View Full Version : Bosses Immunities
hirmor
06-19-2007, 12:48 AM
Is there a good post/guide with a list of bosses (according to ranking - ie. orange, red) immunities? Much appreciated.
Yndrofian
06-19-2007, 03:41 AM
if there is one, ive not seen it
but the rule of thumb is:
red/purple - immune to any kind of stat damage and insta-kill spells
(basically direct dps is the way to take these guys down)
orange - far as i can tell, theyre just like all the other mobs, cept a bit tougher... you CAN stat damage and insta-kill these guys
Missing_Minds
06-19-2007, 08:41 AM
There is one extreme exception to the purple name rule. greater slaying amo will still work on them. Everyone roles a one at some point. Last I heard this had not been fixed and wasn't scheduled to be fixed.
negative
06-20-2007, 05:17 PM
There is one extreme exception to the purple name rule. greater slaying amo will still work on them. Everyone roles a one at some point. Last I heard this had not been fixed and wasn't scheduled to be fixed.
Greater Slaying arrows work on Raid bosses (purple)? That sounds suspicious. Are you sure you don't mean Red?
To the OP: Orange Names seem to have no immunities. Red are immune to all crowd control, insta-death, and many, if not all, debuffs. As another poster said, damage is about the only thing that works. Same for purple.
Yndrofian
06-20-2007, 05:28 PM
Greater Slaying arrows work on Raid bosses (purple)? That sounds suspicious. Are you sure you don't mean Red?
well, as soon as my ranger lvls up 1 or 2 more ill check this
and it would stand to reason taht if greater slaying works, then 'normal' slaying works also
after all, if yer lookin for the enemy to roll a 1... a 1 is a 1, whether greater slaying or normal slaying
negative
06-20-2007, 05:39 PM
well, as soon as my ranger lvls up 1 or 2 more ill check this
and it would stand to reason taht if greater slaying works, then 'normal' slaying works also
after all, if yer lookin for the enemy to roll a 1... a 1 is a 1, whether greater slaying or normal slaying
Not really, using that logic, a Finger of Death would work, cause a 1 is a 1, but it won't work. Just cause Greater Slaying Arrows would work, doesn't mean regular Slaying Arrows will work. Then again, if it's working on Raid bosses, I'd call it a bug. Maybe on Red names it isn't, but it still might be.
Yndrofian
06-22-2007, 03:54 AM
Not really, using that logic, a Finger of Death would work, cause a 1 is a 1, but it won't work. Just cause Greater Slaying Arrows would work, doesn't mean regular Slaying Arrows will work. Then again, if it's working on Raid bosses, I'd call it a bug. Maybe on Red names it isn't, but it still might be.
well, assuming rolling a 1 is an autofailure, which id say is a safe assumption, then yes.. it does follow the logic
unfortunately, what we have are two different thing a spell and and item effect
if theres different 'coding' for the spell than the slaying arrows, its easily fesable that it was overlooked in the blanket immunities
comparing fod to slaying arrows, is most likely, comparing apples to oranges
Ghoste
06-22-2007, 04:50 AM
well, as soon as my ranger lvls up 1 or 2 more ill check this
and it would stand to reason taht if greater slaying works, then 'normal' slaying works also
after all, if yer lookin for the enemy to roll a 1... a 1 is a 1, whether greater slaying or normal slaying
Not exactly. Before they changed things so red named bosses were immune to all the combat feats, they could be tripped with improved trip, but not with regular trip.
Yndrofian
06-22-2007, 07:03 AM
Not exactly. Before they changed things so red named bosses were immune to all the combat feats, they could be tripped with improved trip, but not with regular trip.
this i did not know
interesting...
none-the-less, if its true that greater slaying works and the devs hear about it... itll be in the soonest possible patch
no matter, easy buttons suck anyway :D
negative
06-22-2007, 09:22 AM
well, assuming rolling a 1 is an autofailure, which id say is a safe assumption, then yes.. it does follow the logic
unfortunately, what we have are two different thing a spell and and item effect
if theres different 'coding' for the spell than the slaying arrows, its easily fesable that it was overlooked in the blanket immunities
comparing fod to slaying arrows, is most likely, comparing apples to oranges
Like Ghoste said, its not so simple as a 1 is a 1 is an autofailure when we are talking about an overriding rule that breaks existing rules. Just because one item works, doesn't imply another one will.
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