Luthen
08-14-2007, 07:26 PM
In case anyone ever wondered:
Dwarf -- Cleric 13 / Paladin 1
Starting stats:
16 Str
14 Dex
16Con
16 Wis
8 Int
6 Char
Current Stats:
22 Str (+1 Tome, +5 Str Gloves)
14 Dex (Didn't increase on purpose)
22 Con (+1 Tome, +5 Con Ring)
28 Wis (+1 Tome, +2 Wis Enhance, +6 Wis neck, +3 level up)
8 Int
12 Char (+6 Char Cloak)
Enhancements worth noting:
Energy of the Zealot IV
Dwarven Faith IV
Life Magic IV
Dwarven Toughness IV
Clerics Wisdom II
[The rest of the enhancements are whatever you prefer]
HP -- 345
SP -- 1349
AC -- 41 unbuffed
34 Concentration
Items of note:
Black Dragonplate
Pouch of Jerky
Heavy Fort Ring
Superior Potency VI Scepter
Green Blade
This is a combat cleric. He is not a "Tank" and he is not a "Heal bot". He is designed to jump into the fray, add some DPS, CC, Destructs and casts mass heals during fights which, if everyone plays right, hits all of the melee. He can easily do anything a cleric needs without missing a beat. He is not "Gear dependant" but he is built around specific gear items for his end build. This is not a clerc style for the new cleric. This is a cleric to play for players who know what they're doing. But I promise you this... this is a fun build.
EDIT: I forgot to change a typo and then added wrong. Serves me right for doing it at work instead of home to have direct reference. The starting Wisdom is 16 not 18 and ending is 28 currently but will be 30 when I get the +3 from Stormreaver... eventually. All other numbers are accurate. Sorry for confusion. thanks for pointing it out guys.
Yess I edited it again to fix the mistake. I hate you all!!!
Dwarf -- Cleric 13 / Paladin 1
Starting stats:
16 Str
14 Dex
16Con
16 Wis
8 Int
6 Char
Current Stats:
22 Str (+1 Tome, +5 Str Gloves)
14 Dex (Didn't increase on purpose)
22 Con (+1 Tome, +5 Con Ring)
28 Wis (+1 Tome, +2 Wis Enhance, +6 Wis neck, +3 level up)
8 Int
12 Char (+6 Char Cloak)
Enhancements worth noting:
Energy of the Zealot IV
Dwarven Faith IV
Life Magic IV
Dwarven Toughness IV
Clerics Wisdom II
[The rest of the enhancements are whatever you prefer]
HP -- 345
SP -- 1349
AC -- 41 unbuffed
34 Concentration
Items of note:
Black Dragonplate
Pouch of Jerky
Heavy Fort Ring
Superior Potency VI Scepter
Green Blade
This is a combat cleric. He is not a "Tank" and he is not a "Heal bot". He is designed to jump into the fray, add some DPS, CC, Destructs and casts mass heals during fights which, if everyone plays right, hits all of the melee. He can easily do anything a cleric needs without missing a beat. He is not "Gear dependant" but he is built around specific gear items for his end build. This is not a clerc style for the new cleric. This is a cleric to play for players who know what they're doing. But I promise you this... this is a fun build.
EDIT: I forgot to change a typo and then added wrong. Serves me right for doing it at work instead of home to have direct reference. The starting Wisdom is 16 not 18 and ending is 28 currently but will be 30 when I get the +3 from Stormreaver... eventually. All other numbers are accurate. Sorry for confusion. thanks for pointing it out guys.
Yess I edited it again to fix the mistake. I hate you all!!!