
Skill: Heal (+2)
Skill: Intimidate (+4)
Skill: Jump (+4)
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus (Drow)
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Level 2 (Fighter)
Level 3 (Fighter)
Level 4 (Paladin)
Ability Raise: STR
Feat: (Automatic) Aura of Good
Feat: (Automatic) Smite Evil
Level 5 (Paladin)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 6 (Paladin)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Level 7 (Paladin)
Feat: (Automatic) Turn Undead
Spell (1): Bless
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Lesser Restoration
Spell (1): Protection From Evil
Spell (1): Resistance
Spell (1): Virtue
Level 8 (Paladin)
Ability Raise: STR
Level 9 (Paladin)
Feat: (Automatic) Remove Disease
Level 10 (Paladin)
Level 11 (Paladin)
Spell (2): Bull's Strength
Spell (2): Eagle's Spendor
Spell (2): Owl's Wisdom
Spell (2): Remove Paralysis
Spell (2): Resist Energy
Level 12 (Paladin)
Ability Raise: STR
Level 13 (Paladin)
Level 14 (Paladin)
Spell (3): Cure Moderate Wounds
Spell (3): Dispel Magic
Spell (3): Magic Circle Against Evil
Spell (3): Prayer
Spell (3): Remove Blindness
Spell (3): Remove Curse
Enhancement: Improved Drow Spell Resistence I
Enhancement: Improved Drow Spell Resistence II
Enhancement: Improved Drow Spell Resistence III
Enhancement: Improved Drow Spell Resistence IV
Enhancement: Elven Dexterity I
Enhancement: Elven Enchantment Resistance I
Enhancement: Elven Enchantment Resistance II
Enhancement: Elven Enchantment Resistance III
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Tower Shield Mastery I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Charisma I
Enhancement: Fighter Strength I
the purpose of this build is to be an intimitank but still do pretty good damage perhaps to keep more agro....please critique
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
jhy
Level 14 Lawful Good Drow Male
(3 Fighter \ 11 Paladin)
Hit Points: 160
Spell Points: 140
BAB: 14\14\19\24
Fortitude: 16
Reflex: 12
Will: 12
Starting Ending Feat/Enhancement
Base Stats Base Stats Modified Stats
Abilities (Level 1) (Level 14) (Level 14)
Strength 16 19 20
Dexterity 13 13 14
Constitution 10 10 10
Intelligence 13 14 14
Wisdom 14 14 14
Charisma 12 13 14
Tomes Used
+1 Tome of Intelligence used at level 14
+1 Tome of Charisma used at level 14
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 14) (Level 14)
Balance 1 2 2
Bluff 1 2 2
Concentration 0 0 0
Diplomacy 1 2 2
Disable Device n/a n/a n/a
Haggle 1 2 2
Heal 4 4 4
Hide 1 2 2
Intimidate 5 6 6
Jump 7 9 9
Listen 2 2 4
Move Silently 1 2 2
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 2 2
Search 1 2 4
Spot 2 2 4
Swim 3 5 5
Tumble n/a n/a n/a
Use Magic Device n/a n/a n/a
Level 1 (Fighter)
Skill: Heal (+2)
Skill: Intimidate (+4)
Skill: Jump (+4)
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Drow Spell Resistance
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency (ALL)
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus (Drow)
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Level 2 (Fighter)
Level 3 (Fighter)
Level 4 (Paladin)
Ability Raise: STR
Feat: (Automatic) Aura of Good
Feat: (Automatic) Smite Evil
Level 5 (Paladin)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 6 (Paladin)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Level 7 (Paladin)
Feat: (Automatic) Turn Undead
Spell (1): Bless
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Lesser Restoration
Spell (1): Protection From Evil
Spell (1): Resistance
Spell (1): Virtue
Level 8 (Paladin)
Ability Raise: STR
Level 9 (Paladin)
Feat: (Automatic) Remove Disease
Level 10 (Paladin)
Level 11 (Paladin)
Spell (2): Bull's Strength
Spell (2): Eagle's Spendor
Spell (2): Owl's Wisdom
Spell (2): Remove Paralysis
Spell (2): Resist Energy
Level 12 (Paladin)
Ability Raise: STR
Level 13 (Paladin)
Level 14 (Paladin)
Spell (3): Cure Moderate Wounds
Spell (3): Dispel Magic
Spell (3): Magic Circle Against Evil
Spell (3): Prayer
Spell (3): Remove Blindness
Spell (3): Remove Curse
Enhancement: Improved Drow Spell Resistence I
Enhancement: Improved Drow Spell Resistence II
Enhancement: Improved Drow Spell Resistence III
Enhancement: Improved Drow Spell Resistence IV
Enhancement: Elven Dexterity I
Enhancement: Elven Enchantment Resistance I
Enhancement: Elven Enchantment Resistance II
Enhancement: Elven Enchantment Resistance III
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Tower Shield Mastery I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Charisma I
Enhancement: Fighter Strength I
the purpose of this build is to be an intimitank but still do pretty good damage perhaps to keep more agro....please critique