View Full Version : Build Question
Scarsgaard
08-09-2007, 10:33 AM
Ok folkes...
Not sure how many folkes have done a Pally Cleric mix, but if you take a 4th lvl in Pally does his Turn Undeads stack with the clerics? If so, my build could effectively have over 20 Turns which would be a HELLA NICE amount of DVs and Divine Light:eek:
PaintHorseCowboy
08-09-2007, 10:49 AM
Aw Scar!
I'm feeling the Hate now!
You've immortalized me in two /sig quotes.
/tear
Let me know when you figure this out. Been working on one myself and I'm curious as to the answer as well.
As they said in Ferris Bueller.......Anyone......Anyone.....?
Jundak
08-09-2007, 11:25 AM
I did create a Pally/Cleric build, Scars...I deleted him at 8th level due to a serious lack of foresight on my part. Just didn't build him right. Bleh...
If I recall correctly, the Turns did not stack, but I didn't have him specced for Turn abilities, either (One of the major mistakes with the build).
ace_mason
08-09-2007, 12:10 PM
What the hell do you need 20 turns for? There isnt a quest in the game that requires a cleric to have more than 3 dv's. And turn undead sucks when you can easily land disruption on every undead in the game.
Protagoras
08-09-2007, 12:19 PM
What the hell do you need 20 turns for? There isnt a quest in the game that requires a cleric to have more than 3 dv's. And turn undead sucks when you can easily land disruption on every undead in the game.
There are several quests in this game where a high DV cleric can DV up a bard and sorc right before an end fight so you can do it quicker rather than run back to catch the shrine, or recall etc. And when things don't go right as happens sometimes DV is nice.
Scarsgaard
08-09-2007, 12:20 PM
What the hell do you need 20 turns for? There isnt a quest in the game that requires a cleric to have more than 3 dv's. And turn undead sucks when you can easily land disruption on every undead in the game.
LOL... my plan does sound odd... I agree:D
But I'm using Divine Light!!! Right now I do in a very fast manner 12 AOE's of 4d6 light to Undead 12 times... when my cleric hits lvl 8 it goes to 8d6... and with chr modifiers, etc it'll be 15/day easily.... I'm not after turns but AOE damage... the side benefit is that my toon is Highly buffed, immune to lots of things and can attract so much aggro in a a large Undead Fight that the rest of the party can just decimate everything with little fear of reprisal. Also... the cool down rate is really fast so this damage is nasty in a very short order.
If, I also grab DV2's.. and this were to stack... I could have up to 30 DVs averaging 24 mana each... and all of a sudden... your casters/bards/clerics are HUMPING my leg:D
Now, I just gotta figure this thing out...
P.S. Yep... Paint yer very quoteable lately:D
Protagoras
08-09-2007, 12:23 PM
Ok folkes...
Not sure how many folkes have done a Pally Cleric mix, but if you take a 4th lvl in Pally does his Turn Undeads stack with the clerics? If so, my build could effectively have over 20 Turns which would be a HELLA NICE amount of DVs and Divine Light:eek:
I haven't tested this in DDO, but if it works like Pen and Paper the turn ability would not stack.. but the levels of cleric would stack with the levels of Paladin (Paladin turn level is 3 less than Paladin level I beleive) to determine total turning ability. So a Cleric 6/Paly 8 would turn as a cleric 11.(I think. I forget the exact level for paladin turning.. and am too lazy to look it up)
With the coming mod5 changes to how things work with shrining and stat items a high turn# DV# build will be quite handy to have.
Skaves
08-09-2007, 12:29 PM
Tested already. Turns do not stack in DDO. Lab, our Warforged Paladin 11/Cleric1 can attest to that. Also, the extra turning enhancement works like stat/skill enhancements. If you take Cleric Extra Turn you can not take any Paladin Extra turning.
ace_mason
08-09-2007, 12:39 PM
LOL... my plan does sound odd... I agree:D
But I'm using Divine Light!!! Right now I do in a very fast manner 12 AOE's of 4d6 light to Undead 12 times... when my cleric hits lvl 8 it goes to 8d6... and with chr modifiers, etc it'll be 15/day easily.... I'm not after turns but AOE damage... the side benefit is that my toon is Highly buffed, immune to lots of things and can attract so much aggro in a a large Undead Fight that the rest of the party can just decimate everything with little fear of reprisal. Also... the cool down rate is really fast so this damage is nasty in a very short order.
If, I also grab DV2's.. and this were to stack... I could have up to 30 DVs averaging 24 mana each... and all of a sudden... your casters/bards/clerics are HUMPING my leg:D
Now, I just gotta figure this thing out...
