Zenmuse
07-30-2007, 05:26 PM
I'm sure this build, or something similar has been posted a hundred times... but i've got a feat question, so take a look please. (oh, and i know my char planner version is 2.65, but i've been too lazy to download a newer one)
Character Plan by DDO Character Planner Version 2.65
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 14 Lawful Good Elf Male
(12 Fighter \ 2 Ranger)
Hit Points: 206
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 12
Reflex: 14
Will: 6
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 14)
Strength 16 18
Dexterity 18 24
Constitution 12 12
Intelligence 8 8
Wisdom 10 10
Charisma 8 8
Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Weapon Focus: Ranged Weapons
Level 2 (Ranger)
Level 3 (Fighter)
Feat: (Selected) Point Blank Shot
Feat: (Fighter Bonus) Precise Shot
Level 4 (Fighter)
Feat: (Fighter Bonus) Power Critical: Ranged Weapons
Level 5 (Fighter)
Level 6 (Fighter)
Feat: (Fighter Bonus) Manyshot
Feat: (Selected) Weapon Specialization: Ranged Weapons
Level 7 (Fighter)
Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
Level 9 (Fighter)
Feat: (Selected) Toughness
Level 10 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Fighter Bonus) Improved Precise Shot
Feat: (Selected) Iron Will
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elf Ranged Attack I
Enhancement: Elf Ranged Attack II
Enhancement: Elf Ranged Damage I
Enhancement: Elf Ranged Damage II
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Armor Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Critical Accuracy IV
Enhancement: Fighter Item Defense I
Enhancement: Fighter Flanking Mastery I
Enhancement: Ranger Dexterity I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
So the question is:
At level 12 (10 fighter), i basically have an extra feat that i can't decide how to spend... i'm leaning towards Ironwill to make up for a bad lack in will save, but there are a bunch of options i can take instead... Weapon finesse comes to mind, as does toughness (again), or imp. TWF...
The character is basically all ranged though, and i try like hell to avoid switching to melee unless i absolutely have to.
Also, a noob question... Do any of the feat based attacks (hamstring, sap, slicing blow, etc.) work with a ranged weapon?... i don't think they do, but then i've never tried...
Character Plan by DDO Character Planner Version 2.65
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 14 Lawful Good Elf Male
(12 Fighter \ 2 Ranger)
Hit Points: 206
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 12
Reflex: 14
Will: 6
Starting Feat/Enhancement
Base Stats Modified Stats
Abilities (Level 1) (Level 14)
Strength 16 18
Dexterity 18 24
Constitution 12 12
Intelligence 8 8
Wisdom 10 10
Charisma 8 8
Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Selected) Weapon Focus: Ranged Weapons
Level 2 (Ranger)
Level 3 (Fighter)
Feat: (Selected) Point Blank Shot
Feat: (Fighter Bonus) Precise Shot
Level 4 (Fighter)
Feat: (Fighter Bonus) Power Critical: Ranged Weapons
Level 5 (Fighter)
Level 6 (Fighter)
Feat: (Fighter Bonus) Manyshot
Feat: (Selected) Weapon Specialization: Ranged Weapons
Level 7 (Fighter)
Level 8 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
Level 9 (Fighter)
Feat: (Selected) Toughness
Level 10 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Ranged Weapons
Level 11 (Fighter)
Level 12 (Fighter)
Feat: (Fighter Bonus) Improved Precise Shot
Feat: (Selected) Iron Will
Level 13 (Fighter)
Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Ranged Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Elf Ranged Attack I
Enhancement: Elf Ranged Attack II
Enhancement: Elf Ranged Damage I
Enhancement: Elf Ranged Damage II
Enhancement: Fighter Armor Mastery I
Enhancement: Fighter Armor Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Critical Accuracy IV
Enhancement: Fighter Item Defense I
Enhancement: Fighter Flanking Mastery I
Enhancement: Ranger Dexterity I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III
Enhancement: Fighter Toughness IV
So the question is:
At level 12 (10 fighter), i basically have an extra feat that i can't decide how to spend... i'm leaning towards Ironwill to make up for a bad lack in will save, but there are a bunch of options i can take instead... Weapon finesse comes to mind, as does toughness (again), or imp. TWF...
The character is basically all ranged though, and i try like hell to avoid switching to melee unless i absolutely have to.
Also, a noob question... Do any of the feat based attacks (hamstring, sap, slicing blow, etc.) work with a ranged weapon?... i don't think they do, but then i've never tried...