View Full Version : New Player
CoolioEagle
06-23-2007, 12:52 AM
I'm a huge fan of the Roleplaying experience and decided this was the best way to go for satsifying my taste for MMORPG and D&D. I'm new to the experience and I'm current waiting for the long download to finish so I can start building my 1st Character. Does anyone have any specfic advice for joining a Guild or a specfic server? All advice's welcome and appericated.
Borror0
06-23-2007, 12:59 AM
http://forums.ddo.com/showthread.php?t=110931
I would advise you Tharashk, good guys there, lots of fun. Pretty small once you get a guild it's awesome
Tharashk have a lot of mid level toons vs most servers, that's big plus. Also, starting from today, there is a lot of action in the Harbor as it is a special New Toon Weekend, it'll make grouping much easier. Laastly, if you need help, I'm willing to answer all your questions. :)
CoolioEagle
06-23-2007, 01:03 AM
I'm a huge fan of the Roleplaying experience and decided this was the best way to go for satsifying my taste for MMORPG and D&D. I'm new to the experience and I'm current waiting for the long download to finish so I can start building my 1st Character. Does anyone have any specfic advice for joining a Guild or a specfic server? All advice's welcome and appericated.
Do you have any suggestions for Builds? I've considered starting off with a Wizard since I've always wanted to play a caster, but I haven't had the time in the RP Game and I feel like I could bring out the potential. Do you have any suggestion for a Wizard or Rogue Builds?
Borror0
06-23-2007, 01:35 AM
I guess you were talking to me even if you quoted yourself.;)
Casters are really good to have, and are really powerful when well played (True mana sponge when badly played.)
Since you are new to the game, I'd tell you to go for a wizard. Wizard can learn all the spells in the game if they want simply by inscriping the spells in their book (You need scroll of the spell in question and material of the right level buyable at any vendor near you.) Sorcerer have more mana and cast faster but are much less versatile. Sorcerer have a define number of known spells and can only change one spell at every three days for a fee. An other advantage that Wizard have over Sorcerer is that Wizard get an additionnal metamagic feat at creation and at every 5 levels.
Then you have to select the race you'll be. Warforged have the great advantage to be able to heal themselves (via the "Repair" spells). They make better Wizards than Sorcerers as they have a penalty to Charisma. Elves are an other popular choice as they get an enhancement to get a few more spell points, but not more. More a Roleplaying choice than anything else. Human are also interesting as they get an other feat at creation, always nice. Dwarves may make good Wizard if you want as they can have more HP, not a valuable option to me but some like it. they make weaker Sorcerers as they also get a penalty to Charisma. Halfling have nothing to make they cool Wizard or Sorcerers beside the fact that they are small and cute.
Once you have settled yourself on the right class, search for a build in the right class forum. They can be found here (http://forums.ddo.com/forumdisplay.php?f=21). The basic is that maxing the right score (Int for Wizards and Cha for Sorcerers) is really important, unless you have a VERY good reason to do otherwise. Con is also useful to keep you alive. :)
Regarding rogue, this is a really really hard class to play. They can dish some major damage when they TWF. Their sneak attack are awesome, I'd take a good one in my team anytime. The problem is that, with all that DPS, they get aggro quick (when they have aggro they loose their sneak attack) and are either mana sponge or die quick. Once you've learned how to control your aggro (by tumbling and dodging monsters) it is a really fun class to play. If you roll one you'll notice that the Trap Smiting aspect is really important.
Hope that answers your questions, I'll be on for a while so don't be afraid to ask again.:)
Borror0
06-23-2007, 01:46 AM
I'll add that if you would like to Role play, Sarlona and Thelanis are the "official RP servers". Most players are there fun the gaming.
CoolioEagle
06-23-2007, 02:51 AM
2nd Question, The Frame rate seems horrible. I checked my specs and I'm up to the recommended specs for the system. I've a 128 MB card, but it's a Intel. Do you suggest that my probelm for the horrible frame rating's due to the Video Card? I'm in the process of installing a new card. Besides, I'm running at Recommended reqs.
Borror0
06-23-2007, 02:58 AM
2nd Question, The Frame rate seems horrible. I checked my specs and I'm up to the recommended specs for the system. I've a 128 MB card, but it's a Intel. Do you suggest that my probelm for the horrible frame rating's due to the Video Card? I'm in the process of installing a new card. Besides, I'm running at Recommended reqs.
Turn all to the lowest and tell me how it goes, I'm not the most knowledgable about hardware. I run everything fine on my laptop, just longer loading and a bit of lags when there are a lot of spells & mobs, so I guess that once you've put everything at the lowest it'll be find. Press Ctrl+O to open the options. And look for it in there.
DasLurch
06-23-2007, 07:21 AM
If you are learning to play, I'd say Tharashk would be a good place to start because of the event they are having this weekend. Another of the mid level servers that seems pretty cool is Gallanda. If you are looking for a high pop server, the 3 big ones are Adar, Argonessen, and Khyber. Sarlona is the home of the most frequent RP type groups. As far as builds, I've found that their recommendation of starting with a fighter at first is not a bad idea. You can get to level 2-3 in just a few hours, and this lets you get used to the combat system (which is pretty fast and very straight forward). Once you get a Character up to level 4-5, I'd say that it would be time to try the class you want to really stick with. Also as far as bulds go, wizards and sorcerer's are the only ones that really need to max out their main stat as much as possible. Many of the melee types start with a 16 Str, and added Con (12-16). Stay away from Rangers, Rogues, and Paladins at first because these are the toughest classes to learn to buiuld and play effectively. There is nothing wrong with playing one of the above listed classes, they just take the longest to master the type of builds, skills, and feats that make them shine. They are some of the most fun to play, but you will find yourself re-rolling once you get to level 5 or 6 most likely the first time or four that you make one. The easiest builds to start with are fighters, then probably barbarians and clerics a close second. Wizards come in a solid 3rd. As for other info, you are already taking a step in the right direction asking about it in the forums. I'd say good luck to you and that I hope you enjoy DDO as much as we all do (and I think you will), but instead leave you with a little bit of advice.
1) Always ask questions when in a group. It's the easiest way to learn about the ins-and-outs of the game, and the easiest ways to improve your build.
2) NEVER be afraid to announce that you are new to the game, and have not run these quests before. I cannot stress this point enough. Many of the people playing now have been with the game for a while at some point and time now. Many of the quests we have run multiple times. Speaking up helps the others know that you are new, and hopefully will allow us to keep our mouth's shut enough to let you enjoy the dungeons for your first time through them. Long standing players then to play through the lowwer level content a bit faster the 2nd, 3rd, or 4th time through.
3) Don't get discouraged if you seem to be a bit slowwer, weaker, or involved than some of the players you will group with. Most often the players that really out perform you at low levels are twinks belonging to higher level mains. Just keep plugging along because we all even out in the mid-levels. When in doubt revert to tip #1.
4) If you really are not enjoying the people you end up grouping with, try another server. Everyone here trys to be helpful (we want you to stay and play. more the merrier!), but sometimes you just don't click with the people on the server you start with. Every server here is actually pretty unique, and they all tend to hold different personalities. Don't be afraid to try more than one.
I hope that I was able to answer a few of your questions and point you in the right direction for a few more. Welcome to Stormreach, and if you are on Khyber, feel free to say hello :)
theedtwo
06-25-2007, 07:15 AM
sorry if this post is a little late i was just wandering around the forms and i stumbled upon this and i would suggest start with a fighter or barbaian because they are the ezst to figure out how to play and then go from there i would know from exp. i think i have one of every class in ddo :)
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