View Full Version : new race/class-lvl16/ balance
Redhawk69
06-27-2007, 02:41 PM
1. is there a better time table for the half orc/elf or the monk class? will i have to have 2k favor for this class or race?
2. will lvl 16 cap be coming soon as well.
3. can we pls have a better balance of creature levels and abilities to characters, it seems that the creatures are getting to be overly strong and powerful in comparison to the general character builds that are out there. i realize that there are the "super toons" but usually only see one or two of them in a party. a little more balance to the creature level and ability would be nice. i like the challanges but sometimes it seems a little overbalanced.
Ghoste
06-27-2007, 02:46 PM
You see 1 or 2 super builds in a party on a regular basis? A lot more than i see them...
DasLurch
06-27-2007, 02:46 PM
most of the stuff i've seen has said that the new class/races will not be favor rewards. i could be wrong though. and i think the level 16 cap is due when the new class/races show as well. think september is the most recent prediction.
Hence
06-27-2007, 03:03 PM
Id like to see swarms of lower level creatures in new high level adventures.
Swarms and Swarms, like 1000 kobalds at once. 500 Bugbears all in one place. I like the giants that swarm on you in the begining of the Pre-Raid in Gianthold. I like the swarm in the Desert Caravan, of course that quest is only worth doing once because of the chest nerf... the risk vs reward is not balanced. I like the swarms of patrolling guards in VoN 3.
We need quests that are swarming with little life along with the big guys.
You don't need to just make one creature tougher, just give them a bunch of little buddies to distract us with, coming from all angles.
Give us 200 rust monsters and 200 oozes to fight all in an enclosed room like the start of the Gianthold pre-raid. Give us armies upon armies of little baddies.
Scale the numbers of baddies with the difficulty; normal = 300, hard = 500, elite = 1000.
I love ripping through those little spiders that spawn from eggs; *greatcleave* killkillkillkillkillkillkill, *cleave* killkillkillkillkill... but let me do that nonstop for 20 minutes just to get out of one room!!
Dimicron
06-27-2007, 03:52 PM
Id like to see swarms of lower level creatures in new high level adventures.
Swarms and Swarms, like 1000 kobalds at once. 500 Bugbears all in one place. I like the giants that swarm on you in the begining of the Pre-Raid in Gianthold. I like the swarm in the Desert Caravan, of course that quest is only worth doing once because of the chest nerf... the risk vs reward is not balanced. I like the swarms of patrolling guards in VoN 3.
We need quests that are swarming with little life along with the big guys.
You don't need to just make one creature tougher, just give them a bunch of little buddies to distract us with, coming from all angles.
Give us 200 rust monsters and 200 oozes to fight all in an enclosed room like the start of the Gianthold pre-raid. Give us armies upon armies of little baddies.
Scale the numbers of baddies with the difficulty; normal = 300, hard = 500, elite = 1000.
I love ripping through those little spiders that spawn from eggs; *greatcleave* killkillkillkillkillkillkill, *cleave* killkillkillkillkill... but let me do that nonstop for 20 minutes just to get out of one room!!
I'm reminded of the movie "Aliens" ... LET'S ROCK!!!! *smartguns firing* :)
BluePaladin24
06-29-2007, 02:25 PM
Alright. I just got my Paladin the way I the way I want it. I am not gonna have it all destroyed by 200 rust monsters. That would suck.
However it would be fun to see 1000 kobolds run into my cloud kill of my sorc.
WHAHAHAHAHHAHAHHAH
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