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Silent
08-03-2007, 05:39 PM
I am coming back to the game after a long abscence, and I want to make a heavy repeater rogue. I love having a ranged build, and rogue seems to have the good utility. Can anyone help me with a good build?

Roguewiz
08-03-2007, 07:46 PM
Heavy Repeaters are nice, don't get me wrong, I have one. However, keep in mind the following problems with them:

1. Aggro management. While the damage isn't high, it is steady. Mobs react the same way to constant damage (and quick damage at that), the same way they react to hard hitters.
2. The damage doesn't scale that well. In the earlier levels it is great, since mobs typically have low hp/ac. However, as you progress, their hp/ac go through the roof.

Now, with really good repeaters (stat damage, elemental damage, or other effects), a Heavy Repeater toon can be quite nice. Especially if you have something like a paralyzer.

I recommend splashing a few levels of Fighter, to give you quicker access to the feats. I also recommend taking Weapon Finesse, since you will have a high dex. Rogues can still do adequate damage (on things that can be sneak attacked), even if their strength sux.

If I get a chance, I'll post a build for you. What race are you looking at? Do you have Drow unlocked? (I doubt you have 32pt build unlocked, but if you do, even better)

Snike
08-05-2007, 04:30 AM
So sad so many builds got deleted I saw at least 3 different ones for heavy repeaters.

wraith87
08-05-2007, 07:33 AM
You shouldn't need weapon finesse on a heavy repeater. It's a ranged weapon, so it should add in dex to the attack roll already. I guess correct me if I'm wrong on that one, since I don't really use them at all.

Roguewiz
08-05-2007, 08:48 AM
You shouldn't need weapon finesse on a heavy repeater. It's a ranged weapon, so it should add in dex to the attack roll already. I guess correct me if I'm wrong on that one, since I don't really use them at all.

Yes, Weapon Finesse isn't needed for a repeater. However, there will be times where you might need to melee. Since you str is going to be so low, might as well have Weapon Finesse to offset the loss in attack.

Silent
08-05-2007, 10:12 AM
I almost have drow unlocked, should have it today, and thanks for all the help

Dariun
08-05-2007, 11:00 AM
I agree with taking weapon finesse and mixing in a level or two of fighter. You could also consider a couple levels of paladin, but that makes it a little tricky to get all of your stats/skills at levels you like.

You could go with something like this:

Drow lawful good or chaotic good

str -- 10
dex -- 18
con -- 12
int -- 14
wis -- 10
cha -- 14

You can move some points around to suit your preferences (e.g., if you don't care about UMD that much, go with 10 CHA and 16 int/12 wis or 16 int/12 str or leave int at 14 and take 14 str).

Take fighter at level 2 for heavy repeater and get weapon finesse at lvl 3.

Wraithkin
02-09-2011, 01:22 PM
I'd suggest going Mechanic. It offers the proficiency for free and you'll have Int as your damage modifier. There are some really good synergies going on when you do.

Gorbadoc
02-09-2011, 01:42 PM
I'd suggest going Mechanic. It offers the proficiency for free and you'll have Int as your damage modifier. There are some really good synergies going on when you do.

Who are you talking to? The last statement in this thread was over three years ago.

Wraithkin
02-09-2011, 01:45 PM
Just bored so I necro'ed a thread. =D

ThePrincipal
02-15-2011, 12:32 PM
Working on my first rogue repeater build, what do you think on drow mechanic with stats:

s8, d20, cn12, int16, wis8, ch10 ... lvl ups into dex.

feats looking at improving ranged dps so - point blank, rapid shot, rapid reload, precise shot, imprv precise shot, ic:ranged and round it out with toughness.

for melee i'll use quarterstaffs.

look solid?

Wraithkin
02-15-2011, 01:59 PM
I actually went the same on feats, my first build I'm messing with I went high Dex/Int same as you, ending up with 10 extra points in Dex from Enhancements and levels, 10 from enchantment with 7 Dex and 3 Exceptional. I'm trying to figure out if it's worth the extra damage to put 4 points into Int during the level up process. So I end up with 36 (not including tomes), losing a little to hit but gaining some damage.

Already have an epic Hellfire, figure make a Vacuum and Min II to round out the weapons. I take it you are thinking of either Breeze or Nat Gann for your staff?

Failedlegend
02-15-2011, 02:03 PM
Hey OP a good place to head to is this thread http://forums.ddo.com/showthread.php?p=3582355#post3582355 it's 100% dedicated to Repeater Rogues has several builds and tips in it.

Edit: Dammit...this is a necroed thread

ThePrincipal
02-15-2011, 02:34 PM
Yes I'm using the Nat Staff and have the Hellfire repeater from Chrono as well.

my first thought was to go 16 dex, 20 int, and lvls into int... but that's sorta a trap. the dps is from the rapid fire SA attacks. the int bonus is just gravy. to me it's all about to hit.

Failedlegend
02-15-2011, 03:22 PM
Yes I'm using the Nat Staff and have the Hellfire repeater from Chrono as well.

my first thought was to go 16 dex, 20 int, and lvls into int... but that's sorta a trap. the dps is from the rapid fire SA attacks. the int bonus is just gravy. to me it's all about to hit.

Once you get your Int to higher levels it makes a difference especially if your fighting SA immune Mobs (the same reason even dex based rogues take some strength)....its even better if your a halfling and take the to-hit/damage enhancements

Wraithkin
02-15-2011, 03:35 PM
I'm glad my necro caught at least one person. =D

stille_nacht
02-15-2011, 03:39 PM
I agree with taking weapon finesse and mixing in a level or two of fighter. You could also consider a couple levels of paladin, but that makes it a little tricky to get all of your stats/skills at levels you like.

You could go with something like this:

Drow lawful good or chaotic good

str -- 10
dex -- 18
con -- 12
int -- 14
wis -- 10
cha -- 14

You can move some points around to suit your preferences (e.g., if you don't care about UMD that much, go with 10 CHA and 16 int/12 wis or 16 int/12 str or leave int at 14 and take 14 str).

Take fighter at level 2 for heavy repeater and get weapon finesse at lvl 3.




I'd suggest going Mechanic. It offers the proficiency for free and you'll have Int as your damage modifier. There are some really good synergies going on when you do.


Notice the time between these posts, 4 whole years.... EPIC THREAD NECROOOOOO

Gorbadoc
02-15-2011, 07:55 PM
I'm glad my necro caught at least one person. =D

And considering I pointed out the necro in the very next post, noticing the necro should have been a DC 10 Spot check, tops. What are rogues coming to these days? :-)

karl_k0ch
02-15-2011, 08:36 PM
And considering I pointed out the necro in the very next post, noticing the necro should have been a DC 10 Spot check, tops. What are rogues coming to these days? :-)

I think they are just these "hey I have one rogue level and i can do anything what any pure rogue can do" type splashes.

And spot? That skill is overrated! Why do you need spot when you have Barbarians at hand?