P.S. Yep... Paint yer very quoteable lately:D
HMM must not be running in mediocre enough parties ;). Never had an issue with mana with the amount of shrines in the quests. Hope it all works out for you with the dv's. And let me know if you get any kind of wierd rash from all that leg humping. I get it on my cleric sometimes, dont be worried it happens to all the great ones.:D
And on a side note scar do you ever play DDO. I have you in my firends list and have looked for you in the who list. never see you on. You must be pretty sneaky. Because I can be very resourceful. Still looking to give a good old fashioned thelanis butt whooping in PVP.:D
See ya around.
Jundak
08-09-2007, 12:48 PM
What the hell do you need 20 turns for? There isnt a quest in the game that requires a cleric to have more than 3 dv's. And turn undead sucks when you can easily land disruption on every undead in the game.
There are other uses for Turns than what you mentioned...and while I agree that you can disrupt every undead in the game (except for the Tor skellies, which are immune), there's something to be said for a cleric that is specced for Turning Undead and clearing the room of all nasties in one mouse click. :cool:
TreknaQudane
08-09-2007, 12:55 PM
Or a 1 Cleric/13 Bard thats got DVs and CC....
or a 13 Cleric/1 Bard that's got Cleric heals couple with UMD... and can still wand heal under the effect of quells and probably knock of some higher stuff with umd
Scarsgaard
08-09-2007, 01:00 PM
HMM must not be running in mediocre enough parties ;). Never had an issue with mana with the amount of shrines in the quests. Hope it all works out for you with the dv's. And let me know if you get any kind of wierd rash from all that leg humping. I get it on my cleric sometimes, dont be worried it happens to all the great ones.:D
And on a side note scar do you ever play DDO. I have you in my firends list and have looked for you in the who list. never see you on. You must be pretty sneaky. Because I can be very resourceful. Still looking to give a good old fashioned thelanis butt whooping in PVP.:D
See ya around.
LOL.. trust me... sometimes having DV's is useful... but considering that I can't Double Up my turns by taking a 4th lvl in Pally, my toon Micko won't be grabbing DV's. This toon does have a Disruptor but it is lvl 10 and Micko is only 8.3:( Basically, this toon is a BC with a focus on Good and Light spells, and of course Divine Light (I think this will be really useful with Mod 5 coming):D
Well, I only bring out my maxed toons when we're running a Raid or someone asks... they have almost everything that I want... so unless it is +2 Tome week you won't see them much. Now I'm working on my 3rd cleric Micko and then I'm back to Lisette who is a Throwing Spec and possibly the worst rogue (on purpose) in the game... :eek: Best way to find me is to ask a fried... they know where I am usually:)
I still run Ninib for DQ and will bring my clerics out on request (i.e. a friend needs a hand, or the Guild requires them for a specific run).
Scars, you asking for build advice for a BC is a sign of the Apocalypse. I think I'll just curl up in a ball and start muttering mantras.
I will not drink Bud.
I will not drink Miller lite.
I will not drink Coors.
Can someone bring me a Shiner Bock.
P.S. I miss Bootsy
Scarsgaard
08-09-2007, 06:54 PM
Scars, you asking for build advice for a BC is a sign of the Apocalypse. I think I'll just curl up in a ball and start muttering mantras.
I will not drink Bud.
I will not drink Miller lite.
I will not drink Coors.
Can someone bring me a Shiner Bock.
P.S. I miss Bootsy
Bootsy is coming back... just waiting for the monk man... I do have her replacement in the wings... Lisette.. the worst rogue ever but man is she dps:D
Muirtach
08-09-2007, 08:41 PM
...I'm back to Lisette who is a Throwing Spec and possibly the worst rogue (on purpose) in the game...
Bad rogue maybe, but thrower builds are so fun
PaintHorseCowboy
08-09-2007, 10:47 PM
I will not drink Bud.
I will not drink Miller lite.
I will not drink Coors.
Can someone bring me a Shiner Bock.
Oh yeah.
Drink Shiner Beer! At the Dixie Chicken!
Gig'em Aggies!
Muirtach
08-10-2007, 04:29 AM
Shiner Bock, (as a home-brewer) is that a whiskey? If not it does not rank.
Scars. I fully understand the build idea, recently deleted my *** -are-you-doing-wf-paladin in favor of an omg-you-idiot-wf-battle-cleric. If it doesn't play out you have a slot to try other things with.
Signed, the barbarian with as much starting str and con as wis, from head start and killing more, and usually before, than you (not a directed, but a general statement).
Rilen
08-10-2007, 07:05 AM
Tested already. Turns do not stack in DDO. Lab, our Warforged Paladin 11/Cleric1 can attest to that. Also, the extra turning enhancement works like stat/skill enhancements. If you take Cleric Extra Turn you can not take any Paladin Extra turning.
Nod. They will not stack - works exactly as Skaves outlined above.
Scarsgaard
08-10-2007, 10:04 AM
Yeah, I figured it wouldn't (having 30 Turns would've been awesome).
Yerah after I max this toon this weekend... I'll work on the thrower next...
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